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Legendary Gems-art

A sketch of a Legendary Gem by Deckard Cain

Legendary Gems are gems featured in Diablo Immortal and Diablo III.

Diablo Immortal[]

Legendary Gems-art2

Legendary gems in Diablo Immortal

Legendary Gems feature in Diablo Immortal. They provide powerful bonuses to primary gear,[1] and can be socketed in primary gear of rare or legendary quality. Each type has a star rating that can be 1, 2 or 5 stars. The 5-star ones also have an actual rating of 2/5, 3/5, 4/5 or 5/5 on each individual gem, with 5/5 being the rarest. The star rating determines the gem's Resonance and upgrade cost.

Legendary Gems can be upgraded at the Apprentice Jeweler.

Sources[]

Gem List[]

  • 2-star Legendary Gems
    • Power & Command
    • The Hunger
    • Battleguard
    • Lightning Core
    • Follower's Burden
    • Bloody Reach
    • Unity Crystal
    • Cutthroat's Grin
    • The Abiding Curse
    • Volatility Shard
    • Kir Sling
    • Pain Clasp
    • Ironbane
    • Mother's Lament
    • Viper's Bite
    • Igneous Scorn
    • Tear of the Comet
    • Mossthorn
    • Fervent Fang (Battle Pass reward only)
    • Grim Rhythm (Battle Pass reward only)

Shared Stats[]

Legendary Gems have some stats that are the same between the different gem types, only depending on the star rating of the gem.

  • Magic Find: unlocks at Rank 5
    • 1-star Legendary Gems: +5%
    • 2-star Legendary Gems: +10%
    • 5-star Legendary Gems: +15%
  • Resonance
Rank 1* 2* 2/5* 3/5* 4/5* 5/5*
1 15 30 30 60 90 100
2 30 60 110 140 180 200
3 45 90 190 230 270 300
4 60 120 280 320 360 400
5 75 150 370 410 450 500
6 90 180 460 500 540 600
7 105 210 550 590 630 700
8 120 240 640 680 720 800
9 135 270 730 770 810 900
10 150 300 820 860 900 1000
  • Combat Rating
Rank 1* 2* 2/5* 3/5* 4/5* 5/5*
1 8 12 12 18 22 24
2 12 18 24 36 44 48
3 16 24 44 56 66 72
4 20 30 66 78 88 96
5 24 36 88 100 110 120
6 28 42 110 122 132 144
7 32 48 132 144 154 168
8 36 54 154 166 176 192
9 40 60 176 188 198 216
10 44 66 198 210 220 240

Diablo III[]

Legendary Gems were introduced in patch 2.1 of Diablo III. Each usable Legendary Gem has two unique powers. One is active as soon as the gem is socketed into an equipped item, and can be strengthened by upgrading the gem to higher ranks; the second is a fixed bonus that is unlocked when the gem is upgraded to Rank 25.

Like all gems, Legendary Gems are account bound. They are also unique-equipped - two of the same Gem cannot be equipped at the same time. All but three of them (see below) can only be socketed into Amulets and Rings, so typically only three Legendary Gems can be used at a time, and it is always preferable to use jewelry with sockets to benefit from as many as possible.

Legendary Gems only drop from Rift Guardians in Greater Rifts, except for three with unique drop mechanics. A Greater Rift Guardian will always drop one of the possible Legendary Gems a character does not have in their stash, inventory, or equipped items, chosen randomly. If each possible Legendary Gem is already in one of these locations, the Guardian does not drop a Legendary Gem at all. Gems socketed into equipment in these locations do count; those carried by other characters do not, nor do Gems on the ground.

Gems always drop at Rank 0, regardless of Greater Rift level, except for the Whisper of Atonement. They can all be upgraded by speaking with Urshi after completing Greater Rifts. Most gems can be upgraded as high as Greater Rift completion allows, but a few have a limit, after which Urshi will stop offering the chance to upgrade that gem.

Gems will only drop at character level 70, but have no level requirement and can be used by any character on that account. Legendary Gems can be equipped by a follower, but have no effect.

The Legendary Gems that don't drop and/or socket in the usual way are:

  • Gem of Ease, which drops just like all the others, but sockets into weapons, not jewelry. This Gem has no combat benefits for a level 70 character, so the "extra" Gem being equipped is not significant for game balance.
  • The Red Soul Shard, which drops only from the Dark Lord in the Darkening of Tristram event each January, and sockets into head armor instead of jewelry.
  • The Whisper of Atonement, which drops only from the Echoing Nightmare, and is pre-ranked based on performance there. However, it has no powers, cannot be socketed, and is only useful as an ingredient for augmentation.[2]

Boon of the Hoarder can drop normally from Greater Rifts, but also drops from Greed in the Treasure Realm, following the same rule as in Rifts - it only drops if the character does not already have it (or has dropped it on the ground). Greed only drops this one Gem, so there is no random selection like with Rift Guardians. The gem otherwise works like any other Legendary Gem.

The Soul Shards which drop in some Seasons are similar to Legendary Gems, with unique powers and ranks. However they drop and upgrade via random drops, not from Greater Rifts, have less predictable powers, and socket into weapons and/or helms rather than jewelry. They were likely inspired by the Red Soul Shard, itself one of the most unusual Legendary Gems.

Gem List[]

  • Bane of the Powerful:
    • Gain 20% increased damage for 30 seconds after killing an elite pack.
    • Upgrading increases duration by 1 second.
    • Rank 25 bonus: Increases damage against elites by 15% and reduces damage taken from elites by 15%.
  • Bane of the Stricken:
    • Each successful attack increases the damage its victim takes from the character's own skills by 0.8%.
    • Upgrading increases this bonus by 0.01%.
    • Rank 25 bonus: increases damage done against bosses (including Rift Guardians) by 25%.
  • Bane of the Trapped:
    • Increases damage against enemies under the effect of control-impairing effects by 15%.
    • Upgrading increases damage bonus by 0.3%.
    • Rank 25 bonus: Gain an aura that slows enemies within 15 yards by 30%. This aura also (by design) triggers the primary effect.
  • Boon of the Hoarder:
    • 25% chance on killing an enemy to cause an explosion of gold.
    • Upgrading increases chance by 1.5%. (Maximum rank is 50.)
    • Rank 25 bonus: Gain 30% increased movement speed for 3 seconds after picking up gold.
  • Boyarsky's Chip:
    • Adds 16000 additional Thorns damage.
    • Upgrading increases bonus Thorns damage by 800.
    • Rank 25 bonus: Primary skills also Taunt the first enemy hit for 2 seconds.
  • Enforcer:
    • Increase the damage of your pets by 15%.
    • Upgrading increases pet damage by 0.3%.
    • Rank 25 bonus: Your pets take 90% reduced damage.
  • Gem of Ease:
    • Monster kills grant 500 additional experience, multiplied by difficulty.
    • Upgrading increases bonus experience by 50.
    • Rank 25 bonus: both gem and item can be used at any character level instead of 70 only.
  • Gem of Efficacious Toxin:
    • Poison all enemies hit for 2000% damage as Poison over 10 seconds.
    • Upgrading increases damage by 50%.
    • Rank 25 bonus: All enemies you poison take 10% increased damage from all sources and deal 10% less damage with all attacks.
  • Gogok of Swiftness:
    • On each successful attack, increases your Attack Speed by 1% and Dodge chance by 0.50% for 4 seconds, stacking up to 15 times.
    • Upgrading increases Dodge chance gained per attack by 0.01%.
    • Rank 25 bonus: Also gain 1% Cooldown Reduction per stack.
  • Iceblink:
    • All Cold skills always Chill enemies, slowing them by 60% for 1 second (unless already better), and slowdown potency of all Chill effects increases by 5% (up to 80%).
    • Upgrading increases speed reduction by 0.4%. (Maximum Rank is 50.)
    • Rank 25 bonus: gain additional 10% Critical Hit Chance against Chilled or Frozen enemies.
  • Legacy of Dreams:
    • While you have no set bonuses equipped, every Legendary item you have equipped increases your damage dealt by 3.75% and reduces your damage taken by 2%. (Maximum Rank is 99.)
    • Upgrading increases damage dealt bonus by 3.75%.
    • Rank 25 bonus: This bonus is doubled for Ancient items.
  • Mirinae, Teardrop of the Starweaver:
    • 15% chance on hit to smite a nearby enemy for 3000% damage as Holy and heal the character for 3% of maximum Life.
    • Upgrading increases damage by 60%.
    • Rank 25 bonus: Smite a nearby enemy every 3 seconds.
  • Moratorium:
    • 35% of all damage taken is instead staggered and dealt to you over 3.0 seconds.
    • Upgrading increases duration by 0.1 seconds.
    • Rank 25 bonus: 20% chance on kill to clear all staggered damage.
  • Mutilation Guard:
    • Reduces melee damage taken (of any Elemental Damage type) by 10%.
    • Upgrading increases damage reduction by 0.5%.
    • Rank 25 bonus: while at 50% Life or lower, can move unhindered through enemies and Waller affix barriers.
  • Pain Enhancer:
    • Critical hits cause the enemy to bleed for 2500% damage as Physical over 3 seconds.
    • Upgrading increases damage by 50%.
    • Rank 25 bonus: Gain Blood Frenzy, granting you 3% increased Attack Speed for each bleeding enemy within 20 yards.
  • Red Soul Shard (Anniversary Dungeon only):
    • Periodically struggle for control, unleashing a ring of fire that deals 12500% damage as Fire to enemies it passes through.
    • Upgrading increases damage by 50%.
    • Rank 25 bonus: After gaining a Character Level or Paragon Level, the character has their resource costs and cooldowns of all skills reduced by 75% for 30 seconds.
  • Simplicity's Strength:
    • Increases the damage of Primary skills by 25%.
    • Upgrading increases damage bonus by 0.5%.
    • Rank 25 bonus: Primary skills heal you for 4% of maximum Life if they hit an enemy.
  • Taeguk:
    • Gain 2.00% increased damage for 1.5 seconds for each tick of a channeled skill. This effect stacks up to 10 times. Gaining a stack refreshes all existing stacks.
    • Upgrading increases damage bonus by 0.04% per stack.
    • Rank 25 bonus: Gain 2% increased armor for every stack.
  • Wreath of Lightning:
    • 15% chance on hit to gain a mini-Conduit buff, dealing 1250% damage as Lightning every second to nearby enemies for 3 seconds.
    • Upgrading increases damage by 25%.
    • Rank 25 bonus: While under the effect of mini-Counduit, gain 25% increased movement speed.
  • Zei's Stone of Vengeance:
    • Damage enemies suffer increases by 4% for every 10 yards between you and the enemy hit (max 20% at 50 yards).
    • Upgrading increases damage bonus by 0.08% (also increasing the maximum bonus by 0.4%).
    • Rank 25 bonus: 20% chance on hit to Stun the enemy for 1 second.

In addition, the Whisper of Atonement is considered a Legendary Gem, but has no powers at all.[2]

Upgrading[]

Urshi will offer several chances to upgrade Legendary Gems at the end of any Greater Rift, if the Rift Guardian is defeated in time. The blue property on the gem is the only property that will be upgraded. The player can select any gem equipped, in inventory, or in the stash to upgrade, and may use different upgrade chances on different gems if desired.

After a successful Rift, Urshi will automatically offer three upgrade chances. Up to five total chances can be obtained with two potential additional chances:

  • No Deaths: An extra chance is given if the character did not die during the Rift. This includes Hardcore characters, who of course must survive anyway.
  • Empowered Rift: If the Rift is empowered by a gold payment before starting the Rift, completing the Rift in time grants an extra chance. The cost scales up based on the Rift tier and is quite large, intended to be the primary gold sink at the end of the game.[3]

Each attempt to upgrade may succeed or fail with a probability based on the level of the completed Greater Rift Tier compared to the rank of the Gem. This probability is updated with each new attempt, so if previous attempts were successful, the higher gem rank could make the next chance less likely. Starting with the Greater Rift Tier and subtracting the current Legendary Gem Rank determines the success rate as follows:

Rift Tier minus Gem Rank +10 or higher +9 +8 +7 +0 to +6 -1 -2 -3 -4 -5 -6 to -15 -16 or lower
Upgrade success rate 100% 90% 80% 70% 60% 30% 15% 8% 4% 2% 1% 0%
Expected chances used 1 1.11 1.25 1.43 1.67 3.3 6.67 12.5 25 50 100 Impossible

Perfect success at reaching a specific rank is therefore guaranteed when clearing a rift 9 levels higher than the target rank. It is only possible at all from a rift at most 16 levels below the target rank - although attempting to upgrade with such a low chance is not recommended.

Most Legendary Gems can be leveled as far as Greater Rift completion allows. However, a few have a limit. Urshi will simply not allow using chances to upgrade these gems if they are already at their maximum:

Legendary Gem Maximum rank Maximum effect summary
Boon of the Hoarder 50 100% chance on kill to create an explosion of Gold
Iceblink 50 25% additional Slow from Chill
Legacy of Dreams 99 +375% to all Damage, applied up to 13x2 times (9750% at maximum)
Esoteric Alteration 100 60% non-Physical Damage Reduction
Mutilation Guard 100 60% melee Damage Reduction
Gogok of Swiftness 150 2% Dodge chance, stacking 15 times (30% Dodge at full)
Whisper of Atonement 150 No direct effect (Augmenting: +750 to a core stat)

Caldesann's Despair[]

Main article: Kanai's Cube

The Caldesann's Despair recipe in Kanai's Cube consumes a Legendary Gem to imbue an Ancient Legendary item (including Primal Ancients) with an additional bonus to a core attribute (Strength, Dexterity, Intelligence, or Vitality). Each Rank of the gem consumed grants 5 points in the attribute.

Whispers of Atonement are designed to be used for this purpose, avoiding the need to rank up a normal Legendary Gem. In Seasons with Soul Shards, an upgraded Soul Shard can also be used this way, functioning as if it were a level 50, 75, 100, or 125 Legendary Gem depending on upgrade level.

Patch changes[]

  • Patch 2.1 (Season 1): Legendary Gems and Greater Rifts introduced.
  • Patch 2.3 (Season 4): Kanai's Cube introduced, including Caldesann's Despair recipe, an outlet for unwanted high level Legendary Gems. Greater Rifts mechanics adjusted, and Urshi no longer offers upgrade chances after time expires.[4]
  • Patch 2.4.0 (Season 5): Empowerment of Greater Rifts for extra upgrade chances introduced. Interface improved to show gem ranks in all relevant user interface areas.[5]
  • Patch 2.4.1 (Season 6): Multiple gems redesigned.[6]
  • Patch 2.4.3 (Season 9): Added extra chance for an upgrade if a character survives the Greater Rift. Added Red Soul Shard, the only head-socketed Legendary Gem, as part of Anniversary Event.[7]
  • Patch 2.7.3 (Season 26): Added Whisper of Atonement and Echoing Nightmare.[2]

References[]

  1. Diablo Immortal loading screen
  2. 2.0 2.1 2.2 Blizzard Entertainment. "Season 26 - The Fall of the Nephalem". 2022 Apr 4.
  3. Tyvalir. "Patch 2.4.2 Now Live". 2016 Aug 2, Blizzard Entertainment.
  4. Nevalistis. "Patch 2.3.0 Preview: Adventure Mode". 2015 Aug 4, Blizzard Entertainment.
  5. Kauza. "Patch 2.4.0 Now Live". 2016 Jan 12, Blizzard Entertainment.
  6. Blizzard Entertainment. "Developer Insights: Legendary Gem Updates". 2016 March 17.
  7. Blizzard Entertainment. "Patch 2.4.3 Now Live". 2017 Jan 4.
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