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Ice Armor Class: Sorceress (Diablo IV) Skill Category: Defensive Passive After not taking damage for 5 seconds, ice accumulates on the Sorceress, absorbing damage taken. Damage Type: Cold |
Ice Armor is a Defensive Cold passive skill used by Sorceress in Diablo IV. Unlike similar classic spells, it is completely passive.
In-game[]
This skill works almost exactly like the Wizard passive ability Galvanizing Ward: instead of increasing Armor, it plainly puts an Absorption shield on the Sorceress. Its potency is restored to full after not taking any damage (even fully absorbed) for 5 seconds. Ranking the spell up lowers the recharge period. Immunity to damage allows taking hits without resetting the timer.
It is the first Cold Armor spell in the series that does not Chill enemies on impact.
Talents:[]
- Elemental Attunement (5): Elemental Critical Strikes reduce the cooldown by 5% per point.
Minor Destruction
Lightning • Fire Bolt • Frost Bolt • Arc Lash
Major Destruction
Charged Bolts • Fireball • Ice Shards • Incinerate • Chain Lightning • Frozen Orb
Defensive
Flame Shield • Ice Armor • Blizzard • Teleport
Conjuration
Frost Nova • Lightning Spear • Ice Blades • Hydra
Mastery
Firewall • Nova • Meteor • Ball Lightning
Ultimate
Deep Freeze • Inferno • Conduit
Talents
Potent Warding • Devastation • Align the Elements • Precision Magic • Inexorable Reach • Elemental Attunement • Char to Ash • Soulfire • Blaze of Glory • Burning Resonance • Devouring Flames • Endless Pyre • Conflagration • Numbing Cold • Icy Touch • Cold Snap • Hoarfrost • Frostbite • Chill to the Bone • Endless Winter • Ceaseless Bolts • Overcharge • Convulsions • Stagger • Crackling Aura • Shocking Strikes • Lightning Mastery