| Holy Bolt|
Required Level: 6
Skill Tree: Combat Skills
Cost: 2 Mana
Bolt of energy that damages undead, or heals friendly units.
Damage Type: Magic
Synergies: Fist of the Heavens, Prayer, Blessed Hammer
Other Stats: Only damages Undead enemies; Does not harm allies
The Paladin can learn to summon bolts formed of pure, righteous energies. These projectiles are vessels of life, bane to the undead, and succor to the faithful. At the battle of Taelohn Bridge, the villagers feared the day was lost when an army of the walking dead besieged them. Just as the battered militia was about to be overwhelmed, a small band of Paladins appeared. Wading through the rotting carcasses of the living dead and hurling spheres of pure Light that expelled the evil controlling the battling corpses while renewing the strength of the remaining villagers.
Unfortunately, its power is effective only against enemies of the 'Undead' subtype. While there is no shortage of undead enemies on which this skill can be unleashed (and it completely ignores their resistances), it does not possess the raw damage potential of other skills. As a healing power, Holy Bolt is still a sometimes useful utility skill, and can heal several hundred Life points per second if specialized accordingly.
Holy Bolt was buffed in Diablo II: Lord of Destruction.
- Gives Synergy to :
- Fist of the Heavens: +15% Magic Damage Per Level
- Receives Synergy from :