- Deckard Cain(src)

An Imp
Imps are a type of demon.
In-game[]

An Imp
Imps appear in Act I of Diablo III. They are tiny creatures and are never encountered alone. They move about at great speed, making it hard to catch them.
Imps lack special abilities or spells, but can cause damage in melee range with their sharp fangs.
Imps often be encountered in dungeons. They can also spawn from the bellies of Harvesters.
Individual Imps are, like most monsters, hardly a threat, but in numbers they can prove dangerous. Imps are relatively weak and lack special defenses, so a few hits often suffice to kill them and send their brethren scurrying.
Dust Imps[]
- Deckard Cain(src)


Dust Imps in-game model
These are the Act II variant of the Imps, encountered in the deserts of Kehjistan: most notably in Desolate Sands. They have similar abilities, but may hide beneath the sand to ambush the player or to hide from damage. In Archives of Zoltun Kulle, the Arcane Constructs may summon them in large numbers, usually until the device is destroyed. After death, they crumble to dust, unlike the normal imps, which are of flesh and blood.
A pack of Dust Imps can be found in the 2nd level of The Ruins in the Stinging Winds.
Vault Peons[]
Peons encountered in The Vault are modeled after Imps, and have similar traits.
Uniques[]
- Blarg the Imp (Desolate Sands)
Trivia[]
- There is an achievement for knocking back five imps with a single cast or attack, a possible reference to Game of Thrones series and/or the Dungeon Keeper game (where slapping imps is an actual game mechanic).