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Blood Items are a type of Diablo II Crafted Item that focus on Life, life regeneration, and life leech. In some ways the physical fighter version of Caster Items, Blood Items are still useful for spellcasters who have low Vitality.

All Recipes[]

Ingredients: The modifiers on the item you use in the recipe have no effect on the crafted item you create. The affixes are re-rolled completely, however there are advantages to using weapons with higher level modifiers.

Random modifiers: The maximum item level of affixes for random mods is determined by the Character level of the character executing the recipe, combined with the level of the modifiers present on the item. Be careful though, because you can create items that have level requirements above the level cap of 99.

  • All recipes will generate with the preset modifiers, and from one to five random prefixes and suffixes.
  • Jewels may be magical or rare.
  • Magical: All items must be magical. Magical items have blue names. (Not rare, unique, set, crafted, etc.)
  • All recipes work with the normal, exceptional, or elite version of the item type. Use the exceptional or elite if you want higher defense or damage.


Read the Crafting Basics before you decide to craft any items.


Ingredients Crafted Item Comments
Blood Weapons
Magical Axe (any)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Ruby
Blood Weapon
Preset Mods:
1-4% Life Leech
+10-20 Life
+35-60% Damage
Enhanced damage changed slightly in v1.09, and the recipe was restricted to axes, instead of every type of weapon, which worked previously.
Blood Helm
Magical Helm
or Casque (Excep)
or Armet (Elite)
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Ruby
Blood Helm
Preset Mods:
1-4% Life Leech
+10-20 to Life
5-10% chance of Deadly Strike
Body Armor
Magical Plate Mail
or Templar Coat (Excep)
or Hellforge Plate (Elite)
+ Jewel (any)
+ Thul Rune (#10)
+ Perfect Ruby
Blood Body
Preset Mods:
1-3% Life Steal
+10-20 to Life
1-3 Demon Heal
"Demon Heal" means you gain 1-3 hit points for every Demon you kill, similar to the +X to Mana per kill modifiers.
Blood Gloves
Magical Heavy
or Sharkskin Gloves (Excep)
or Vampirebone Gloves (Elite)
+ Jewel (any)
+ Nef Rune (#4)
+ Perfect Ruby
Blood Gloves
Preset Mods:
1-3% Life Leech
+10-20 to Life
5-10% Crushing Blow
Blood Belt
Magical Belt
or Mesh Belt (Excep)
or Mithril Coil (Elite)
+ Jewel (any)
+ Tal Rune (#7)
+ Perfect Ruby
Blood Belt
Preset Mods:
1-3% Life Leech
+10-20 to Life
Open Wounds 5-10%
Must be a "belt", the smaller of the two 12 slot types. No others will work.
Blood Boots
Magical Light Plated Boots
or Battle Boots (Excep)
or Mirrored Boots (Elite)
+ Jewel (any)
+ Eth Rune (#5)
+ Perfect Ruby
Blood Boots
Preset Mods:
1-3% Life Leech
+10-20 Hit Points
+5-10 Life Regeneration
Potentially very useful boots, though you'd probably have to roll quite a few of them to get the faster run and resistance most characters demand from footwear. The boots are easily-obtained, and so are Eth Runes, so this is, almost, a free recipe.
Blood Shield
Magical Spiked Shield
or Barbed Shield (Excep)
or Blade Barrier (Elite)
+ Jewel (any)
+ Ith Rune (#6)
+ Perfect Ruby
Blood Shield
Preset Mods:
1-4% Life Steal
+10-20 to life
Attacker takes 4-7 damage
Blood Jewelry
Magical Ring
+ Jewel (any)
+ Sol Rune (#12)
+ Perfect Ruby
Blood Ring
Preset Mods:
1-3% Life Leech
+10-20 to Life
+1-5 Strength
The leech was cut from 1-4% and the strength from 5-10 in v1.09.
Magical Amulet
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Ruby
Blood Amulet
Preset Mods:
1-4% Life Steal
+10-20 to Life
5-10% Faster Walk/Run
Was 1-15% faster run prior to v1.09.
Diablo II: Lord of Destruction Crafted Items
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