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Set Gloves}}
 
Set Gloves}}
   
*513–590 Armor
+
*{{mls|gloves|armor}} Armor
   
 
{{Magic block|
 
{{Magic block|
 
Properties:
 
Properties:
  +
*[[Critical Hit]] Chance Increased by {{mls|gloves|crit chance}}
*+626–750 [[Intelligence]]
+
*+{{mls|gloves|int}} [[Intelligence]]
*Reduces [[cooldown]] of all skills by 5.0–8.0%.
 
 
*+4 Random Magic Properties
 
*+4 Random Magic Properties
 
}}
 
}}
   
  +
{{HelltoothSetBonus}}
{{Set block|
 
Set Bonuses:
 
*Enemies hit by Primary skills, [[Acid Cloud]], [[Firebats]], [[Zombie Charger]], [[Zombie Dogs]], [[Gargantuan]], [[Grasp of the Dead]], [[Piranhas]], or [[Wall of Death]] are afflicted by Necrosis, becoming [[Slow]]ed by 60%, taking 1500% damage per tick, and taking 20% increased damage from all sources for 10 seconds (2 pieces)
 
*After applying Necrosis to an enemy, the Witch Doctor takes 60% reduced damage for 10 seconds (4 pieces)
 
*After casting Wall of Death, gain 1400% increased damage for 15 seconds to all primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death (6 pieces)
 
}}
 
   
{{flavor|"The spirits say that [[Great Evils|great]] [[demon]]s can never die. I say they have not yet met me." —[[Jeram]] of the [[Whispering Valley]]}}
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{{D3ItemText|"The spirits say that [[Great Evils|great]] [[demon]]s can never die. I say they have not yet met me." —[[Jeram]] of the [[Whispering Valley]]}}
   
 
{{Helltooth}}
 
{{Helltooth}}
[[Category:Diablo III Gloves]]
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[[Category:Set Diablo III Gloves]]

Latest revision as of 12:30, 6 August 2021

Helltooth Gauntlets are a Gloves piece of the Helltooth Harness set in Diablo III.

These only drop at character level 70, and only at Torment difficulty. Note that these gloves can only be worn by Witch Doctors.

Stats (Level 70)

HelltoothGlove

Helltooth Gauntlets
Set Gloves

  • 513 - 590 Armor

Properties:

Set Bonuses:

  • Enemies hit by Primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed by 60% and taking 3000% damage per tick for 10 seconds (2 pieces)
  • After applying Necrosis to an enemy, the Witch Doctor takes 60% reduced damage for 10 seconds (4 pieces)
  • After casting Wall of Death, gain 17500% increased damage for 15 seconds to all primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death (6 pieces)

"The spirits say that great demons can never die. I say they have not yet met me." —Jeram of the Whispering Valley