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Meteor Class: Sorceress (Diablo IV) Skill Category: Mastery Active Cost: 40 Mana Summon a meteor that strikes the target location, dealing Fire damage. The ground burns for Fire damage over 3 seconds. Enchantment: Meteor periodically falls on a random enemy nearby. Damage Type: Fire Other Stats: Casting Delay: 1.25 seconds |
Meteor is a Mastery Fire spell used by Sorceress in Diablo IV. It is a remake of the classic Sorceress spell of the same name.
In-game[]
This spell works similar to the previous incarnations, summoning a meteor that blasts the ground for high Fire damage after a short delay and leaves behind a patch of flames.
Enemies within the area take Fire damage every second and count as Burning.
Enchantment effect resembles the Belt of the Trove: it rains Meteors down on random nearby enemies every few seconds, but without any control from the character and without any Mana cost.
Talents:[]
- Potent Warding (5): Elemental damage and resistances are increased by 2% per point.
- Devastation (5): Critical strike chance is increased by 2% per point.
- Align the Elements (5): The Mana cost is reduced by 5% per point.
- Precision Magic (5): Elemental damage increases over time, up to a maximum of 5% per point after 3 seconds. Attacking resets this effect.
- Inexorable Reach (5): Damage is increased by 3% per point against enemies outside of melee range.
- Char to Ash (5): Fire damage is increased by 6% per point each second, up to 30% per point. This effect resets when taking damage.
- Soulfire (5): Fire damage is increased by 4% per point after standing still for 1.5 seconds. Moving cancels this effect.
- Blaze of Glory (5): Fire Critical strike damage is increased by 3% per point and Burning enemies deal 2% less damage per point to the Sorceress.
- Burning Resonance (5): Damaging a Burning enemy has up to a 25% chance to restore 2% Mana per point.
- Devouring Flames (5): Each source of Burning on an enemy increases the direct damage of Fire spells by 2%, up to 2% per point.
- Endless Pyre (1): Burning effects deal an additional 15% for each second the target remains Burning, up to 75%.
- Conflagration (1): direct Fire damage deals an additional 30% damage to Burning targets.
- Frostbite (5): Damage against Chilled enemies is increased by 2% per point.
- Endless Winter (1): Critical strike chance against Chilled and Frozen enemies is increased by 30%, but Chill effects no longer Freeze.
Gallery[]
Minor Destruction
Lightning • Fire Bolt • Frost Bolt • Arc Lash
Major Destruction
Charged Bolts • Fireball • Ice Shards • Incinerate • Chain Lightning • Frozen Orb
Defensive
Flame Shield • Ice Armor • Blizzard • Teleport
Conjuration
Frost Nova • Lightning Spear • Ice Blades • Hydra
Mastery
Firewall • Nova • Meteor • Ball Lightning
Ultimate
Deep Freeze • Inferno • Conduit
Talents
Potent Warding • Devastation • Align the Elements • Precision Magic • Inexorable Reach • Elemental Attunement • Char to Ash • Soulfire • Blaze of Glory • Burning Resonance • Devouring Flames • Endless Pyre • Conflagration • Numbing Cold • Icy Touch • Cold Snap • Hoarfrost • Frostbite • Chill to the Bone • Endless Winter • Ceaseless Bolts • Overcharge • Convulsions • Stagger • Crackling Aura • Shocking Strikes • Lightning Mastery