Safety Items are a type of Crafted Item that focuses on Defense and Resistances.
All Recipes[]
Ingredients: The modifiers on the item you use in the recipe have no effect on the crafted item you create. The affixes are re-rolled completely, however there are advantages to using weapons with higher level modifiers.
Random modifiers: The maximum item level of affixes for random mods is determined by the Character level of the character executing the recipe, combined with the level of the modifiers present on the item. Be careful though, because you can create items that have level requirements above the level cap of 99.
- All recipes will generate with the preset modifiers, and from one to five random prefixes and suffixes.
- Jewels may be magical or rare.
- Magical: All items must be magical. (Not rare, unique, set, crafted, etc.)
- All recipes work with the normal, exceptional, or elite version of the item type. Use the exceptional or elite if you want higher defense or damage.
Read the Crafting Basics before you decide to craft any items.
Ingredients | Crafted Item | Comments |
---|---|---|
Weapon | ||
Magical Spear (any) + Jewel (any) + Sol Rune (#12) + Perfect Emerald |
Safety Weapon Preset Mods: Reduced Damage 1-4 Reduced Magic Damage 1-2 +5-10% Defense |
The added defense is new in v1.09. |
Helms | ||
Magical Crown + Perfect Emerald |
Safety Helm Preset Mods: Reduces Damage 1-4 Reduces Magic Damage 1-2 +5-10% Lightning Resistance +10-30% Defense | |
Body Armor | ||
Magical Breast Plate or Curiass (Excep) or Great Hauberk (Elite) + Jewel (any) + Eth Rune (#5) + Perfect Emerald |
Safety Body Preset Mods: Reduces Damage 3-9 Reduces Magic Damage 2-5 Half Freeze Duration Increased Defense 10-30% |
Nice for a character who don't need big Defense or resistances on Armor, though the damage reductions are so small in v1.09 that it's pretty lame now. |
Gloves | ||
Magical Gauntlets or War Gauntlets (Excep) or Ogre Gauntlets (Elite) + Jewel (any) + Ral Rune (#8) + Perfect Emerald |
Safety Gloves Preset Mods: Reduces Damage 1-4 Reduces Magical Damage 1-2 +5-10% Resist Cold +10-33% Defense | |
Belt | ||
Magical Sash or Demonhide Sash or Spiderweb Sash + Jewel (any) + Tal Rune (#7) + Perfect Emerald |
Safety Belt Preset Mods: Reduces Damage 3-9 Reduces Magical Damage 2-5 5-10% Resist Poison +10-30% Defense | |
Boots | ||
Magical Greaves or War Boots (Excep) or Myrmidon Boots (Elite) + Jewel (any) + Ort Rune (#9) + Perfect Emerald |
Safety Boots Preset Mods: Reduces Damage 1-4 Reduces Magical Damage 1-2 5-10% Fire Resistance +10-30% Defense |
Greaves work. |
Shields | ||
Magical Kite Shield or Dragon Shield (Excep) or Monarch (Elite) + Jewel (any) + Nef Rune (#4) + Perfect Emerald |
Safety Shield Preset Mods: Reduces Damage 1-4 Reduces Magic Damage 1-2 5-10% Resist Magic +10-30% Defense |
Magic refers to the magic element only. For what it's worth, this is the ONLY way to get percentage resistance to magic in the game. |
Jewelry | ||
Magical Amulet + Jewel (any) + Thul Rune (#10) + Perfect Emerald |
Safety Amulet Preset Mods: Reduces Damage 1-4 Reduces Magic Damage 1-2 +1-10% Blocking |
This is one of the very few ways to get increased blocking chance bonus outside of shields (though boost to dexterity, a much more common mod, is functionally similar). |
Rare or Magical Ring + Jewel (any) + Amn Rune (#11) + Perfect Emerald |
Safety Ring Preset Mods: Reduces Damage 1-4 Reduces Magic Damage 1-2 +1-5 Vitality |