Blood Items are a type of Diablo II Crafted Item that focus on Life, life regeneration, and life leech. In some ways the physical fighter version of Caster Items, Blood Items are still useful for spellcasters who have low Vitality.
All Recipes[]
Ingredients: The modifiers on the item you use in the recipe have no effect on the crafted item you create. The affixes are re-rolled completely, however there are advantages to using weapons with higher level modifiers.
Random modifiers: The maximum item level of affixes for random mods is determined by the Character level of the character executing the recipe, combined with the level of the modifiers present on the item. Be careful though, because you can create items that have level requirements above the level cap of 99.
- All recipes will generate with the preset modifiers, and from one to five random prefixes and suffixes.
- Jewels may be magical or rare.
- Magical: All items must be magical. Magical items have blue names. (Not rare, unique, set, crafted, etc.)
- All recipes work with the normal, exceptional, or elite version of the item type. Use the exceptional or elite if you want higher defense or damage.
Read the Crafting Basics before you decide to craft any items.
Ingredients | Crafted Item | Comments |
---|---|---|
Blood Weapons | ||
Magical Axe (any) + Jewel (any) + Ort Rune (#9) + Perfect Ruby |
Blood Weapon Preset Mods: 1-4% Life Leech +10-20 Life +35-60% Damage |
Enhanced damage changed slightly in v1.09, and the recipe was restricted to axes, instead of every type of weapon, which worked previously. |
Blood Helm | ||
Magical Helm or Casque (Excep) or Armet (Elite) + Jewel (any) + Ral Rune (#8) + Perfect Ruby |
Blood Helm Preset Mods: 1-4% Life Leech +10-20 to Life 5-10% chance of Deadly Strike | |
Body Armor | ||
Magical Plate Mail or Templar Coat (Excep) or Hellforge Plate (Elite) + Jewel (any) + Thul Rune (#10) + Perfect Ruby |
Blood Body Preset Mods: 1-3% Life Steal +10-20 to Life 1-3 Demon Heal |
"Demon Heal" means you gain 1-3 hit points for every Demon you kill, similar to the +X to Mana per kill modifiers. |
Blood Gloves | ||
Magical Heavy or Sharkskin Gloves (Excep) or Vampirebone Gloves (Elite) + Jewel (any) + Nef Rune (#4) + Perfect Ruby |
Blood Gloves Preset Mods: 1-3% Life Leech +10-20 to Life 5-10% Crushing Blow | |
Blood Belt | ||
Magical Belt or Mesh Belt (Excep) or Mithril Coil (Elite) + Jewel (any) + Tal Rune (#7) + Perfect Ruby |
Blood Belt Preset Mods: 1-3% Life Leech +10-20 to Life Open Wounds 5-10% |
Must be a "belt", the smaller of the two 12 slot types. No others will work. |
Blood Boots | ||
Magical Light Plated Boots or Battle Boots (Excep) or Mirrored Boots (Elite) + Jewel (any) + Eth Rune (#5) + Perfect Ruby |
Blood Boots Preset Mods: 1-3% Life Leech +10-20 Hit Points +5-10 Life Regeneration |
Potentially very useful boots, though you'd probably have to roll quite a few of them to get the faster run and resistance most characters demand from footwear. The boots are easily-obtained, and so are Eth Runes, so this is, almost, a free recipe. |
Blood Shield | ||
Magical Spiked Shield or Barbed Shield (Excep) or Blade Barrier (Elite) + Jewel (any) + Ith Rune (#6) + Perfect Ruby |
Blood Shield Preset Mods: 1-4% Life Steal +10-20 to life Attacker takes 4-7 damage | |
Blood Jewelry | ||
Magical Ring + Jewel (any) + Sol Rune (#12) + Perfect Ruby |
Blood Ring Preset Mods: 1-3% Life Leech +10-20 to Life +1-5 Strength |
The leech was cut from 1-4% and the strength from 5-10 in v1.09. |
Magical Amulet + Jewel (any) + Amn Rune (#11) + Perfect Ruby |
Blood Amulet Preset Mods: 1-4% Life Steal +10-20 to Life 5-10% Faster Walk/Run |
Was 1-15% faster run prior to v1.09. |