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"A hall of magical study built upon ancient mage clan ruins."

- Area description(src)

Horadic Vault-resolve

The Horadric Vault

The Horadric Vault is a Horadrim structure located in Mistral Woods.

Lore[]

The path to the Vault was protected by the Darkened Holt;[1] a magical illusion created by the Horadrim.[2]

History[]

The Vault was constructed by the Horadrim sometime during the Great Enmity. It was built upon ancient mage clan ruins.[2]

Horadric Vault-Neyrelle

Neyrelle outside the Horadric Vault

By 1336, the Vault had been sealed, its halls infested with demons and undead. This year, having overcome the Darkened Holt, the Vault was entered by the Wanderer and Neyrelle, who were searching for a means to cross the Black Lake. The Vault was cleared out by the Wanderer.[2]

In-game[]

Horadric Vault-entrance

The entrance to the Vault (in-game)

The Horadric Vault functions as a campaign-only dungeon in Diablo IV. It is made accessible to players in the game's first act, and is explored during the quest "Fledging Scholar."

Layout[]

  • Foyer
  • Study
  • Desecrated Archives

Monsters[]

Points of Interest[]

  • Dust Covered Manuscripts: Many of the notes here deal in mathematics and astronomy. Each page is lined with commentary on star charts and prophecies.
  • Odd Book Collection: A variety of texts on local history, old kingdoms, and forgotten faiths.
  • Old Cooking Pot: This old cooking pot is lined with rust.
  • Old Journal: Donan brought a book on his visit. The writing is ancient! A scroll from the Vizjerei. Lorath will not be pleased. But if I'm to fight by his side one day, I need to study everything. Lorath is wise, but cautious. I'll prove myself to him yet.

References[]

Cellars
Flooded Mine
Forsaken Mine
Haunted Burrow
Hermit's Abode
Iceworn Cellar
Infested Cottage
Oleg's Hideout
Savina Hideout
Dungeons
Alabaster Cathedral
Anica's Claim
Black Asylum
Caldera Gate
Cathedral of Light (The Elysiuma Archives)
City of the Ancients
Condemned Mines (campaign only)
Cradle
Cultist Refuge
Darkened Holt (campaign only)
Dead Man's Dredge
Defiled Catacomb
Derelict Lodge
Forbidden City
Forsaken Quarry
Hallowed Ossuary
Hoarfrost Demise
Horadric Vault (campaign only)
Icehowl Ruins
Immortal Emanation
Kor Dragan Barracks
Kylsik Plateau
Light's Watch
Lost Archives
Maulwood
Mercy's Reach
Necropolis of the Firstborn (campaign only)
Nostrava Deepwood
Rimescar Cavern
Sanctified Study
Sanguine Chapel
The Darkened Way
The Hallowed Glacier
The Red Cellar
Tormented Ruins
Zenith
Malignant Tunnels
Forest Clearing
Velkhova Church Undercroft
Regions
Desolate Highlands
Dobrev Taiga
Gale Valley
Sarkova Pass
Seat of the Heavens
The Crucible
The Pallid Glade
Strongholds
Nostrava
Towns
Bear Tribe Refuge
Camp Trenchfoot
Kasama (Black Lake, Mourning Shore, Path of the Firstborn)
Kyovashad (Cathedral of Light, East Gatehouse, Kyovashad Gatehouse)
Margrave
Menestad
Nevesk
Nostrava
Yelesna (Knights' Garrison, The Hog's Head)
Other
Alabaster Peak
Ashen Hollow
Bellowing Ravine
Blacklung Mountain
Boulder Ridge
College of Light
Crags of Ill Wind
Eastern Pass (Windswept Cabin)
Eastern Plain
Father's Cross
Fields of Judgment (Altar of Martyrdom, Altar of Purity, Altar of Redemption)
Frigid Expanse
Gnarled Timbers
Heretic's Flight
Ice-Rimed Crypt
Icehowl Taiga
Krol Forest (Shadow Trail, Virtue's Point)
Lonely Drifts
Melnir's Hill
Mistral Woods
Monolith of the Bloodmancer
Oleg's Lookout
Olyam Tundra
Pauper's Descent
Radiance Field Cemetery
Savina Falls
Serac Rapture
Silvered Edgelands
Southweast Foothills
The Anointed Ascent (Shrine of the Penitent)
The Brinewood
The Sallow Riverbanks
Tsepilova Lake
Vale of Fools
Western Tunnels
Western Ways
Windfall Hollow
Zeleny Lowlands (Pine Hill, The Murmuring Mill)