Ishi Clarke (talk | contribs) (One could argue with potions in D3, but the % is FIXED, not random.) |
|||
Line 105: | Line 105: | ||
==Diablo III== |
==Diablo III== |
||
− | Health Potion mechanics have changed somewhat in ''[[Diablo III]]''. They instantly increase the characters' life points by 60% of their maximum health, but there is a 30 second cooldown before another potion can be used. This potion acts the same on all character classes. As of version 2.0 of the game, all Health Potions have been consolidated into one Health Potion that has no level requirement. |
+ | Health Potion mechanics have changed somewhat in ''[[Diablo III]]''. They instantly increase the characters' life points by 60% of their maximum health, but there is a 30 second cooldown before another potion can be used. This potion acts the same on all character classes. As of version 2.0 of the game, all Health Potions have been consolidated into one Health Potion that has no level requirement, and do not need to be clicked on to be picked up (a lot like [[gold]]). |
{| style="width: 660px; padding: 5px; text-align: center;" |
{| style="width: 660px; padding: 5px; text-align: center;" |
Revision as of 01:53, 11 May 2014
Healing Potions are a type of potion that can replenish the hit points of your character, your Hireling (if you have one), or another player.
Diablo
Diablo Health Potions come in two variants.
It should be noted that different classes have varying bonuses towards the effects received from lesser Potions, as well as the Healing spell. In general:
- Warriors and Barbarians heal the most Life from Healing and Rejuvenation potions
- Bards, Monks, and Rogues heal a moderate amount of Life from Healing/Rejuvenation Potions.
- Sorcerers heal a small amount of Life per Healing/Rejuvenation potion.
The class bonuses above do not apply to Full Potions, because they restore a hero to 100%, regardless of circumstances.
It should also be known that unlike the rest of the series, the effects of lesser potions are a randomized % of a hero's maximum Life/Mana, instead of a set amount.
Icon | Name | Effect |
---|---|---|
Health Potion | Restores some of the character's hit points | |
Full Health Potion | Restores all of the character's hit points |
Diablo II
In Diablo II Healing Potions have 5 levels with each one restoring more hit points than the previous. The healing effects of the potions are not instantaneous. It takes around 5 seconds for them to fully heal their specific amount of hit points. The amount they heal is spread evenly over time.
Healing Potions are one of the most common items found in the game. They can also be bought from any town's magical item vendor.
Healing Potions replenish different amounts of hit points depending on which class is using it (see table below). While in-game, you can hover the pointer over a potion in your inventory to see how many points it will heal your character
Icon | Name | Necromancer | Sorceress | Druid | Amazon | Paladin | Assassin | Barbarian |
---|---|---|---|---|---|---|---|---|
Minor Healing Potion | 30 | 30 | 30 | 45 | 45 | 45 | 60 | |
Light Healing Potion | 60 | 60 | 60 | 90 | 90 | 90 | 120 | |
Healing Potion | 100 | 100 | 100 | 150 | 150 | 150 | 200 | |
Greater Healing Potion | 180 | 180 | 180 | 270 | 270 | 270 | 360 | |
Super Healing Potion | 320 | 320 | 320 | 480 | 480 | 480 | 640 |
Healing Potions also have a chance to double their health regeneration based on your character's current Vitality level.
- Chance of Double Heal for Vitality up to 200 if Vitality is even:
(Vit - 2) / 4
- Chance of Double Heal for Vitality up to 200 if Vitality is odd:
(Vit - 1) * (Vit - 1) / (4 * Vit)
- Chance of Double Heal for 200 Vitality and up:
100 * (Vit - 101) / Vit
An example of one of the formulae above could be a Barbarian with 300 Vitality. After the formula works out as it is listed, he stands virtually a 2/3 chance of getting an "upgraded" healing from Health Potions. While this does not necessarily make them more favorable over Rejuvenation Potions, it does offer a bit of longevity, as a Super Healing Potion would heal the Barbarian for almost his full HP capacity over 5 seconds.
Horadric Cube
Prior to Patch 1.10, Healing Potions, like gems, could be combined in threes to upgrade them to the next higher level potion.
Three Minor Healing Potions, along with three Minor Mana Potions and a chipped Gem, could be transmuted to a Rejuvenation Potion. The same recipe, except with a normal Gem, results in a Full Rejuvenation Potion.
Diablo III
Health Potion mechanics have changed somewhat in Diablo III. They instantly increase the characters' life points by 60% of their maximum health, but there is a 30 second cooldown before another potion can be used. This potion acts the same on all character classes. As of version 2.0 of the game, all Health Potions have been consolidated into one Health Potion that has no level requirement, and do not need to be clicked on to be picked up (a lot like gold).
Icon | Name | Heals | Level |
---|---|---|---|
Health Potion | 60% | 1 | |
Bottomless Potion of Kulle-Aid | 60% +burst through walls for 5 sec. |
61 | |
Bottomless Potion of Mutilation | 60% +4000-5000 life per kill for 5 sec. |
61 | |
Bottomless Potion of Regeneration | 60% +25000-45000 life over 5 sec. |
61 | |
Bottomless Potion of the Diamond | 60% +50-100 resist all for 5 sec. |
61 | |
Bottomless Potion of the Leech | 60% +1500-3000 life per hit for 5 sec. |
61 | |
Bottomless Potion of the Tower | 60% +10% armor for 5 sec. |
61 |
This page contains obsolete content This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes. |
Historic Information
Health Potions before version 2.0 healed players for a set amount. In addition, there was a level requirement for every potion. These potions seem weak by themselves compared to the content a hero may face, but items that granted the affix 'Health Globes/Potions heal +x Life' could make them a bit more of an aid.
Diablo I
Recovery — Healing Potions • Mana Potions
Elixirs — Elixir of Strength • Elixir of Vitality • Elixir of Magic • Elixir of Dexterity
Quest Potions — Golden Elixir • Spectral Elixir
Demo only elixirs — Elixir of Clumsiness • Elixir of Disillusion • Elixir of Weakness
Diablo II
Recovery — Healing Potions • Mana Potions • Rejuvenation Potions • Antidote Potion • Thawing Potion • Stamina Potion
Throwing — Poison Potions • Fire Potions
Quest Potions — Potion of Life • Malah's Potion
Diablo III
Recovery — Health Potions