"Infidels derive malicious satisfaction from despoiling others' religions, targeting clerics and paladins over other opponents."
- Monster summary(src)
Infidels are an Sand Raider type. They can be found rarely in Kurast Causeway.
They deal and are enchanted with Cold damage. They share their rarity with the Temple Guards, it's unknown why they aren't found in other areas as most of the City is religious.
Statistics[]
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Animal | Animal | Animal |
Act(s) found in | 3 | 3 | 3 |
Monster Level | 24 | 53 | 81 |
Experience | |||
Health points | |||
Damage 1 | |||
Attack Rating 1 | |||
Damage 2 | |||
Attack Rating 2 | |||
Defense | |||
% to Block | 44 | 44 | 44 |
Damage Resist | 0 | 0 | 25 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 50 |
Cold Resist | 0 | 0 | 110 |
Lightning Resist | 0 | 0 | 0 |
Poison Resist | 0 | 0 | 33 |
Drain Effectiveness | 100 | 75 | 66 |
Immunities | — | — | Cold |
Chill Effectiveness | 50 | 45 | 40 |
Walk/Run Speed | 6 | — | |
Group/Minion Size | 3-5 | — |
Sand Raider
Sand Raider • Marauder • Invader • Infidel • Assailant