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"A Knights' keep, repurposed for bandits and other parasites."

- Dungeon description(src)

Light's Watch

Entrance to Light's Watch

Light's Watch is a Fractured Peaks dungeon in Diablo IV.

Lore[]

"What do you know about Light's Watch?"
"Only that it was once a bastion of the Knights Penitent, the holy order of the Cathedral knights who patrolled the roads, delivering the Light's justice to evil. That is...until they marched away."

Light's Watch is a fortress in the Fractured Peaks. During the Great Enmity, it was repurposed by the Cathedral of Light to be used as a keep for Knights Penitent, in order to deal with bandits and "other parasites."[1] The garrison sent out knights to patrol the roads in the area, delivering the Light's justice.[2]

At some point, a new batch of recruits were stationed at the keep.[3] Sometime later, the company was ordered to take part in a mission for the Light.[4] This mission involved the knights marching to Kor Valar, and a skeleton crew was left to guard the fort until they would return.[5] However, the mission in question was apparently a suicidal one, as the knights knew they would not return.[4] Such was his despair, the keep's archivist fled before the march began. He tried to convince Knight Soliana Coste to join him, but she refused, such was her dedication to the Light.[6]

After the march, the keep was abandoned, and it was overrun by monsters.[2] There is evidence that the keep may have been overrun, the skeleton crew unable to hold it.[5]

In-game[]

Objectives[]

Monsters[]

References[]

Cellars
Flooded Mine
Forsaken Mine
Haunted Burrow
Hermit's Abode
Iceworn Cellar
Infested Cottage
Oleg's Hideout
Savina Hideout
Dungeons
Alabaster Cathedral
Anica's Claim
Black Asylum
Caldera Gate
Cathedral of Light (The Elysiuma Archives)
City of the Ancients
Condemned Mines (campaign only)
Cradle
Cultist Refuge
Darkened Holt (campaign only)
Dead Man's Dredge
Defiled Catacomb
Derelict Lodge
Forbidden City
Forsaken Quarry
Hallowed Ossuary
Hoarfrost Demise
Horadric Vault (campaign only)
Icehowl Ruins
Immortal Emanation
Kor Dragan Barracks
Kylsik Plateau
Light's Watch
Lost Archives
Maulwood
Mercy's Reach
Necropolis of the Firstborn (campaign only)
Nostrava Deepwood
Rimescar Cavern
Sanctified Study
Sanguine Chapel
The Darkened Way
The Hallowed Glacier
The Red Cellar
Tormented Ruins
Zenith
Malignant Tunnels
Forest Clearing
Velkhova Church Undercroft
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Camp Trenchfoot
Kasama (Black Lake, Mourning Shore, Path of the Firstborn)
Kyovashad (Cathedral of Light, East Gatehouse, Kyovashad Gatehouse)
Margrave
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Nevesk
Nostrava
Yelesna (Knights' Garrison, The Hog's Head)
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College of Light
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Serac Rapture
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The Anointed Ascent (Shrine of the Penitent)
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Vale of Fools
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Zeleny Lowlands (Pine Hill, The Murmuring Mill)