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==In-game== |
==In-game== |
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− | [[File:200px-Zvysovaní_odolnosti-Mantra_of_HealingTime_of_Need.jpg|thumb|Mantra of Healing] |
+ | [[File:200px-Zvysovaní_odolnosti-Mantra_of_HealingTime_of_Need.jpg|thumb|Mantra of Healing]] |
]Passively chants a Mantra that increases [[Life regeneration|Life regeneration]] of the Monk and all allies within 60 yards. The amount scales with level, up to 10728 at level 70, and is further increased by 30% of the Monk's own Life per second. |
]Passively chants a Mantra that increases [[Life regeneration|Life regeneration]] of the Monk and all allies within 60 yards. The amount scales with level, up to 10728 at level 70, and is further increased by 30% of the Monk's own Life per second. |
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Costs 50 [[Spirit]] to activate and has no [[cooldown]]. |
Costs 50 [[Spirit]] to activate and has no [[cooldown]]. |
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− | [[File:Monk_holyAura_mainRune_addVitality.png|thumb|Mantra of Healing runic circle]] |
+ | [[File:Monk_holyAura_mainRune_addVitality.png|thumb|Mantra of Healing runic circle]] |
+ | Monks can only have one Mantra skill at a time, but effects of different Mantras (<span style="font-size:13.8666667938232px;">and even of different runes of the same Mantra from different Monks</span>) stack. |
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===Runes=== |
===Runes=== |
Revision as of 02:12, 23 March 2015
Mantra of Healing is a Mantra skill used by Monks in Diablo III, unlocked at level 26. It resembles Paladin's Prayer Aura.
In-game
]Passively chants a Mantra that increases Life regeneration of the Monk and all allies within 60 yards. The amount scales with level, up to 10728 at level 70, and is further increased by 30% of the Monk's own Life per second.
When activated, shields the Monk and all allies for 3 seconds, absorbing damage. The amount of damage absorbed by each shield scales with level, up to 62064 at level 70, and is additionally increased by 15% of the Monk's Health Globe Healing Bonus.
Costs 50 Spirit to activate and has no cooldown.
Monks can only have one Mantra skill at a time, but effects of different Mantras (and even of different runes of the same Mantra from different Monks) stack.
Runes
- Sustenance: doubles the passive Life per second bonus, up to 21457 at level 70. The bonus from the Monk's own Life per second does not change, and the amount of damage absorbed by a shield remains same.
- Circular Breathing: also passively increases the Monk's Spirit regeneration by 3 per second.
- Boon of Inspiration: also passively heals the Monk and all allies for every enemy hit, amount reduced by the attack's Proc Coefficient. The amount scales with level (up to 3576 at level 70) and is further increased by 20% of the Monk's own Life per Hit.
- Heavenly Body: also passively increases maximum Life of the Monk and affected allies by 20%.
- Time of Need: also passively reduces damage taken by 30% for the Monk and allies when they are below 50% Life.
Non-rune enhancements
- Inna's Mantra Set (Set Bonus for 4 pieces): grants basic passive effect of all four Mantras at a time.
Passives
- Chant of Resonance: reduces Spirit cost of activating the Mantra by 50% and increases Spirit regeneration by 4 per second when the Monk has any Mantra skill.
- Unity: for every ally (including the followers, but excluding the Monk) affected by the Mantra, grants the Monk +5% damage (stacking up to 20%); also grants +5% damage to all affected allies.
Trivia
- In Diablo III game archives, this Mantra is dubbed "holy aura."
Primary Skills
Fists of Thunder • Deadly Reach • Crippling Wave • Way of the Hundred Fists
Secondary Skills
Lashing Tail Kick • Tempest Rush • Wave of Light
Defensive Skills
Blinding Flash • Breath of Heaven • Serenity • Inner Sanctuary
Techniques
Dashing Strike • Exploding Palm • Sweeping Wind
Focus
Cyclone Strike • Seven-Sided Strike • Mystic Ally • Epiphany
Mantra
Mantra of Salvation • Mantra of Retribution • Mantra of Healing • Mantra of Conviction
Passive Skills
Resolve • Fleet Footed • Exalted Soul • Transcendence • Chant of Resonance • Seize the Initiative
The Guardian's Path • Sixth Sense • Determination • Relentless Assault • Beacon of Ytar • Alacrity
Harmony • Combination Strike • Near Death Experience • Unity • Momentum • Mythic Rhythm
Removed
Guiding Light • Mantra of Evasion • One with Everything • Pacificism • Provocation
Cut
Impenetrable Defense • Radiant Visage