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Judgment
Judgment

Class: Crusader (Diablo III)
Required Level: 22
Skill Category: Defensive
Active
Cooldown: 20 seconds

Pass judgment on all enemies within 20 yards of the targeted location, Immobilizing them in place for 6 seconds.

Damage Type: Physical

Judgment is a Defensive Crusader skill.

In-game[]

X1 Crusader Root Rune extended

The Judgement rune

When invoked, blasts the targeted area (up to 60 yards away). It has a momentary action, having no effect on enemies that come into that area after the cast. Secondary effects trigger even if targets are immune to Immobilize.

Runes[]

  • Penitence: For every affected enemy, the Crusader gains additional Life regeneration for 3 seconds. This effect stacks. The amount of Life per second scales with level, up to 2682 per stack at level 70.
  • Mass Verdict: Before being Immobilized, enemies are drawn to the center of the area.
  • Deliberation: Increases duration to 10 seconds.
  • Resolved: Affected enemies also have additional 8% chance to be critically hit by all attacks.
  • Debilitate: Affected enemies also deal 40% reduced damage for 6 seconds.

Non-rune enhancements[]

Development[]

Tome This page contains obsolete content
This article contains information that is no longer relevant to gameplay.

The following was removed in patch 2.3.0, replaced with Debilitate:[1]

  • Conversion: Affected lesser enemies below 25% Life have a 20% chance to be killed outright and converted into an Avatar of the Order for 5 seconds. Each Avatar will attack for 100% of the Crusader's damage as Physical.

References[]

  1. 2015-08-25, PATCH 2.3.0 NOW LIVE. Blizzard Entertainment, accessed on 2015-08-25
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