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Maghda was a witch, a minion of Belial, and the leader of the Coven.

Biography

The Coven

"When I joined the Coven, it was weak and idle. The leaders were content to do nothing, while the Prime Evils were imprisoned. I convinced another witch to help me poison them, and together we took control. She...left some years later, but I continued, bringing the Coven to glory under Lord Belial."
—Maghda[1]
AdriaMaghda

Adria and Maghda

Maghda's origins remain a mystery, though a storm of dark rumors and lies surrounds them. Of what is known as fact is that in her youth, Maghda was a member of a group of witches that operated in Westmarch. It was here that she met Adria. The two became close, sharing certain traits in an uncanny manner.[2] Magdha convinced Adria to poison the leaders of the Coven so they could take control.[3] The cult had been floundering prior to their arrival, but when they took control, the two reforged it into a dangerous new order that practiced torture and demonic summoning. It is said that these witches were fueled by the belief that they were destined to become mortal heralds of the Burning Hells.

Years later,[2] the two had a falling out[4] and Adria left the Coven, seeking Diablo in the town of Tristram.[3] Adria's departure nearly tore the cult apart and left Maghda wracked by jealousy and rage. Fueled by her dark emotions, she redoubled her efforts to contact the Burning Hells. At some point, they made contact[2] with Belial, the Lord of Lies, and they pledged themselves to his service.[1] Under Maghda, the Coven expanded its influence back into the East, in the deserts around Caldeum.[2]

Sword of the Stranger

"There is a new piece to the game, a girl named Leah. My spies tell me she is the child of the witch Adria, who is hiding in the deserts of Caldeum. Bring this news to the master at once."
—Maghda to her servants[5]
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Maghda confronts her foes

With a Falling Star crashing into the Tristram Cathedral, the dead stirred around New Tristram. In the process of the fall were three pieces of a sword that had splintered off from the fireball. As per her master's interests, Maghda was intent on retrieving them, but was reguarly thwated by the Nephalem, who beat her to the first two sword pieces.[6] Allied with the hero was Leah, the daughter of Adria. Maghda ordered that this news be relayed to Belial.[7]

The third piece resided in the village of Wortham. This time, Maghda and the Coven beat their foe to the sword piece, and burnt the town and slaughtered its inhabitants in the process. Appearing as an apparition to the Nephalem, she revealed that she had captured all three pieces as well as the Nephalem's allies—Leah, Deckard Cain, and the Stranger who had been found in the Tristram Cathedral.

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Maghda oversees Cain's torture

In Cain's House in New Tristram, Maghda and her cultists constrained their foes. She ordered Cain to use his Horadric arts to reforge it, or he could see Leah die, torturing the scholar for good measure. Unleashing her demonic powers, Leah killed the other cultists, leaving only Maghda standing. She disapeared with the Stranger as her captive. Cain later succumbed to the wounds Maghda had inflicted on him, but not before restoring the sword in full.

The Nephalem tracked Maghda down, killing every cultist and demon in their path. She released a Butcher demon to deal with him/her, but the Nephalem defeated the beast and rescued the Stranger from the Coven, revealed to be Tyrael, Archangel of Justice.[6]

Shadows in the Desert

"Maghda, This "hero" means to attack you in Alcarnus. If I were you, I would set a trap at the Khasim Outpost, but I am not you. For all I know, you wish to fail me again and force me to kill you. That would grieve me, though somehow...I think I could manage it."
—Belial's message to Maghda[7]
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The Nephalem confronts Maghda

After the events in Khanduras, Maghda escaped to Kehjistan, specifically the deserts around Caldeum. The Nephalem and his/her allies followed, and the Nephalem hunted Maghda theirself.[8] Belial ordered her to set a trap at the Khasim Outpost,[7] where she was planning to sacrifice Captain Davyd and other Iron Wolves to her master. The Nephalem pointed out that Belial had used Maghda as bait to draw them away from Caldeum, a revelation to which Maghda didn't react kindly to.[8] The ambush failed, displeasing Belial even further.[7]

Finally, the Nephalem caught up with Maghda in her lair in Alcarnus, where she and the Coven had been torturing and massacring the villagers. Maghda gloated that while the Nephalem had hunted her, Belial's Imperial Guard had captured Leah. The two did battle and Maghda was killed, the death of Cain avenged.[8] After her death, Maghda's soul was tormented.[9]

In-game

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Maghda as she appears in game

Maghda appears as a boss in Act II of Diablo III. Unlike most bosses, she has not one, but three sets of tactics, one for normal fight in Alcarnus and two more for her Uber / Cursed Chest fight.

In her normal fight, the battle is a large arena filled with impassable pillars and pits. The battle starts after a short cinematic once the player enters a Coven circle in the middle.

Lair of the Witch Fight:

  • Spit: Maghda will spit flies at a close hero, dealing low damage.
  • Swarm of Flies: Maghda summons a swarm of flies, who then make progress towards a distant hero. This causes average damage upon contact. The swarm does not disappear on impact, piercing through heroes and obstacles, and can then turn back to hit the same target again. Each swarm lives for roughly 6-7 seconds. After Maghda loses at least 50% health, damage of this attack increases, visible by sinister purple glow of each swarm.
  • Vessels of Chaos: every 30 seconds, Maghda will summon 10-15 Corrupted Vessels scattered around the arena, who begin the transformation ritual and eventually will become possessed.
  • Summoning: every 25% of life lost, Maghda will summon variants of the cultists fought throughout Act I-II, as well as three Dark Berserkers. All of these beings possess the same actions as the normal variants, but heroes should be forewarned that the second wave of Dark Berserkers (summoned at 50%) will have Frozen, and the third wave of Dark Berserkers (25%) will be Molten.
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Maghda's boss portrait

Uber Appearance:

  • Arcane Enchanted (replaces Vessels of Chaos): This allows Maghda to periodically throw out an Arcane Sentry. This sentry will appear as a purple orb with a line being emitted. This sentry will do high Arcane damage, even more than normal Arcane Sentry, lasts longer and ticks faster than regular monster affix of the same name.
  • Shielding (replaces Summoning): This works just like her normal appearance prior to patch 2.0, summoning three Thralls of the Witch (Dark Berserkers) and rendering Maghda invulnerable until they are dead.[8]

Chest / Shrine Fight:

In this fight, Maghda will only use Spit and Swarm of Flies abilities, but needs to be killed in 45 seconds.

On Torment difficulty, Maghda has no Enrage timer, but unless killed quickly, her Corrupted Vessels will overwhelm the player in time, as it is nearly impossible to kill them all before they become possessed on adequate difficulty.

Personality and Traits

"Adria and Maghda. Two as one. Bound together as the Lesser Evils Duriel and Andariel are. They gave our lives meaning, and in return asked only for devotion. There was nothing we would not do for them. Nothing they would not do for one another."
—The writing of one of the Coven's former members.[2]
Maghda-concept

Maghda

Maghda was a malicious and fanatical individual, and was not averse to sacrificing her followers in order to achieve her goals. She was devoted to the Coven, and practiced in the arts of witchcraft. She was devoted to Adria.[2]

Maghda had very pale white skin, draped in an elegant purple dress and headdress. Two butterfly-like creatures clung to her shoulders, providing her with the ability to hover above the ground.[6]

Maghda displayed a sadistic streak and would often taunt her foes.[6] She displayed a gullible streak when she refused to believe that Belial would betray her.[8]

Trivia

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This section contains facts and trivia relevant to this article.
Maghda

Maghda

  • Maghda is voiced by Susan Blakslee, who's most notable for being the primary current voice of the Disney character Maleficent, from whom Maghda partially inherited the elements of her appearance (skin color, hair style, and some parts of clothing). Interestingly, Maleficent's raven has a canonical name: Diablo (renamed Diaval in the 2014 film).
  • Maghda is one of the six Boss Monsters of Diablo III to have an Uber appearance, The Merciless Witch. She fights alongside the Uber version of King Leoric, King of the Dead, and can drop the Writhing Spine / Leoric's Regret upon defeat.

Videos

References

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