Magic Arrow Class: Amazon Required Level: 1 Skill Tree: Bow and Crossbow Skills Active Cost: 1.5 Mana Attacks with a magical arrow or bolt. Damage Type: Magic Other Stats: Requires a Ranged Weapon; Dual Elemental Damage type: Physical and Magic; Does not spend arrows or bolts |
Magic Arrow is an Amazon Skill in Diablo II. It is a useful skill at early levels, granting users the ability to use a bow without expending any arrows.
Lore[]
Far in the ancient past, Amazons found their glorious arboreal city of Tran Athulua under siege by pirates of the Twin Seas. These cutthroats were determined to turn the Amazon islands into their base of operations. The conflict lasted many months as the pirates settled in for a long siege.
During the battle, supplies ran short, and the Amazon archers found themselves without ammunition. Realizing that their defense rested solely upon the ability of the archers to keep the corsairs at bay, the priests of the city prayed to Athulua to aid them. In answer, Athulua infused the minds of the Amazons with the power to harness their natural spiritual energies. One by one, the archers melded their determination and will into shards of physical force that they then unleashed from their bows by the thousands, firmly routing the corsairs and driving them back to sea.
General Information[]
Even if users run out of arrows during combat, they can still fight until they run out of Mana by using this skill.
Leveling up Magic Arrow reduces the mana cost. Once the skill is at level 13, it costs neither mana nor arrows, essentially making it a completely free skill to use. In addition, the damage the spell adds increases with each level up.
Thanks to its magic damage, Magic Arrows are useful when facing physical resistant or even monsters with Immunities in Nightmare or Hell difficulties. Magic damage % was increased from 1%/lev to 5%+2%*(lev-1) in D2R patch 2.4.
Skill Progression[]
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Physical Damage Converted to Magic |
5% | 7% | 9% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Bonus Attack | +10% | +19% | +28% | +37% | +46% | +55% | +64% | +73% | +82% | +91% | +100% |
Damage | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Mana Cost | 1.5 | 1.3 | 1.2 | 1.1 | 1.0 | .8 | .7 | .6 | .5 | .3 | .2 |
Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
Physical Damage Converted to Magic |
27% | 29% | 31% | 33% | 35% | 37% | 39% | 41% | 43% | 53% |
Bonus Attack | +109% | +118% | +127% | +136% | +145% | +154% | +163% | +172% | +181% | +226% |
Damage | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
Mana Cost | .1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Items[]
Several ranged weapons fire magic arrows when using normal attack:
- M'avina's Caster, set Grand Matron Bow: level 1
- Witherstring, unique Hunter's Bow: level 3
- Wizendraw, unique Long Battle Bow: level 5
- Widowmaker, unique Ward Bow: level 11
- Witchwild String, unique Short Siege Bow: level 20
Bow and Crossbow Skills — Magic Arrow • Fire Arrow • Cold Arrow • Multiple Shot • Exploding Arrow • Ice Arrow • Guided Arrow • Strafe • Immolation Arrow • Freezing Arrow
Passive and Magic Skills — Inner Sight • Critical Strike • Dodge • Slow Missiles • Avoid • Penetrate • Decoy • Evade • Valkyrie • Pierce
Javelin and Spear Skills — Jab • Power Strike • Poison Javelin • Impale • Lightning Bolt • Charged Strike • Plague Javelin • Fend • Lightning Strike • Lightning Fury