Mantra of Retribution![]() Class: Monk Required Level: 21 Skill Category: Mantras Resource used: Active / Passive Cost: 50 Spirit Passive: The Monk and their allies within 60 yards deal 101% of the Monk's damage as Holy to attackers when blocking, dodging or getting hit. Active: Increase the amount of damage dealt to 202% damage as Holy for 3 seconds. Damage Type: Holy Other Stats: Can be cast on the move; Does not interrupt casting; Only one Mantra may be active at a time ![]() |
Mantra of Retribution is a Mantra skill used by Monks in Diablo III. It resembles Paladin's Thorns Aura.
In-game[]
Passively chants a Mantra that causes the Monk and all allies within 60 yards deal 101% of the Monk's damage as Holy to attackers on each hit, even if that hit has been dodged or blocked. This damage has zero Proc Coefficient, however.
When activated, doubles the damage to 202% for 3 seconds.

Mantra of Retribution runic circle
Monks can only have one Mantra skill at a time, but effects of different Mantras (and even of different runes of the same Mantra from different Monks) stack.
Runes[]
- Retaliation: damage type changes to Fire, increases damage to 202% (404% when activated).
- Transgression: also passively increases attack speed by 10% for the Monk and affected allies.
- Indignation: enemies damaged by Mantra of Retribution have a 20% chance to be stunned for 3 seconds.
- Against All Odds: also gives a chance to restore 3 Spirit to the Monk when Mantra of Retribution deals damage. This chance starts off very high, but decreases if multiple frequent hits occur.
- Collateral Damage: enemies damaged by Mantra of Retribution have a 75% chance to be hit with a blast instead of a single hit, suffering a feedback blast, dealing 101% damage as Holy to itself and nearby enemies.
Non-rune enhancements[]
- Inna's Mantra Set (Set Bonus for 2 pieces): increases the base passive effect of the Mantra by 100%.
- Inna's Mantra Set (Set Bonus for 4 pieces): grants basic passive effect of all four Mantras at a time.
Passives[]
- Chant of Resonance: reduces Spirit cost of activating the Mantra by 50% and increases Spirit regeneration by 4 per second when the Monk has any Mantra skill.
- Unity: for every ally (including the followers, but excluding the Monk) affected by the Mantra, grants the Monk +5% damage (stacking up to 20%); also grants +5% damage to all affected allies.
Trivia[]
- In Diablo III game archives, this Mantra is dubbed "retribution aura", which is probably its original name.
Primary Skills
Fists of Thunder • Deadly Reach • Crippling Wave • Way of the Hundred Fists
Secondary Skills
Lashing Tail Kick • Tempest Rush • Wave of Light
Defensive Skills
Blinding Flash • Breath of Heaven • Serenity • Inner Sanctuary
Techniques
Dashing Strike • Exploding Palm • Sweeping Wind
Focus
Cyclone Strike • Seven-Sided Strike • Mystic Ally • Epiphany
Mantra
Mantra of Salvation • Mantra of Retribution • Mantra of Healing • Mantra of Conviction
Passive Skills
Resolve • Fleet Footed • Exalted Soul • Transcendence • Chant of Resonance • Seize the Initiative
The Guardian's Path • Sixth Sense • Determination • Relentless Assault • Beacon of Ytar • Alacrity
Harmony • Combination Strike • Near Death Experience • Unity • Momentum • Mythic Rhythm
Removed
Guiding Light • Mantra of Evasion • One with Everything • Pacificism • Provocation
Cut
Impenetrable Defense • Radiant Visage