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For the Diablo II item prefix, see Holy (magic prefix).

Holy is an Elemental Damage type introduced in Diablo III, typically associated with white or golden color. It refers to divine power of Light, and is mostly used by angels, followers of Zakarum faith or by priests of other gods. In game, only Crusaders and Monks use this damage type. Previously in the Diablo series, most attacks that might now be considered Holy damage simply dealt Magic Damage.

Holy damage is subject to Arcane resistance rather than having its own resistance value; this is sometimes known as Arcane/Holy resistance. This removes the need for players to pursue a resistance stat that very few monsters use, but which some do, such as Raiziel, as well as attacks from other players in PvP.

All Holy skills also destroy corpses of slain enemies, which for any other damage type only happens if killed by a Critical Hit. Holy skills cause the target to vanish in the flash of bright light, leaving nothing behind as if they were vaporized completely. However, this is is suppressed if there are reanimator monsters nearby.

Holy damage does not have any special effect against the Undead, Demons, or any other "dark magic". However, many Holy skills Blind the target or heal the caster or their allies.

Lidless WallStone of Jordan, Andariel's Visage, Akanesh, Golden Scourge, Skycutter, Swamp Land Waders and Hallowed Barricade are the items with unconventional bonus to Holy skills damage. Countess Julia's Cameo amulet will render the character completely immune to both Holy and Arcane damage, and in fact such attacks will heal the Nephalem).

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