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"The Silver City, the Crystal Arch, the Diamond Gates. I can scarcely imagine what it must be like to behold these magnificent structures in person, or how it might feel to cross bridges of light, or bask in the glory of cascading fountains of music and harmony. After all, how could I, a mere mortal, ever hope to comprehend such splendor?"

Heaven, as imagined by mortals

The High Heavens (or simply Heaven) is the realm of angels. Presided over by the Angiris Council, it is a bastion of light and harmony.


The concept of Heaven has been romanticized by humanity over the ages, yet prior to Diablo's final assault on the realm, no mortal had ever set foot in the realm. But through observation, both direct and indirect, Heaven is a realm of clouds and light that seems to enjoy a perpetual dawn, stretching into infinity.[1] However, despite these clouds, it never rains.[2]

It is stated by the Zakarum that the souls of the virtuous dwell in Heaven, but Deckard Cain noted that there appeared to be little hard evidence for this belief.[1]

The glory of Heaven sometimes verges upon Sanctuary, turning hidden places of the mortal realm into hallowed ground.[3]


Early History[]

As the Burning Hells were spawned from Tathamet, Heaven came from Anu. After the final battle between the two deities and the birth of Creation, his spine spun out into the primordial darkness, where it slowed and cooled. Over countless ages it formed into the Crystal Arch, around which the Heavens took shape and form. And thus, as the Hells gave rise to demonkind, so too did the Arch give birth to angels. Two races who would war against one another for eons in the Great Conflict over the Worldstone. Heaven was besieged many times, yet over the conflict's history, no force ever succeeded in breaching the Diamond Gates and gaining access to the Silver City.[1]

And the Heavens Shall Tremble[]

"Take one last look at your shining Heaven, Imperius. For soon, nothing of it shall remain but my laughter"

- Diablo(src)


The High Heavens after Diablo's attack

By the End of Days, Heaven had been in a state of decline for some time.[4]

Heaven's apparent impregnability came to an end at the hands of Diablo, the Lord of Terror having become a singular Prime Evil. The Diamond Gates were breached and for the first time in history, demons stepped foot inside the Silver City. All hope seemed lost, and Diablo managed to reach the Crystal Arch itself. However, the Nephalem were able to slay Diablo and prevent the Arch from becoming corrupted.[5] As the arch shone once more, Diablo's corruption was cleansed from the realm. For a moment, it looked like both Heaven and the mortal realm could face a new dawn. Together.[6]

It was a moment that did not last. Heaven continued to 'heal' after Diablo's assault, but the Black Soulstone remained in the realm. After being recovered, it was guarded in the Silver City. However, its corruptive influence remained, and discord began to seep back into Heaven. Despite Tyrael's protests, Imperius and the other Council members refused to move the artifact.[7] With the aid of the Horadrim he was able to retrieve it from Heaven, and the corruption lifted.[8]

Reaper of Souls[]

With the Reaper assault on Sanctuary, the various factions of Heaven reacted differently.[9] However, it was drawn into the conflict when the Reapers assaulted Heaven in order to prevent the Nephalem from pursuing Malthael into the fortress of Pandemonium. Malthael was subsequently defeated with the aid of Imperius.[10] However, this was not before the Reapers killed many angels, which prompted Heaven to shutter its gates to the realms beyond.[11]

The Realms of Fate[]

After Malthael's defeat, the High Heavens were still recovering from Diablo's assault. To make matters worse, a new peril arose in the form of the Realms of Fate.[12] As a result of the Nephalem's battle with Diablo,[13] tomes within the Library of Fate were changing Heaven itself, transforming into small pockets reflecting the past, present, and potential futures,[12] marring the skies of Heaven.[14] Though none could make sense of why this has occurred, it still posed a threat to Sanctuary. Tyrael invited the Nephalem to investigate.[12]


Diablo III[]

Heaven is the focus of the fourth act of Diablo III.



Heaven, as envisaged by Blizzard North

During development of Diablo III (which was originally carried out by Blizzard North), it was also intended that the game take place in Heaven. It featured a drawn out conflict between Heaven and Hell that players would interact with, in a situation similar to the Alliance vs. Horde paradigm from Blizzard's Warcraft series.[15] After Blizzard North's version was canceled in 2005, and Blizzard Entertainment rebooted the project,[16] Heaven remained in the game, but with an apparent artistic overhaul.[5][17]

The version of Heaven that appears in the final version of Diablo III was developed by Peter Lee. He tried to give Heaven an uneasy feeling; filled with bright light, but the shape language is aggressive and spikey. This was done to keep with the overall theme of Diablo III, that no one should feel comfortable in any location.[18]

Known Locations[]


An example of the architecture found in Heaven

While Hell is divided into several realms whose borders constantly shift, the locations of Heaven remain static. Much of Heaven is concentrated within the Silver City, including its five notable domains (one for each member of the Angiris Council).[1] Otherwise, the land outside the city is quite empty.[17] The land itself is composed of light and sound. Every one of the domains can induce adverse psychological effects on humans, corresponding to the nature of the domain in question. These effects can be both positive and negative.[19]

Upon entering the Pools of Wisdom for the first time, Jacob Staalek found the air cold and devoid of moisture, which rapidly led to dehydration, as well as experiencing the "not warm and friendly" light there searing his eyes. This was likely due to the corruption of the Black Soulstone in the Heavens at the time, as well as Malthael and most of his angels having abandoned the realm for years.[19]

At the borders of Heaven are portals that lead to other realms.[17]


Other Silver City Locations[]

Exterior Locations[]


The geography of Heaven

The following are areas that exist outside the Silver City, but are still part of Heaven. This includes temporary fortifications of Hell.

  • Angelic Lands (cut content)
  • Nod (likely demonic forward base)
  • Phoenix Lands
  • Worm Bridges (used by the Demonic Legion)


  1. 1.0 1.1 1.2 1.3 Book of Cain
  2. Diablo III, Act IV, Prime Evil
  3. Diablo Immortal, Sacred Wilds
  4. 2017-11-21, Soundtracking Hell - The Music of Diablo III: Reaper of Souls. YouTube, accessed on 2017-11-29
  5. 5.0 5.1 Diablo III, Act IV
  6. Diablo III, Act IV Ending Cinematic
  7. 2013-09-11, Diablo III: Storm of Light — Coming in 2014. Blizzard Entertainment, accessed on 2013-09-12
  8. Storm of Light
  9. 2013-12-08, BlizzCon 2013 – Diablo III Lore and Story Q&A Panel Transcript. Blizzplanet, accessed on 2014-03-26
  10. Diablo III, Act V
  11. 2019-11-05, BlizzCon 2019 Diablo 4: Unveiled Panel Transcript. Blizzplanet, accessed on 2020-04-10
  12. 12.0 12.1 12.2 2017-06-22, First Look: The Shrouded Moors & Beyond. Blizzard Entertainment, accessed on 2017-06-24
  13. 2016-11-20, BlizzCon 2016 Diablo III Dev Talk Panel Transcript. Blizzplanet, accessed on 2016-11-20
  14. 2017-06-27, What's New in Patch 2.6.0. YouTube, accessed on 2017-06-30
  15. 2006-02-03, Rumor: Diablo III On the Way? You Better Believe It!. Gaming Steve, accessed on 2013-09-12
  16. 2011-02-16, The First Screenshots from Blizzard North’s version of Diablo III. IncGamers, accessed on 2013-09-12
  17. 17.0 17.1 17.2 The Art of Diablo III
  18. Forging Worlds: Stories Behind the Art of Blizzard Entertainment
  19. 19.0 19.1 Storm of Light
Locations in the Diablo universe

Astral RealmBurning HellsDeluged PlaneEtherFractured PlaneHigh HeavensLimboMirrored WorldNephalem RiftsObliterated RealmPandemoniumRealm of the BanishedRealm of the DeadRealm of ShadowRealms of FateVoidWastelands

SanctuaryAncients' CradleAranochBakuli JungleBilefen (Valostre, defunct) • Cold Isles (Pelghain, defunct) • DreadlandsDry SteppesEastern SteppesFractured PeaksGreyhollow IslandHawezarIvgorod (defunct) • Kehjistan (defunct) • MarshlandNahantuSamauren Empire (defunct) • ScosglenSharval WildsShassar Sea (Fahiran Empire, defunct) • Shimmering TropicSkovos IslesStormpointUieWestern Kingdoms (EntsteigKhandurasWestmarch) • WojahnXiansai
Related — Towns