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Required Level: 6
 
Required Level: 6
   
Effect: ''Adds fire damage to the [http://diablo.wikia.com/wiki/Paladin Paladin's] melee attacks and periodically burns nearby enemies.''
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Effect: ''Adds fire damage to the [[Paladin]]'s melee attacks and periodically burns nearby enemies.''
   
   
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==Usage==
 
==Usage==
   
Holy Fire is the first aura that adds damage to the [http://diablo.wikia.com/wiki/Paladin Paladins] attack and deals periodic damage to enemies near the [http://diablo.wikia.com/wiki/Paladin Paladin]. At high levels, this skill is notable for its ability to rapidly kill entire screens of monsters in early normal difficulty. This makes the skill useful for quickly obtaining items normally found in early Normal difficulty, such as chipped gems, The Gull, low level runes, etc. Special Paladin builds dedicated to this purpose are recommended, as Holy Fire is rarely used elsewhere.
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Holy Fire is the first aura that adds damage to the Paladin's attack and deals periodic damage to enemies near the Paladin. At high levels, this skill is notable for its ability to rapidly kill entire screens of monsters in early normal difficulty. This makes the skill useful for quickly obtaining items normally found in early Normal difficulty, such as chipped gems, The Gull, low level runes, etc. Special Paladin builds dedicated to this purpose are recommended, as Holy Fire is rarely used elsewhere.
   
 
==Skill Progression==
 
==Skill Progression==

Revision as of 21:19, 22 April 2010

Holy Fire

Class: Paladin

Skill Tree: Offensive Auras

Required Level: 6

Effect: Adds fire damage to the Paladin's melee attacks and periodically burns nearby enemies.


Synergy

Receives Synergies from:

Resist Fire: +18% Fire damage per level

Salvation: +6% Fire damage per level

Gives Synergies to:

None


Usage

Holy Fire is the first aura that adds damage to the Paladin's attack and deals periodic damage to enemies near the Paladin. At high levels, this skill is notable for its ability to rapidly kill entire screens of monsters in early normal difficulty. This makes the skill useful for quickly obtaining items normally found in early Normal difficulty, such as chipped gems, The Gull, low level runes, etc. Special Paladin builds dedicated to this purpose are recommended, as Holy Fire is rarely used elsewhere.

Skill Progression

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 16.6
Fire Damage (meele) 6-18 9-21 12-24 15-27 18-30 21-33 24-36 27-39 33-45 39-51 45-57 51-63 57-69 63-75 69-81 75-87 84-96 93-105 102-114 111-123
Fire Damage (aura) 1-3 1.5-3.5 2-4 2.5-4.5 3-5 3.5-5.5 4-6 4.5-6.5 5.5-7.5 6.5-8.5 7.5-9.5 8.5-10.5 9.5-11.5 10.5-12.5 11.5-13.5 12.5-14.5 14-16 15.5-17.5 17-19 18.5-20.5

See Also

Holy Freeze

Holy Shock