- Game Guide(src)
Helms are a type of armor in Diablo series. Throughout the Diablo series, Helms are a separate part of characters' gear. They provide both protective and offensive bonuses.
Diablo I[]
In Diablo I, heavier helms have higher Strength requirements. They have less Defense than Chest Armor, but are the only other piece of protection one may equip.
Diablo II[]
Helms return in Diablo II. They come in many variations, some classes having gear specifically designed for them: Druid Pelts, Barbarian Helms and Circlets. Helms may have up to three Sockets.
Unlike Diablo I, helms are actually shown on a character model in Diablo II, but Circlets are a way to give heroes a bare-headed look.
Normal Helms — Cap • Skull Cap • Helm • Full Helm • Great Helm • Mask • Crown • Bone Helm
Exceptional Helms — War Hat • Sallet • Casque • Basinet • Winged Helm • Death Mask • Grand Crown • Grim Helm
Elite Helms — Shako • Hydraskull • Armet • Giant Conch • Spired Helm • Demonhead • Corona • Bone Visage
Normal Helms — Biggin's Bonnet (Cap) • Tarnhelm (Skull Cap) • Coif of Glory (Helm) • Duskdeep (Full Helm) • Howltusk (Great Helm) • The Face of Horror (Mask) • Undead Crown (Crown) • Wormskull (Bone Helm)
Exceptional Helms — Peasant Crown (War Hat) • Rockstopper (Sallet) • Stealskull (Casque) • Darksight Helm (Basinet) • Valkyrie Wing (Winged Helm) • Blackhorn's Face (Death Mask) • Crown of Thieves (Grand Crown) • Vampire Gaze (Grim Helm)
Elite Helms — Harlequin Crest (Shako) • Steel Shade (Armet) • Veil of Steel (Spired Helm) • Nightwing's Veil (Spired Helm) • Andariel's Visage (Demonhead) • Crown of Ages (Corona) • Giant Skull (Bone Visage)
Diablo Immortal[]
Helms return as a primary equipment in Diablo Immortal. They primarily bear a bonus Damage stat, and may have additional stats, affixes and other bonuses depending on the quality. Helms normally appear as part of the character model, but players can decide to make them invisible.
Primary Equipment
Helms— Armet • Tusker
Pauldrons— Ailettes • Stole
Chest Armor— Pauncer • Platecoat
Pants— Tassets • Tonlet
Main Hand— Crusader (Broad Sword • Morning Star • Studbell) • Demon Hunter (Quarreler) • Druid (Great Staff • Quarterstaff) • Monk (Bladed Tonfa)• Tempest (Qama)
Off Hand— Crusader (Knight's Shield• Teardrop Shield) • Druid (Claw • Savage Talon) • Monk (Wrist Fang)
Secondary Equipment
Belts— Girdle
Boots— Greaves
Rings— Signet
Amulets— Amulet
Bracelets— Armlet • Wristlet
Diablo III[]
In Diablo III, helms offer a major bulk of Armor, and in addition to all-item affixes, may roll resistances, one Socket, Critical Hit chance, increased damage of secondary skills, Life %, Life regeneration, Life per Hit, Thorns, health globe / gold pickup range, status effect duration reduction, experience, and chance to Fear on hit. Legendary helms often roll other stats.
Wizard Hats, Voodoo Masks and Spirit Stones are special class-restricted types of helms. They may roll all the same stats, as well as bonuses to characters' class resources and skills.
In Diablo III, helms are a visible piece of equipment, and may be transmogrified or just made 'disappear' with the use of Vanishing Dye. Any helm may be transmogrified into a class-specific helm (Wizard Hat, Voodoo Mask or Spirit Stone), but only by the respective class characters. Class-specific helms may be transmogrified into normal helms without restrictions.
Some helms, when equipped, alter the character's hairstyle, hiding excessive hair from view.
See also[]
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