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Monster Hydra

Geleb Flamefinger casting Hydra.

This skill is used by the Council Members encountered in Act III and even in The Worldstone Chamber in Nightmare and Hell difficulty. It behaves in every way like the Hydra created by a Sorceress. It summons a three-headed beast which fires a volley of Firebolts.

Note, however, that the Council Members will also cast lightning simultaneously while summoning their Hydras.

Though a lone hydra is not so deadly, it can be annoying. However, Council Members are encountered mostly in groups who summon many hydras at a time which can cause serious trouble to players with poor fire resistance. It is generally a good idea to lead the Council Members away from that area and engage them once you are out of the range of the Hydra's projectiles.


Damaging Skills
FireEmbersEruptionFire ArrowFireballFire BoltFire HitFirestormFire WallFlame CircleGrenadeHydraIncinerateIncineration NovaInfernoMeteorMines
IceArctic BlastBlizzardCold TouchFire Hit (Cold)Freezing ChargeGlacial SpikeHoarfrost
PoisonPoison BoltPoison BreathPoison CloudPoison SpitPoison SprayPoison StingPoison Strike
LightningLightningLightning ArrowLightning GlobeLightning StormRed Lightning HoseShocking HitSpark DefenseThunderbolt
PhysicalBiteBlast WaveBlow DartCharge (Berserk Charge) • CleaveCorpse CannonDestructive StrikeDivebombGrabGround SpikesGround TentacleLeapJavelinLeech-life BallPummelQuakeQuill DartSlamSnatchSpine DartStrikeSwipeSweepWhirlwind
MagicBeamBlade BeamBlastBombBone SpiritHellish ProjectileNovaTornadoTorrentUnholy Bolt
Non-damaging Skills
Indirect Attack — Blood ManaCursesMana RiftMinion FrenzyPutrifySpin WebStunVortex
Spawning — Bone PrisonFestering AppendagesLay EggMinesMystifying GrowthReviveSummon MinionTotem
Self-effect — Bone ArmorBurrowCloneFlyFrenzyHealShellTeleportVile Effigy

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