| Mist-Touched Class: Tempest Required Level: 1 Skill Category: Buff Generate: Mist-Touched Orb Cooldown: 10 seconds Your attacks will periodically conjure a Zephyr to your aid for 8 seconds, attacking enemies and mimicking many of your Skills before dissipating into a Mist-Touched Orb. When you collect a Mist-Touched Orb it reduces the cooldown of Mist-Touched by 0.5 seconds, but if an ally collects a Mist-Touched Orb it will empower them for 10 seconds, causing their next skill to conjure a Zephyr mimicking the attack used. Many of your other Skills can also conjure Zephyrs, but you can only control up to 3 at one time. Other Stats: Zephyrs used by by the player are stationary except moved by a skill. Zephyrs gifted to allies are mobile. If triggered by a skill that would normally conjure a Zephyr, an extra Zephyr is summoned. ![]() |
Mist-Touched is a Tempest passive skill in Diablo Immortal. It also affects the behavior of zephyrs summoned by other skills.
Modifications[]
- Frenzied Finale: Zephyrs now have a shorter duration, but when they dissipate they charge into enemies and explode, dealing damage to all nearby enemies. Mist-Touched Damage Increased by 18.0%. It is unlocked by equipping the Legendary pauldrons Higher Coin.
- Zephyrs don't appear if no enemy is nearby.
Buffs[]
- Maarozhi Spine: Zephyr damage increased by 28.5%.
- Sip of the Breath: Mist-Touched Orbs also increase your Attack and Movement Speed by 28.5% for 4 seconds.
- Truth as Treasure: Mist-Touched's cooldown is reduced by 0.95 seconds for every Skill you cast.
- Vaporizer: When a Zephyr dissipates, it no longer creates a Mist-Touched Orb and instead leaves behind a Tide Pool. Dealing lightning damage within the pool will electrify it, dealing additional damage to all enemies within the pool. Mist-Touched Cooldown Reduced by 7.2%.
- Mist-Touched cooldown reduced by 10%. (Awakened)
- Windswept Promise: Zephyrs now also increase your Attack Speed by 7% for each you control.
Image[]
Trivia[]
- The term "Mist-Touched" might be used to refer to Tempests who have inhaled Mehrwen's breath (ie they have been "touched" by the mists of the Spiral). In this vein, those who have taken too much of the mists and have begun to lose their minds would be said to be "Mist-Addled".
Tempest Skills
Passive
Mist-Touched
Primary Attack
Wave Edge • Wind Edge
Ultimate Ability
Power of the Deeps • Piercing Gale
Skills
Blade Dance • Breaker • Cascade • Crosswinds • Flowing Strike • Riptide • Rolling Surf • Squall • Stormfury • Tidal Rush • Vortex • Wind Walk • Zephyr Surge




