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{{Quote|Live a good life, and you need not bother yourself with what comes after it.|The [[Memory of Jered Cain]]|Diablo Immortal}}
The '''Mbwiru Eikura''', roughly translated as "the Unformed Land,"<ref name = "BoC"/> and sometimes called the "Spirit World,"<ref>''[[Diablo III]]'', ''[[Umbral Oath]]''</ref> is an otherworldly realm, according to the [[Umbaru]]. It is the central tenant of their belief system, the belief that the [[Sanctuary|mortal realm]] is merely a veil for the true reality that is the Unformed Land. It is through the [[Witch Doctor]]s that the Umbaru gain insight into the realm, who can purportedly see and experience it,<ref name = "BoC">''[[Book of Cain]]''</ref> in a state they call the [[Ghost Trance]].
 
   
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The '''Realm of the Dead'''<ref>''[[Diablo Immortal]]'', ''[[Masters of Death]]''</ref>, otherwise known as the '''Mbwiru Eikura''' ('''"Unformed Land"'''),<ref name = "BoC"/> '''"the Spirit World,"'''<ref>''[[Diablo III]]'', ''[[Umbral Oath]]''</ref><ref>''[[Tales of Sanctuary]]'', ''[[The Hand of Naz]]''</ref> '''Plane of the Dead''',<ref name = "D2M">''[[Diablo II]] Manual''</ref> or '''"the Spirit Realm,"'''<ref name = "D2M"/> is an otherworldly plane, separate from [[Sanctuary]].
According to the Umbaru, gods dwell within this realm, their life force flowing from the Unformed Land into Sanctuary. Thus, the Umbaru hold ceremonies involving ritual sacrifice to keep this life force flowing.<ref>''[[Writings of Abd al-Hazir#Entry 13: Witch Doctor|Writings of Abd al-Hazir: Witch Doctor]]''</ref> Among these gods is [[Giyua]], who is said to greet the spirits of the departed once they enter the realm.<ref>''[[Diablo III]]'', ''[[Visage of Giyua]]''</ref>
 
   
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==Lore==
The gods aside, the denizens of the land are mischievous and drawn to power, always seeking to intrude upon the [[Sanctuary|mortal world]], but fail to stay for long.<ref>''[[Diablo III]]'', ''[[Fetish Sycophants]]''</ref>
 
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The realm is said to have "empyrean topography,"<ref name = "Doubtwalker">''[[Doubtwalker]]''</ref> and is inhabited by [[Bone Spirit|vengeful spirits]],<ref name = "D2M"/> along with creatures such as the [[Skitterwright]].<ref>2023-12-12, [https://news.blizzard.com/en-us/diablo-immortal/24021895/repel-demonic-defilement-in-splintered-souls REPEL DEMONIC DEFILEMENT IN SPLINTERED SOULS]. ''Blizzard Entertainment'', accessed on 2023-12-15</ref> A veil apparently exists between this realm and [[Sanctuary]].<ref>''[[Diablo III]]'', ''[[Mirrorball]]''</ref> During [[Hallow's Wake]], the boundary between the realms of life and death becomes paper thin, and for a short duration, the two realms become one. In this period, vengeful spirits spread across the land.<ref name = "Hallow'sWake">2022-10-11, [https://news.blizzard.com/en-us/diablo-immortal/23859634/scare-your-way-through-sanctuary-during-hallow-s-wake SCARE YOUR WAY THROUGH SANCTUARY DURING HALLOW’S WAKE]. ''Blizzard Entertainment'', accessed on 2022-11-02</ref>
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Spirits of the Unformed Land were consumed by [[Malthael]], as he sought to increase his strength. His actions weakened the divide between the Unformed Land and Sanctuary.<ref name = "D3A5">''[[Diablo III]]'', ''[[Act V (Diablo III)|Act V]]'', ''[[Angel of Death]]''</ref>
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===Priests of Rathma===
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It is from this realm that [[Necromancer]]s can summon these spirits, upon which, they will rip a portion of their foe's [[soul]] and carry it with them back into their realm.<ref name = "D2M"/>
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Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.<ref name = "D2M"/>
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===Umbaru===
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{{Quote|[[The Nephalem|You]] are an impressive [[warrior]], despite your rudimentary beliefs. An unseen land filled with spirits? How droll!|[[Abd al-Hazir]]|Adventure Mode}}
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The Unformed Land is the central tenet of the [[Umbaru]]'s belief system, that the mortal realm is merely a veil for the true reality that is the Unformed Land. It is through the [[Witch Doctor]]s that the Umbaru gain insight into the realm, who can purportedly see and experience it,<ref name = "BoC">''[[Book of Cain]]''</ref> in a state they call the [[Ghost Trance]].<ref name = "Writings"/> They believe that every being senses the Unformed Land, even if they do not know it. It has been demonstrated that (supposedly) being severed from this connection results in excruciating pain.<ref>''[[Diablo III]]'', ''[[Ring of Emptiness]]''</ref> It is from this realm that they draw their [[dark magic]].<ref name = "RestoringBalance">2016-11-04, [http://us.battle.net/d3/en/blog/20324407 Restoring the Balance—Necromancer Overview]. ''Blizzard Entertainment'', accessed on 2016-11-07</ref> According to [[Enkasi]], the Unformed Land is the 'true world,' and Sanctuary is its shadow.<ref name = "D3A5"/>
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According to the Umbaru, gods dwell within this realm, their life force flowing from the Unformed Land into Sanctuary<ref name = "Writings"/> (it has been said that a 'thread' flows from the Unformed Land into all living things).<ref>''[[Diablo III]]'', ''[[Lakumba's Ornament]]''</ref> Thus, the Umbaru hold ceremonies involving ritual sacrifice to keep this life force flowing.<ref name = "Writings">''[[Writings of Abd al-Hazir#Entry 13: Witch Doctor|Writings of Abd al-Hazir: Witch Doctor]]''</ref> Among these gods is [[Giyua]], who is said to greet the spirits of the departed once they enter the realm.<ref>''[[Diablo III]]'', ''[[Visage of Giyua]]''</ref>
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The gods aside, the denizens of the land are mischievous and drawn to power, always seeking to intrude upon the mortal world, but fail to stay for long.<ref>''[[Diablo III]]'', ''[[Fetish Sycophants]]''</ref> An Umbaru priest once crossed into the realm, but returned as a [[Phantasm]] (and was subsequently slain).<Ref>''[[Diablo III]]'', ''[[The Tall Man's Finger]]''</ref>
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===Other===
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Various cults have believed that the souls of virtuous humans are rewarded in [[Heaven]] while the souls of wicked sinners are punished in the [[Burning Hells]], though [[Deckard Cain]] noted there was little evidence for this belief. He believed that human souls passed on to an unknown location, beyond the reach of Heaven or Hell.<ref name = "BoC"/>
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Scrolls found by [[Kamien]] described a river of tar that separated the living from a "land of the dead." Any unfortunate [[soul]] who tried to cross would be dragged into oblivion.<ref>''[[Diablo IV]]'', ''[[Black River]]''</ref>
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Some believe that [[Duskprowler]]s escort the dead into lands beyond Sanctuary.<ref name = "SplinteredConverge">2023-12-06, [https://news.blizzard.com/en-us/diablo-immortal/24030417/splintered-souls-converge-in-the-southern-dreadlands?utm_source=di-patch-2-2-3-20231214&utm SPLINTERED SOULS CONVERGE IN THE SOUTHERN DREADLANDS]. ''Blizzard Entertainment'', accessed on 2023-12-15</ref>
   
 
==References==
 
==References==

Latest revision as of 01:23, 18 December 2023

"Live a good life, and you need not bother yourself with what comes after it."

The Realm of the Dead[1], otherwise known as the Mbwiru Eikura ("Unformed Land"),[2] "the Spirit World,"[3][4] Plane of the Dead,[5] or "the Spirit Realm,"[5] is an otherworldly plane, separate from Sanctuary.

Lore

The realm is said to have "empyrean topography,"[6] and is inhabited by vengeful spirits,[5] along with creatures such as the Skitterwright.[7] A veil apparently exists between this realm and Sanctuary.[8] During Hallow's Wake, the boundary between the realms of life and death becomes paper thin, and for a short duration, the two realms become one. In this period, vengeful spirits spread across the land.[9]

Spirits of the Unformed Land were consumed by Malthael, as he sought to increase his strength. His actions weakened the divide between the Unformed Land and Sanctuary.[10]

Priests of Rathma

It is from this realm that Necromancers can summon these spirits, upon which, they will rip a portion of their foe's soul and carry it with them back into their realm.[5]

Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.[5]

Umbaru

"You are an impressive warrior, despite your rudimentary beliefs. An unseen land filled with spirits? How droll!"

The Unformed Land is the central tenet of the Umbaru's belief system, that the mortal realm is merely a veil for the true reality that is the Unformed Land. It is through the Witch Doctors that the Umbaru gain insight into the realm, who can purportedly see and experience it,[2] in a state they call the Ghost Trance.[11] They believe that every being senses the Unformed Land, even if they do not know it. It has been demonstrated that (supposedly) being severed from this connection results in excruciating pain.[12] It is from this realm that they draw their dark magic.[13] According to Enkasi, the Unformed Land is the 'true world,' and Sanctuary is its shadow.[10]

According to the Umbaru, gods dwell within this realm, their life force flowing from the Unformed Land into Sanctuary[11] (it has been said that a 'thread' flows from the Unformed Land into all living things).[14] Thus, the Umbaru hold ceremonies involving ritual sacrifice to keep this life force flowing.[11] Among these gods is Giyua, who is said to greet the spirits of the departed once they enter the realm.[15]

The gods aside, the denizens of the land are mischievous and drawn to power, always seeking to intrude upon the mortal world, but fail to stay for long.[16] An Umbaru priest once crossed into the realm, but returned as a Phantasm (and was subsequently slain).[17]

Other

Various cults have believed that the souls of virtuous humans are rewarded in Heaven while the souls of wicked sinners are punished in the Burning Hells, though Deckard Cain noted there was little evidence for this belief. He believed that human souls passed on to an unknown location, beyond the reach of Heaven or Hell.[2]

Scrolls found by Kamien described a river of tar that separated the living from a "land of the dead." Any unfortunate soul who tried to cross would be dragged into oblivion.[18]

Some believe that Duskprowlers escort the dead into lands beyond Sanctuary.[19]

References

Locations in the Diablo universe

Astral RealmBurning HellsEtherFractured PlaneHigh HeavensLimboMirrored WorldNephalem RiftsObliterated RealmPandemoniumRealm of the BanishedRealm of the DeadRealm of ShadowRealms of FateVoidWastelands

SanctuaryAncients' CradleAranochBakuli JungleBilefen (Valostre, defunct) • Cold IslesDreadlandsDry SteppesEastern SteppesFractured PeaksGreyhollow IslandHawezarIvgorod (defunct) • Kehjistan (defunct) • MarshlandNahantuSamauren Empire (defunct) • ScosglenSharval WildsShassar Sea (Fahiran Empire, defunct) • Skovos IslesStormpointUieWestern Kingdoms (EntsteigKhandurasWestmarch) • WojahnXiansaiZeleny Lowlands
Related — Towns