Jester Active Lets the Fate choose the demise of one's enemies. Damage Type: Magic |
Jester is a special spell in Diablo I: Hellfire. It cannot be learned from books, and is only found on staves.
General Information[]
Jester staves will cast a random spell each time a charge is used. Spells are fired at the character's appropriate Spell Level, or at level 1 if the character has not yet read a book for that spell. A spell is always cast where targeted.
Spells included are (with chances to occur):
- Firebolt: 20%
- Apocalypse: 10%
- Chain Lightning: 10%
- Fireball: 10%
- Fire Wall: 10%
- Guardian: 10%
- Teleport: 10%
- Town Portal: 10%
- Stone Curse: 10%
Video[]
Class Skills — Identify • Item Repair • Rage • Search • Staff Recharge • Trap Disarm
Page 1 — Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno
Page 2 — Fire Wall • Flash • Lightning • Resurrect • Stone Curse • Telekinesis • Town Portal
Page 3 — Chain Lightning • Elemental • Fireball • Flame Wave • Guardian • Mana Shield • Phasing
Page 4 — Apocalypse • Blood Star • Bone Spirit • Golem • Teleport • Nova
Page 5 — Berserk • Ring of Fire • Immolation • Lightning Wall • Reflect • Search • Warp
Scroll and Staff Only — Infravision • Identify • Jester • Magi • Mana
Cut — Blood Boil • Blood Ritual • Doom Serpents • Etherealize • Invisibility • Mindmace • Sentinel