Life represents the maximum amount of hit points that a character can have.
Life is affected by some magic items and by Vitality. After taking damage, the number of current hit points is decreased. When it reaches 0, you die.
Life can be replenished by the use of Healing Potions and Rejuvenation Potions. Healing potions heal over time while Rejuvenation potions act instantly.
Life can also be increased permanently by use of certain elixirs prepared by talented alchemists like Alkor in Kurast. In Diablo II, it increased life permanently by 20.
Note that you cannot die from poison, because poison can only lower your hit points to 1. But your Hireling can die from poison.
Character Attributes | |||
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Diablo I | Diablo II | Diablo III | Diablo Immortal |
Strength — Damage |
Strength — Damage |
Strength — Damage • Armor |
Strength — Damage • Combat Rating |