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Mantra of Healing

Mantra of Healing is a Mantra skill used by Monks in Diablo III, unlocked at level 26. It resembles Paladin's Prayer Aura.

In-game

200px-Zvysovaní odolnosti-Mantra of HealingTime of Need

Mantra of Healing

Passively chants a Mantra that increases Life regeneration of the Monk and all allies within 60 yards. The amount scales with level, up to 4126 at level 70, and is further increased by 30% of the Monk's own Life per second.

When activated, shields the Monk and all allies for 3 seconds, absorbing damage. The amount of damage absorbed by each shield scales with level, up to 47742 at level 70, and is additionally increased by 15% of the Monk's Health Globe Healing Bonus.

Costs 50 Spirit to activate and has no cooldown.

Monks can only have one Mantra skill at a time, but effects of different Mantras (and even of same Mantras with different runes belonging to different Monks) stack.

Runes

  • Sustenance: doubles the passive Life per second bonus, up to 8253 at level 70. The bonus from the Monk's own Life per second does not change.
  • Circular Breathing: also passively increases the Monk's Spirit regeneration by 3 per second.
  • Boon of Inspiration: also passively grants the Monk and all allies Life per Hit. The amount scales with level (up to 2751 at level 70) and is further increased by 20% of the Monk's own Life per Hit.
  • Heavenly Body: also passively increases Vitality of the Monk and affected allies by 10%.
  • Time of Need: also passively increases all resistances of the Monk and affected allies by 20%.

Non-rune enhancements

  • Inna's Mantra Set (Set Bonus for 4 pieces): grants basic passive effect of all four Mantras at a time.

Passives

  • Chant of Resonance: reduces Spirit cost of activating the Mantra by 50% and increases Spirit regeneration by 2 per second when the Monk has any Mantra skill.
  • Unity: for every player (including the Monk) affected by a Mantra, grants the Monk +5% damage (stacking up to 20%), as well as +5% damage to all affected allies.
  • Guiding Light: shielded allies gain increased damage equal to the percentage of Life missing, up to 30%, for 10 seconds.

Primary Skills
Fists of ThunderDeadly ReachCrippling WaveWay of the Hundred Fists
Secondary Skills
Lashing Tail KickTempest RushWave of Light
Defensive Skills
Blinding FlashBreath of HeavenSerenityInner Sanctuary
Techniques
Dashing StrikeExploding PalmSweeping Wind
Focus
Cyclone StrikeSeven-Sided StrikeMystic AllyEpiphany
Mantra
Mantra of SalvationMantra of RetributionMantra of HealingMantra of Conviction
Passive Skills
ResolveFleet FootedExalted SoulTranscendenceChant of ResonanceSeize the Initiative
The Guardian's PathSixth SenseDeterminationRelentless AssaultBeacon of YtarAlacrity
HarmonyCombination StrikeNear Death ExperienceUnityMomentumMythic Rhythm
Removed
Guiding LightMantra of EvasionOne with EverythingPacificismProvocation
Cut
Impenetrable DefenseRadiant Visage

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