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{{Quote|Well, I gave you my word, and brought you here as promised. But by all that's still holy, I wish I'd never returned to this accursed place. This fetid jungle can't be the fair Kurast I left behind. I don't know what all this evil is, my friend, but it's obvious that you must stop it. I only pray that you can before the jungle consumes the last vestiges of my beloved homeland.|[[Meshif]]|The Infernal Gate}}
==Kurast==
 
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[[File:Kurast.png|thumb|Kurast|250px]]
 
'''Kurast''' was the capital city of [[Kehjistan]] and lies in the East beyond the [[Twin Seas]].
   
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==Lore==
'''Kurast''' is the capital city of [[Kehjistan]] and lies in the East beyond the [[Map of Sanctuary|Twin Seas]].
 
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[[File:Kurast-hut.gif|thumb|A hut in Kurast]]
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A large city, the sailor <ref name = "Writings">''[[Writings of Abd al-Hazir#Entry 2: Caldeum|Writings of Abd al-Hazir: Caldeum]]''</ref> [[Meshif]] described Kurast as beautiful before it fell to [[Mephisto]]'s corruption, and called it "the greatest city in [[Sanctuary|the world]]," a "paradise" where the air had a perfumed scent. [[Deckard Cain]] likewise described it as "glorious."<ref name = "D2A3">''[[Diablo II]]'', ''[[The Infernal Gate]]''</ref> The people of Kurast regarded their city as the center of the world.<ref name = "Writings"/> After its fall, however, its reputation plummeted&mdash;[[Leah]] regarded it as "a boil on the face of Sanctuary."
   
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Within Kurast proper, its houses were constructed of stone. Narrow alleys ran through it.<ref name = "TO"/> The city was broadly divided into two parts&mdash;[[Upper Kurast|Upper]] and [[Lower Kurast]]. The former was home to large buildings, with a temple and reliquary looming over the city. Lower Kurast was the poorest section of the city, meant for laborers, and was a good place to hide.<ref name = "TO"/> The city was linked to [[Travincal]] via a [[Kurast Causeway|causeway]].<ref name = "THAB"/>
It is visited in Act III of Diablo II, consisting of the following sections:
 
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*[[Kurast Docks]] (Main 'town' for the Hero)
 
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Prior to its fall, disciples of the [[Light]] carried out a pilgrimage to the city.<ref>''[[Diablo II]]'', ''[[Lord of Destruction (Act)|Lord of Destruction]]'', ''[[Qual-Kehk]] Dialogue''</ref>
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===History===
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An ancient city,<ref name = "D2A3"/> Kurast became the capital of Kehjistan during the rise of the [[Zakarum]] faith, taking the role once held by [[Viz-jun]]. While the capital of Kehjistan,<ref name = "BoC"/> Kurast came to be under Zakarum control.<ref name = "LamEsen'sTome"/> Old tales spoke of a demon named [[Harsus]] once threatening the city.<ref name = "TBR">''[[The Black Road]]''</ref>
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====Mephisto's Jungle====
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{{Quote|Welcome to Kurast, traveler. Few come willingly to this ancient city anymore. I hope you brought your wits with you, for sanity is in short supply here.|[[Hratli]]|The Infernal Gate}}[[File:Kurast Docks.jpg|thumb|Kurast's docks]]
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After his corruption of the Zakarum, Mephisto was able to control the church, and through it, the surrounding lands. Kurast thus suffered two-fold. The populace of Kurast was decimated, and [[demon]]s roamed the surrounding land. Additionally, jungle growth, spurred on by Mephisto's power, began to consume the city.<ref name = "D2A3"/> As the jungle engulfed Kurast, it became harder to tell where the jungle stopped and the city began.<ref name = "LamEsen'sTome">''[[Diablo II]]'', ''[[The Infernal Gate]]'', ''[[Lam Esen's Tome]]''</ref> Soon, the only refuge left in Kurast were its [[Kurast Docks|docks]], where a warding spell had been enacted to hold the jungle at bay.<ref name = "D2A3"/> The people at the docks were choked with those trying to escape.<ref name = "TO"/> Few people remained in the city proper, and their despair was evident. When a [[Classes#Diablo II|group of heroes]] arrived in the city, in pursuit of the [[Dark Wanderer]], they noticed how disinterested the people appeared. As if they feared no harm, after the horrors they had already seen.<ref name = "THAB">''[[To Hell and Back]]''</ref>
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The heroes waged bloody combat throughout the streets of Kurast as they made their way to Travincal.<ref name = "BoC">''[[Book of Cain]]''</ref> But thanks to their efforts, Mephisto was defeated.<ref>''[[Diablo II]]'', ''[[The Infernal Gate]]'', ''[[The Guardian]]''</ref> The jungle began to die back, and retreat from Kurast.<ref>''[[Diablo II]]'', ''[[The Infernal Gate]]'', ''[[The Blackened Temple]]''</ref>
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====In Hatred's Shadow====
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{{Quote|Welcome to the gates of Hell. Or, as some of us like to call it, Kurast.|[[Cyrus (The Order)|Cyrus]]|The Order}}
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Kurast never recovered from Mephisto's actions. During its fall, Kurast nobles fled to [[Caldeum]], where they remained,<ref name = "Writings"/> and Emperor [[Hakan I]] soon joined them. He made Caldeum the new capital of the Eastern Empire, where he remained until his last days.<ref>''[[Diablo III]]'', ''[[An Abridged History of Caldeum]]''</ref> The truth of what had transpired in Kurast never made it to Caldeum, though rumors abounded.<ref name = "Writings"/> Paranoia existed for a time, that whatever darkness the nobles had fled had been carried along with them. The jungles around Kurast began to succumb to blight, so that [[Timeline#1272|years later]], the once lush jungles were gray and stunted, where they had once been a verdant green.
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In Kurast itself, the rule of law collapsed, and it became a den of thieves, murderers, rapists, and a haven for those who sought escape from Hakan's rule, for whatever reason. This also included pirates, as Kurast was a good port of call for them to make landfall. They might sail along the coast, and then head for Caldeum, allowing them to bypass the land route that was patrolled by the [[Imperial Guard]]. Its temples remained abandoned.<ref name = "TO">''[[The Order]]''</ref>
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==In-game==
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===Diablo II===
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Kurast is visited in {{2|Act III}} of ''[[Diablo II]]''.
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====Zones====
 
*[[Kurast Docks]] (Main 'town' for the hero(es))
 
*[[Lower Kurast]]
 
*[[Lower Kurast]]
 
*[[Kurast Bazaar]]
 
*[[Kurast Bazaar]]
 
*[[Upper Kurast]]
 
*[[Upper Kurast]]
 
*[[Kurast Causeway]]
 
*[[Kurast Causeway]]
*[[Travincal]]
 
*[[Guardian Tower]]
 
   
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====NPCs====
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* [[Alkor]]
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* [[Asheara]]
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* [[Dark Wanderer]]
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* [[Deckard Cain]]
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* [[Hratli]]
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* [[Meshif]]
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* [[Natalya]]
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* [[Ormus]]
   
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===Diablo III===
Both [[Deckard Cain]] and [[Meshif]] comment that Kurast was once a beautiful place to live, but has changed much since the forces of [[Mephisto]] have waged war upon the town and its inhabitants. Kurast, out of all the besieged towns visited within the battle against the Burning Hells at the time of Diablo II, seems to be the most hard hit of them.
 
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{{Obsolete}}
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''[[Diablo III]]'' concept art for Kurast exists.<ref>2013, [http://www.gosugamers.net/news/20987-rich-gallery-with-old-diablo-3-concepts Rich gallery with old Diablo 3 concepts]. ''Gosu Gamers'', accessed on 2015-07-05</ref> However, Kurast makes no appearance in the game.
   
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==Known Locations==
It is clear that the town once extended far beyond the dock area. The reason the dock area is the only inhabited part left is because [[Ormus]] cast a protective barrier upon the town, but could only do so in the dock area. All the thousands inhabitants of the mighty city have either been killed, corrupted, or retreated to the [[Kurast Docks|Docks]].
 
   
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*[[Kurast Docks]]
The [[Dark Wanderer]] is seen leaving the [[Kurast Docks]] upon the arrival of the Hero.
 
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*[[Forgotten Reliquary|Reliquary]]
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*[[Ruined Temple|Temple]]
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*[[The Red Circle]]
   
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==Known Residents==
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{{Quote|The people there make the people of this [[Searing Sands Inn|fine establishment]] look like [[angel]]s.|[[Kulloom]] describing the people of Kurast|The Order}}
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The following is a list of all known residents of Kurast, NPC or otherwise:
   
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*[[Brand]]
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*[[Cyrus (The Order)|Cyrus]]
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*[[Gareth Rau]]
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*[[Hakan I]]
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*[[Hratli]]
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*[[Hyland]]
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*[[Meshif]]
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*[[Ormus]]
   
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==Trivia==
{{stub}}
 
{{NPCs}}
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{{trivia}}
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*The architecture of the stone buildings resemble a Meso-American theme of the Mayans and other Central American civilizations. Also resembles the Indochinese, Burmese and Hindu jungle architectures.
{{towns}}
 
   
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==References==
[[Category:Towns]]
 
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{{reflist}}
 
{{Towns}}
 
[[Category:Kehjistan locations]]

Revision as of 12:55, 25 January 2020

"Well, I gave you my word, and brought you here as promised. But by all that's still holy, I wish I'd never returned to this accursed place. This fetid jungle can't be the fair Kurast I left behind. I don't know what all this evil is, my friend, but it's obvious that you must stop it. I only pray that you can before the jungle consumes the last vestiges of my beloved homeland."

- Meshif(src)

Kurast

Kurast

Kurast was the capital city of Kehjistan and lies in the East beyond the Twin Seas.

Lore

Kurast-hut

A hut in Kurast

A large city, the sailor [1] Meshif described Kurast as beautiful before it fell to Mephisto's corruption, and called it "the greatest city in the world," a "paradise" where the air had a perfumed scent. Deckard Cain likewise described it as "glorious."[2] The people of Kurast regarded their city as the center of the world.[1] After its fall, however, its reputation plummeted—Leah regarded it as "a boil on the face of Sanctuary."

Within Kurast proper, its houses were constructed of stone. Narrow alleys ran through it.[3] The city was broadly divided into two parts—Upper and Lower Kurast. The former was home to large buildings, with a temple and reliquary looming over the city. Lower Kurast was the poorest section of the city, meant for laborers, and was a good place to hide.[3] The city was linked to Travincal via a causeway.[4]

Prior to its fall, disciples of the Light carried out a pilgrimage to the city.[5]

History

An ancient city,[2] Kurast became the capital of Kehjistan during the rise of the Zakarum faith, taking the role once held by Viz-jun. While the capital of Kehjistan,[6] Kurast came to be under Zakarum control.[7] Old tales spoke of a demon named Harsus once threatening the city.[8]

Mephisto's Jungle

"Welcome to Kurast, traveler. Few come willingly to this ancient city anymore. I hope you brought your wits with you, for sanity is in short supply here."

- Hratli(src)

Kurast Docks

Kurast's docks

After his corruption of the Zakarum, Mephisto was able to control the church, and through it, the surrounding lands. Kurast thus suffered two-fold. The populace of Kurast was decimated, and demons roamed the surrounding land. Additionally, jungle growth, spurred on by Mephisto's power, began to consume the city.[2] As the jungle engulfed Kurast, it became harder to tell where the jungle stopped and the city began.[7] Soon, the only refuge left in Kurast were its docks, where a warding spell had been enacted to hold the jungle at bay.[2] The people at the docks were choked with those trying to escape.[3] Few people remained in the city proper, and their despair was evident. When a group of heroes arrived in the city, in pursuit of the Dark Wanderer, they noticed how disinterested the people appeared. As if they feared no harm, after the horrors they had already seen.[4]

The heroes waged bloody combat throughout the streets of Kurast as they made their way to Travincal.[6] But thanks to their efforts, Mephisto was defeated.[9] The jungle began to die back, and retreat from Kurast.[10]

In Hatred's Shadow

"Welcome to the gates of Hell. Or, as some of us like to call it, Kurast."

- Cyrus(src)

Kurast never recovered from Mephisto's actions. During its fall, Kurast nobles fled to Caldeum, where they remained,[1] and Emperor Hakan I soon joined them. He made Caldeum the new capital of the Eastern Empire, where he remained until his last days.[11] The truth of what had transpired in Kurast never made it to Caldeum, though rumors abounded.[1] Paranoia existed for a time, that whatever darkness the nobles had fled had been carried along with them. The jungles around Kurast began to succumb to blight, so that years later, the once lush jungles were gray and stunted, where they had once been a verdant green.

In Kurast itself, the rule of law collapsed, and it became a den of thieves, murderers, rapists, and a haven for those who sought escape from Hakan's rule, for whatever reason. This also included pirates, as Kurast was a good port of call for them to make landfall. They might sail along the coast, and then head for Caldeum, allowing them to bypass the land route that was patrolled by the Imperial Guard. Its temples remained abandoned.[3]

In-game

Diablo II

Kurast is visited in Act III of Diablo II.

Zones

NPCs

Diablo III

Tome This page contains obsolete content
This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.

Diablo III concept art for Kurast exists.[12] However, Kurast makes no appearance in the game.

Known Locations

Known Residents

"The people there make the people of this fine establishment look like angels."

- Kulloom describing the people of Kurast(src)

The following is a list of all known residents of Kurast, NPC or otherwise:

Trivia

WikiLogoSmall
This section contains facts and trivia relevant to this article.
  • The architecture of the stone buildings resemble a Meso-American theme of the Mayans and other Central American civilizations. Also resembles the Indochinese, Burmese and Hindu jungle architectures.

References