Iron Maiden Class: Necromancer Required Level: 12 Skill Tree: Curses Requires: Amplify Damage Active Cost: 5 Mana Reflects damage back at attackers. Damage Type: Physical Other Stats: Only one Curse may be active on a target at a time |
Iron Maiden is a Necromancer skill in Diablo II.
Synergies
- Gives synergy to: None
- Receives synergy from: None
Usage
This Curse, when cast, causes all damage done by the target to be reflected towards the attacker. The reflected damage can kill monsters who are attacking you or allies. The more points invested in Iron Maiden, the more damage gets reflected (it can deal more damage than the attacker has inflicted).
However, it has several limitations:
- Iron Maiden only reflects Physical damage, and resulting damage also counts as Physical.
- Iron Maiden doesn't reflect ranged attacks, with the sole exception of Flayer Blow Darts.
- Iron Maiden is subject to physical immunities, therefore an enemy that is Immune to Physical will not take any damage back.
Before Patch 1.13, Necromancers were not the only ones who could use this dangerous curse. The Oblivion Knights in the Harrowing could also use Iron Maiden on the heroes. This was ultimately removed in Patch 1.13, because if they ever cast Iron Maiden on a melee physical attacker, the only way to ensure survival would be to do nothing but flee. And considering the Oblivion Knights can be Unique, the hero would have been hard pressed to take them out in a reasonable time, while ranged attackers could attack with little fear of getting instant killed by their own hits.
A popular Necromancers' PvP tactic against unwary melee fighters is casting Iron Maiden curse coupled with Bone Wall and/or Bone Prison, which is often followed by the trapped player's attempt to destroy the bone barrier with their own attacks and typically results in instant suicide.
Lore
This spell curses a creature, condemning them to receive whatever pains they inflict upon others. The greater the skill of the Necromancer, the greater the magnitude of torment the victim receives for his wrongdoings.
Skill Progression
Mana Cost: 5
Radius: 4.6 yards
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Damage Returned | 200% | 225% | 250% | 275% | 300% | 325% | 350% | 375% | 400% | 425% | 450% |
Duration | 12s | 14.4s | 16.8s | 19.2s | 21.6s | 24s | 26.4s | 28.8s | 31.2s | 33.6s | 36s |
Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
Damage Returned | 475% | 500% | 525% | 550% | 575% | 600% | 625% | 650% | 675% | 800% |
Duration | 38.4s | 40.8s | 43.2s | 45.6s | 48s | 50.4s | 52.8s | 55.2s | 57.6s | 69.6s |
Diablo III
This curse is a spiritual predecessor of Reflects Damage affix in D3, which allows monsters briefly duplicate all damage they suffer on the attacker. Some Skill Runes also allow players to discharge damage taken back to the attacker.
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