'Mad King's Breach is a reflection of the interior of Ashwold Manor, formed around the soul of the King Leoric.
In-game[]
Mad King's Breach the first dungeon that is unlocked in Diablo Immortal. It is unlocked as part of the quest Masters of Death, and can be run independently in subsequent replays. It has two mini-bosses, before the Skeleton King as the final boss. It takes place in the Unformed Land, inside a reflection of the Ashwold Manor.[1]
Hex Walkers drops in this dungeon on Hell V difficulty and above.
Walkthrough[]
Monsters[]
- Gargoyle
- Ghost Rat
- Lost Soul
- Royal Guard
- Royal Spearman
- Skeletal Archer
- Skeletal Canine
- Skeletal Mage
- Skeletal Warrior
- Spectral Sorcerer
- Wraith
Bosses[]
Transcript[]
- Lethes: I was cast aside. But I found the shard. I found...purpose. The queen's spirit would lead me to Leoric, and the power to rule over the dead. I will be vindicated. Leoric's soul is the key. (intro)
- Class: Leoric's throne lies somewhere in this haunted realm. It's time to put his wretched black soul to rest.
- Sir Gorash: An intrusion! I will deal with this.
- Sir Gorash: Have we not suffered enough?
- Blacksmith: You there...you're carrying a lot of extra weight around. Why not salvage that?
- Skeleton King: The warmth of life has no place among the damned!
- Skeleton King: I shall remember this trespass. How the living will suffer for your treachery!
Trivia[]
- The bounty "Royal Guards" refers to "the Mad King's Breach," treating it as an actual location. This is iffy, however, as in-universe, the dungeon takes place in Ashwold Manor, with no other reference to the Breach as an actual location.
- Lines in Diablo Immortal indicate that the Breach may in fact be an actual location. In "Masters of Death," the Necromancer asks about them entering the "realm of the dead," and in the start of the dungeon, the player character references Leoric's location in "this haunted realm." This may be metaphor, or an actual reference to the Plane of the Dead.