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Lost Runes is the fifth Library of Zoltun Kulle quest in Diablo Immortal. It leads on directly from Restoring Order, and leads directly into At Its Core.

Description[]

The first rune is protected by an arcane trap. Decipher its mysteries and the rune is yours.

As the nine lamps glow with magical light, the rune is freed. Return it to the Statue of Resurgence.

Another rune can be found nearby, guarded by a fiery elemental sprit. Defeat the guardian and claim the rune.

Obtain the second rune and return to the statue's base.

The final rune lies within an extradimensional space powered by magics thought to be lost since Horazon's age. Enter the altered reality and obtain the rune hidden within.

The last rune is finally in your possession. Bring it to the statue so that the Curator's strength may be restored.

Power surges through the statue once more. Enough to restore the Curator's strength and allow him to exert more control over the ruinous library.

Objectives[]

  • Find the first Rune (0/1)
  • Light all nine Lamps at once
  • Take the Rune
  • Place the Rune (0/1)
  • Find the second Rune (0/1)
  • Defeat Grimaldi the Flaming Soul
  • Obtain the second Rune (0/1)
  • Place the Rune
  • Find the third Rune (0/1)
  • Inspect the third Rune (0/1)
  • Reposition Mirrors to illuminate the Rune
  • Take the Rune (0/1)
  • Place the Rune (0/1)
  • Wait for the Curator

Transcript[]

  • The Curator: Obtaining the runes may require some will to accomplish. Good luck.
  • Class: That tablet contains one of the runes. There's an inscription: "I awaken when nine flames burn bright. Making one as day, makes others as night. Touching the tablet rekindles your plight."
  • Class: It's some form of test. Ugh, I despise tests. Best get to it.
  • The Curator: That was fast. The second rune is powering the magic circle over there. Defeat its guardian and it's yours.
  • The Curator: Well done.
  • The Curator: The final rune rests in a world that is a reflection of ours. Try not to lose perspective in there.
  • Class: Where am I? This place is...cold. Ruinous. Am I inside the mirror, or beyond it?
  • Class: The magic of this place is affecting the rune. It's ethereal...Wait, something happened when I touched it.
  • Class: Light?
  • Class': He scrawled a message at the bottom: "Moving the mirrors is just the beginning. They're lying in wait. Ready to att-" The rest of the message is stained in blood.
  • Hungering Echo: !su sniatsus ti !won sruo si enur ehT (spelt backwards: The rune is ours now! It sustains us!)
  • Class
    • Barbarian: Oh, how I missed warmth. Alright, time to get back to the Curator.
    • Necromancer (Diablo Immortal)|Necromancer]]: Oh, it's good to feel warmth again. Now to put this last rune in its place...
  • The Curator: Ah, my strength returns to me. I can feel the magic coursing already!
  • The Curator: Excellent. The damage you've done to me has finally been erased. We are even now, not-thief. (cut line)
  • The Curator: Now, for our arrangement. In order to restore the library, we must bring the Central Core back to life. We should head there and see the damage done, firsthand.
  • The Curator: Only once the core is active will you be able to find the knowledge you seek. Shall we head forth?
Cold Isles
Relentless Tide (Tempest-only)
Wortham
Prologue
Ashwold Cemetery
The Risen Dead
The Exiled Apprentice
Consulting the Guards
The Handmaiden
The Tomb of the Queen
Into Ashwold Manor
Masters of Death
Battle for the Shard
City of the Light
Westmarch
Reach Cain
Fragments of the Past
Legends of Eld
Braving the Rift
Bounties Abroad
Diamond in the Rough
Tools of the Trade
To the Dark Wood
Shard Bearer
Rift of the Elders
A Walk Through Westmarch
Trading at the Market
The Hilts Trader
Answers in the East
A Captain's Need
To the Docks
Docks of Westmarch
Dark Wood
Blackstone Village
Lucian's Hope
Bloodsworn Den
The Horadric Bestiary
Gathering the Reagents
Between Two Evils
Tree of Inifuss
Blood Resurrection
Delivering the Shards
Shassar Sea
Sea of Fire
A Trail in the Sand
Amber Blades
Lacuni's Roar
Loyalty's Price
Wisdom's Fragment
Fahir's Legacy
Final Fragment
Revealing the Path
Library of Zoltun Kulle
Library Beneath the Sand
Unseen Guardian
Restoring Order
Lost Runes
At Its Core
Source of Knowledge
The Eternal Guardian
Reforging the Soul
Recalling the Past
The Dark Exile
Heart of the Unknown
Bilefen
Welcome to the Jungle
Overgrown Temple
Blazing Raid
Among the Bodies
Heart of the Jungle
Parlay with Peril
The Final Summoning
To the Arena
Back to Westmarch
Mount Zavain
Into the Mountains
Khazra Aggression
Free the Captives
Devious Magic
Into the Khazra's Den
The Stranger's Identity
Track Dravec
Suspicious Cave
Strange Wooden Hut
Monastery in Crisis
Evil Stronghold
Dravec's Conspiracy
Save the Temple
Take Back the Worldstone Shard
Showdown at the Peak
Frozen Tundra
To the Frozen Tundra
Cold Pursuit
Through the Ruins
The Iceburn Tear
Those Who Come Before
Blessing of the Slain
The Realm of the Dead
Realm of Damnation
Into the Woods
Light Imprisoned
The Pestilent Corpse
Carved in Blood
The Citadel's Shadow
The Dessicated Legion
Within Flames
The Last Lieutenant
Lord of Damnation
Bearer of Ill Omens
Forgotten Nightmares
News from the Mount
Emergency Reinforcement
Scouring the Mists
Seeker of Truth
Parting Mists
Terror's Tide
Starsign
Terror's Tide
Message in Blood
Voice in The Coffin
Find the Abducted
The Planks
What the Sea Owes
Breaking the Siege
Unexpected Reinforcement
Bound for Eternity
Stolen Lives
Terror Ascending
Age of Falling Towers
Trail of Terror
Destruction's Wake
Fare You Well
Forsaken Land
Thieves of the Shard
Fraying Bonds
Hidden Rot
An Elder's Hope
My Father's House
Hateful Blessings
Creation's Husk
Dark Rebirth
Tristram Cathedral
Splintered Souls
Lost Justice
The Broken Church
The Madness Below
Daughter of the Owl
Open Revolt
  • Open Revolt: The Leftovers
  • Open Revolt: Sabotage
  • Open Revolt: Vigilance
No Salvation
Precipice of Horror
Oblivion Awaits
Age of Unmaking
Abyssal Verges
Crucible of Justice
Crucible of Justice
Shattered Sanctuary
Shattered Sanctuary
Protectors of Sanctuary
  • An Oath Sanctified
  • Friends in the Shadows
  • Sight Unbound
  • The Dreadlands Remember
  • The Mountain's Might
The Long Voyage
The Crown of the World
The Fount of Madness
Survival's Price
Resounding Discord
A Fated Choice
Terror's Reign
Scars of Victory
Castle Cyrangar
Ruined Expedition
Join the Ranks
Exploring Cyrangar
The Ancestral Tableau
Secrets of Cyrangar
Purge the Depths
Cycle of Strife
The Cycle Begins
Overthrow
The Cycle Turns
Cycle's Spoils
Immortals
Immortal Trials
Shadows
Shadow Lottery
Gathering Shadows
Eyes in the Dark
Accursed Towers
Legacy of Strife
Exalted Night
Ruptured Tides
Bloodstained Moon
Helliquary
Opening the Helliquary
Demonic Remains
A Volatile Mix
Power of the Helliquary
Lassal the Flame-spun
Frozen in Fear
Gorgothra the Claimer
Twin Terrors
Izilech the Misshapen
Resist the Wrathborne
The Chainbreakers
Hearthrot Helliquary
Elite Quests
Curse of the Scepter
Stranger in the Sands
The Astral Bloom
Vowed in Blood
Tempered Instinct
Optional (Tutorial/Prelude) Quests
Abyssal Verges (Abyssal Verge/Erebban)
Legacy of the Horadrim (Legacy of the Horadrim)
The Fractured Plane (Fractured Plane)
Making a Masterwork (5-star Legendary Gem crafting)
The Greatest Pastime (Fishing)
Legacy of Strife (Accursed Towers)
Salvage Demonic Remains
Trial of the Hordes (Trial of the Hordes)
Familiars (Familiars)
Chronicling the Past (Adventurer's Chronicle)
Vanguard Raid (Vanguard)
New Wolf City Tavern
Removed
Dawn of Damnation
Go to Westmarch
Hostile Territory
The Demon's Lair
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