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Holy Fire
Holyfire

Class: Paladin
Required Level: 6
Skill Tree: Offensive Auras
Requires: Might
Active / Passive

Periodically does Fire Damage to nearby enemies.

Damage Type: Fire
Synergies: Resist Fire, Salvation
Other Stats: Only one Aura can be active at a time; Also adds Fire Damage to attacks
BurningBath

Holy Fire is a Paladin Skill in Diablo II.

Lore[]

With a hint of brimstone in the air, the noble Paladin strides into battle encased in this holy aura. All those within its range are burnt with the fires of divine virtue. Beware, Beasts of Hell! The fire of purification is upon you!

General Information[]

Holyfire02

Holy Fire as seen in-game

Holy Fire is the first aura that adds Elemental Damage to the Paladin's attack and deals periodic damage to enemies near the Paladin. At high levels, this skill rapidly kills entire screens of Monsters in early Normal difficulty.

Damage scales based on distance to the caster. Aura deals double damage at melee range and linearly scales to normal damage at maximum range. The displayed maximum Area Damage value incorporates the maximum proximity damage bonus.

Holy Fire is rarely used elsewhere due to its rather low damage potential and it being generally outclassed by Holy Shock. It mainly finds use with niche builds like so-called Rangers, Paladins who use any missile weapon which shoots Exploding Arrows as their main weapon. The Aura's Fire Damage is actually added to the area-effect explosions and can be quite high when fully synergized.

Necromancer's Fire Golem inherently has this Aura.

There are also a few items that give this Aura, including the runewords Dragon and Hand of Justice.

Synergies[]

  • Receives Synergies from:

Skill Progression[]

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 4 4.7 5.3 6 6.7 7.3 8 8.7 9.3 10 10.7 11.3 12 12.7 13.3 14 14.7 15.3 16 16.7
Fire Damage 1-6 1-8 2-10 2-12 3-14 3-16 4-18 4-20 6-24 8-30 10-34 12-40 14-44 16-50 18-54 20-60 23-66 26-74 29-80 32-88
Fire Damage + To Attack 6-18 9-24 12-30 15-36 18-42 21-48 24-54 27-60 39-75 51-90 63-105 75-120 87-135 99-150 111-165 123-180 141-201 159-222 177-243 195-264
Level 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Radius (yards) 17.3 18 18.7 19.3 20 20.7 21.3 22 22.7 23.3 24 24.7 25.3 26 26.7 27.3 28 28.7 29.3 30
Fire Damage 35-95 38-102 42-110 45-118 49-126 52-134 56-142 59-150 63-159 67-168 71-177 75-186 79-195 83-204 87-213 91-222 95-231 99-240 103-249 107-258
Fire Damage + To Attack 213-285 231-306 252-330 273-354 294-378 315-402 336-426 357-450 381-477 405-504 429-531 453-558 477-585 501-612 525-639 549-666 573-693 597-720 621-747 645-774
Level 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Radius (yards) 30.7 31.3 32 32.7 33.3 34 34.7 35.3 36 36.7 37.3 38 38.7 39.3 40 40.7 41.3 42 42.7 43.3
Fire Damage 111-267 115-276 119-285 123-294 127-303 131-312 135-321 139-330 143-339 147-348 151-357 155-366 159-375 163-384 167-393 171-402 175-411 179-420 183-429 187-438
Fire Damage + To Attack 669-801 693-828 717-855 741-882 765-909 789-936 813-963 837-990 861-1017 885-1044 909-1071 933-1098 957-1125 981-1152 1005-1179 1029-1206 1053-1233 1077-1260 1101-1287 1125-1314
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