Healing Potions are a type of potion that can replenish the hit points of your character, your Hireling (if you have one), or another player.
Diablo I
Diablo I Health Potions come in two variants.
It should be noted that different classes have varying bonuses towards the effects received from lesser Potions, as well as the Healing spell. In general:
- Warriors and Barbarians heal the most Life from Healing and Rejuvenation potions
- Bards, Monks, and Rogues heal a moderate amount of Life from Healing/Rejuvenation Potions.
- Sorcerers heal a small amount of Life per Healing/Rejuvenation potion.
The class bonuses above do not apply to Full Potions, because they restore a hero to 100%, regardless of circumstances.
It should also be known that unlike the rest of the series, the effects of Potions are a % of a hero's maximum Life/Mana, instead of a set amount.
Icon | Name | Effect |
---|---|---|
Health Potion | Restores some of the character's hit points | |
Full Health Potion | Restores all of the character's hit points |
Diablo II
In Diablo II Healing Potions have 5 levels with each one restoring more hit points than the previous. The healing effects of the potions are not instantaneous. It takes around 5 seconds for them to fully heal their specific amount of hit points. The amount they heal is spread evenly over time.
Healing Potions are one of the most common items found in the game. They can also be bought from any town's magical item vendor.
Healing Potions replenish different amounts of hit points depending on which class is using it (see table below). While in-game, you can hover the pointer over a potion in your inventory to see how many points it will heal your character
Icon | Name | Necromancer | Sorceress | Druid | Amazon | Paladin | Assassin | Barbarian |
---|---|---|---|---|---|---|---|---|
Minor Healing Potion | 30 | 30 | 30 | 45 | 45 | 45 | 60 | |
Light Healing Potion | 60 | 60 | 60 | 90 | 90 | 90 | 120 | |
Healing Potion | 100 | 100 | 100 | 150 | 150 | 150 | 200 | |
Greater Healing Potion | 180 | 180 | 180 | 270 | 270 | 270 | 360 | |
Super Healing Potion | 320 | 320 | 320 | 480 | 480 | 480 | 640 |
Healing Potions also have a chance to double their health regeneration based on your character's current Vitality level.
- Chance of Double Heal for Vitality up to 200 if Vitality is even:
(Vit - 2) / 4
- Chance of Double Heal for Vitality up to 200 if Vitality is odd:
(Vit - 1) * (Vit - 1) / (4 * Vit)
- Chance of Double Heal for 200 Vitality and up:
100 * (Vit - 101) / Vit
An example of one of the formulae above could be a Barbarian with 300 Vitality. After the formula works out as it is listed, he stands virtually a 2/3 chance of getting an "upgraded" healing from Health Potions. While this does not necessarily make them more favorable over Rejuvenation Potions, it does offer a bit of longevity, as a Super Healing Potion would heal the Barbarian for almost his full HP capacity over 5 seconds.
Horadric Cube
Prior to Patch 1.10, Healing Potions, like gems, could be combined in threes to upgrade them to the next higher level potion.
Three Minor Healing Potions, along with three Minor Mana Potions and a chipped Gem, could be transmuted to a Rejuvenation Potion. The same recipe, except with a normal Gem, results in a Full Rejuvenation Potion.
Diablo III
Healing Potions mechanics have changed somewhat in Diablo III. They instantly increase the characters' life points by a fixed amount for all classes, but there is a 30 second cooldown before another potion can be used. In addition, there is a level requirement for every potion. They can be stacked up to a maximum of 100. These potions seem weak by themselves compared to the content a hero may face, but do not forget that items that grant the affix 'Health Globes/Potions heal +x Life' can make them a bit more of an aid.
Diablo I
Recovery — Healing Potions • Mana Potions
Elixirs — Elixir of Strength • Elixir of Vitality • Elixir of Magic • Elixir of Dexterity
Quest Potions — Golden Elixir • Spectral Elixir
Demo only elixirs — Elixir of Clumsiness • Elixir of Disillusion • Elixir of Weakness
Diablo II
Recovery — Healing Potions • Mana Potions • Rejuvenation Potions • Antidote Potion • Thawing Potion • Stamina Potion
Throwing — Poison Potions • Fire Potions
Quest Potions — Potion of Life • Malah's Potion
Diablo III
Recovery — Health Potions