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*'''[[Boyarsky's Chip]]''':
 
*'''[[Boyarsky's Chip]]''':
 
**Adds {{Magic|16000}} additional {{3|Thorns}} damage. Upgrading increases bonus Thorns damage by {{Magic|800}}.
 
**Adds {{Magic|16000}} additional {{3|Thorns}} damage. Upgrading increases bonus Thorns damage by {{Magic|800}}.
**Rank 25 bonus: Primary skills also [[Taunt (Mechanics)|Taunt]] the first enemy hit for 2 seconds.
+
**Rank 25 bonus: Primary skills also [[Taunt(Mechanics)|Taunt]] the first enemy hit for 2 seconds.
   
 
*'''[[Enforcer]]''':
 
*'''[[Enforcer]]''':

Revision as of 01:01, 4 March 2018

Legendary Gems are gems introduced in the patch 2.1 of Diablo III, that are only socketable in amulets and rings (except the Gem of Ease, which can only be socketed into a weapon, and Helm-only Red Soul Shard). Most of these gems can only drop from Rift Guardians in Greater Rifts, though one can be found as a drop from Greed in the Treasure Realm. In addition to the gems being unique equipped and account bound, any one character can not even receive any gem that they already have in their possession, including the shared stash. The gems are dropped at Rank 0 and can be upgraded by speaking with Urshi. Legendary gems do not work when equipped on a follower.

The Legendary Gems are not account-unique, but a character will never get a gem that they already have in inventory, equipped on follower, equipped on themselves, or in the shared stash, or socketed into any item in any of the listed places.

The gems will only drop at character level 70, but can be used at any level by other characters on the same account.

There are currently 22 Legendary Gems (Patch 2.4.0).

As of patch 2.4, Legendary Gems also show their Rank in inventory or any interface panel tied to them.

Gem List

  • Bane of the Powerful:
    • Gain 20% increased damage for 30 seconds after killing an elite pack. Upgrading increases duration by 1 second.
    • Rank 25 bonus: Increases damage against elites by 15% and reduces damage taken from elites by 15%.
  • Bane of the Stricken:
    • Each successful attack increases the damage its victim takes from the character's own skills by 0.8%. Upgrading increases this bonus by 0.01%.
    • Rank 25 bonus: increases damage done against bosses (including Rift Guardians) by 25%.
  • Boon of the Hoarder':
    • 25% chance on killing an enemy to cause an explosion of gold. Upgrading increases chance by 1.5%.
    • Rank 25 bonus: Gain 30% increased movement speed for 3 seconds after picking up gold.
  • Boyarsky's Chip:
    • Adds 16000 additional Thorns damage. Upgrading increases bonus Thorns damage by 800.
    • Rank 25 bonus: Primary skills also Taunt the first enemy hit for 2 seconds.
  • Enforcer:
    • Increase the damage of your pets by 15%. Upgrading increases pet damage by 0.3%.
    • Rank 25 bonus: Your pets take 90% reduced damage.
  • Gem of Ease:
    • Monster kills grant 500 additional experience, multiplied by difficulty. Upgrading increases bonus experience by 50.
    • Rank 25 bonus: both gem and item can be used at any character level instead of 70 only.
  • Gem of Efficacious Toxin:
    • Poison all enemies hit for 2000% damage as Poison over 10 seconds. Upgrading increases damage by 50%.
    • Rank 25 bonus: All enemies you poison take 10% increased damage from all sources and deal 10% less damage with all attacks.
  • Gogok of Swiftness:
    • On each successful attack, increases your Attack Speed by 1% and Dodge chance by 0.50% for 4 seconds, stacking up to 15 times. Upgrading increases Dodge chance gained per attack by 0.01%.
    • Rank 25 bonus: Also gain 1% Cooldown Reduction per stack.
  • Iceblink:
    • All Cold skills always Chill enemies, slowing them by 60% for 1 second (unless already better), and slowdown potency of all Chill effects increases by 5% (up to 80%). Upgrading increases speed reduction by 0.4%.
    • Rank 25 bonus: gain additional 10% Critical Hit Chance against Chilled or Frozen enemies.
  • Mirinae, Teardrop of the Starweaver:
    • 15% chance on hit to smite a nearby enemy for 3000% damage as Holy and heal the character for 3% of maximum Life. Upgrading increases damage by 60%.
    • Rank 25 bonus: Smite a nearby enemy every 3 seconds.
  • Moratorium:
    • 35% of all damage taken is instead staggered and dealt to you over 3.0 seconds. Upgrading increases duration by 0.1 seconds.
    • Rank 25 bonus: 20% chance on kill to clear all staggered damage.
  • Mutilation Guard:
    • Reduces melee damage taken (of any Elemental Damage type) by 10%. Upgrading increases damage reduction by 0.5%.
    • Rank 25 bonus: while at 50% Life or lower, can move unhindered through enemies and Waller affix barriers.
  • Pain Enhancer:
    • Critical hits cause the enemy to bleed for 2500% damage as Physical over 3 seconds. Upgrading increases damage by 50%.
    • Rank 25 bonus: Gain Blood Frenzy, granting you 3% increased Attack Speed for each bleeding enemy within 20 yards.
  • Red Soul Shard (Anniversary Dungeon only)
    • Periodically struggle for control, unleashing a ring of fire that deals 12500% damage as Fire to enemies it passes through. Upgrading increases damage by 50%.
    • Rank 25 bonus: After gaining a Character Level or Paragon Level, the character has their resource costs and cooldowns of all skills reduced by 75% for 30 seconds.
  • Simplicity's Strength:
    • Increases the damage of Primary skills by 25%. Upgrading increases damage bonus by 0.5%.
    • Rank 25 bonus: Primary skills heal you for 4% of maximum Life if they hit an enemy.
  • Taeguk:
    • Gain 2.00% increased damage for 1.5 seconds for each tick of a channeled skill. This effect stacks up to 10 times. Gaining a stack refreshes all existing stacks. Upgrading increases damage bonus by 0.04% per stack.
    • Rank 25 bonus: Gain 2% increased armor for every stack.
  • Wreath of Lightning:
    • 15% chance on hit to gain a mini-Conduit buff, dealing 1250% damage as Lightning every second to nearby enemies for 3 seconds. Upgrading increases damage by 25%.
    • Rank 25 bonus: While under the effect of mini-Counduit, gain 25% increased movement speed.
  • Zei's Stone of Vengeance:
    • Damage enemies suffer increases by 4% for every 10 yards between you and the enemy hit (max 20% at 50 yards). Upgrading increases damage bonus by 0.08% (also increasing the maximum bonus by 0.4%).
    • Rank 25 bonus: 20% chance on hit to Stun the enemy for 1 second.

Unreleased Gems

Upgrading

These gems can be upgraded by speaking with Urshi, who will appear on every level of a Greater Rift after the Rift Guardian has been defeated in time. It does not cost anything to upgrade the gem. The blue property on the gem is the only property that will be upgraded. The upgrade success rate will increase as the Greater Rift level increases, but it also decreases with the rank of the gem, i.e. one will need higher Tier to even have a chance to upgrade the high-level gems.

The maximum number of attempts Urshi can offer per run is three (+1 if the Rift is empowered and another +1 if cleared without dying), and each is either successful (+1 rank), or failed (nothing happens). As of patch 2.4.3, finishing a Rift without dying will also grant +1 extra attempt, to a maximum of 5 (Hardcore characters will always get an extra attempt).

A gem's chance to upgrade will be guaranteed if the difficulty level of the rift is at least 10 greater than the rank of the gem. When the differences between the rift and gem reach below 10, the chance of successful upgrading decreases, first to 90% (9 ranks above), then 80% (8 ranks above), 70% (7 ranks above) and 60% (0-6 ranks above). If a gem's level is higher than that of the Greater Rift's difficulty level, then the chances of a successful upgrading are cut in half for every rank (30%, 15%, 7.5%, 3.75%, etc), and become 0% when the difference reaches 7 ranks.

In other words, to even get a chance to get the rank 25 bonus, the player must be able to clear a rank 18 rift. To get good chances (higher than 30%), the player must be able to clear a rank 24 rift, i.e. be geared well enough to efficiently farm on Torment VI. To have a 100% chance to gain the level that grants the secondary bonus of the gem, they need to clear a level 34 rift or above.

When the gem reaches rank 25, it will gain a secondary power, which is not empowered by further rank increases.

Note that while most gems have no cap (and therefore can be upgraded endlessly, should their owner be good enough to clear a rift of high enough rank), some have a limit, usually around rank 125-150, and cannot be upgraded afterwards. However, most of these gems have a cap that is not obtainable by normal means.

Diablo IIFlawlessamethyst AmethystFlawlessdiamond DiamondFlawlessemerald EmeraldFlawlessruby RubyFlawlesssaphire SapphireFlawlesstopaz TopazFlawlessskull Skull

Diablo IIIMarquise Amethyst AmethystMarquise Diamond DiamondMarquise Emerald EmeraldMarquise Ruby RubyMarquise Topaz TopazIceblink (Diablo III) Legendary