QL | Name | Hands | Damage | Speed | Max sockets | Range | Str req | Lv req |
---|---|---|---|---|---|---|---|---|
25 | War Hammer | 1 | 19–29 | 20 | 4 | 0 | 53 | — |
21 | Maul | 2 | 30–43 | 10 | 6 | 1 | 69 | — |
32 | Great Maul | 2 | 38–58 | 20 | 6 | 2 | 99 | — |
48 | Battle Hammer | 1 | 35–58 | 20 | 4 | 0 | 100 | 25 |
45 | War Club | 2 | 53–78 | 10 | 6 | 1 | 124 | 25 |
53 | Martel de Fer | 2 | 61–99 | 20 | 6 | 2 | 169 | 25 |
82 | Legendary Mallet | 1 | 50–61 | 20 | 4 | 1 | 189 | 61 |
69 | Ogre Maul | 2 | 77–106 | 10 | 6 | 1 | 225 | 51 |
85 | Thunder Maul | 2 | 33–180 | 20 | 6 | 2 | 253 | 65 |
Class | One-hand swing base attack frames | One-hand swing base attacks per second | Two-hand swing base attack frames | Two-hand swing base attacks per second |
---|---|---|---|---|
Amazon | 13 | 1.92 | 17 | 1.47 |
Assassin | 14 | 1.78 | 18 | 1.38 |
Barbarian | 15 | 1.66 | 18 | 1.38 |
Druid | 18 | 1.38 | 16 | 1.56 |
Necromancer | 18 | 1.38 | 19 | 1.31 |
Paladin | 14 | 1.78 | 17 | 1.47 |
Sorceress | 17 | 1.47 | 15 | 1.66 |
Hammers are one-handed or two-handed blunt, melee weapons in Diablo II. Hammers have no Dexterity requirements to wield.
Hammer damage scales with the wielder's Strength at a higher rate than other weapons, with each point of Strength equivalent to 1.1% enhanced damage, rounded down to the nearest percent.[3] Magic and rare hammers can have either Barbarian or Paladin skill prefixes.[4] Like other blunt weapons, hammers are compatible with Barbarian Mace Mastery, and have an inherent +50% damage to undead modifier.
Clubs, maces, hammers and scepters are all labeled "mace class" in-game, but the four weapon types have distinct properties.
Two quest items, the Horadric Malus and the Hell Forge Hammer, are hammers.
Set hammer[]
There are no set hammers in classic.
The only set hammer in the Lord of Destruction expansion is Immortal King's Stone Crusher (Ogre Maul).
Unique hammers[]
The unique hammers in classic are:
- Ironstone (War Hammer — one-handed)
- Bonesnap (Maul — two-handed)
- Steeldriver (Great Maul — two-handed)
Additional unique hammers in the expansion are:
- Earthshaker (Battle Hammer — one-handed)
- Bloodtree Stump (War Club — two-handed)
- The Gavel of Pain (Martel de Fer — two-handed)
- Stone Crusher (Legendary Mallet — one-handed)
- Schaefer's Hammer (Legendary Mallet — one-handed)
- Windhammer (Ogre Maul — two-handed)
- Earth Shifter (Thunder Maul — two-handed)
- The Cranium Basher (Thunder Maul — two-handed)
Hammer rune words[]
The maximum number of sockets possible in a one-handed hammer is 4. The maximum number of sockets in a two-handed hammer is 6.
In the expansion, the following Weapon Rune Words function in nonmagic hammers with exactly the specified number of sockets:
- Beast (5 sockets — two-handed only)
- Black (3 sockets)
- Breath of the Dying (6 sockets — two-handed only)
- Call to Arms (5 sockets — two-handed only)
- Doom (5 sockets — two-handed only)
- Eternity (5 sockets — two-handed only)
- Famine (4 sockets)
- Fury (3 sockets)
- Hand of Justice (4 sockets)
- Honor (5 sockets — two-handed only)
- Passion (4 sockets)
- Malice (3 sockets)
- Silence (6 sockets — two-handed only)
- Strength (2 sockets)
- Venom (3 sockets)
- Wind (2 sockets)
Additional Rune Words for hammers in ladder play are:
- Fortitude (4 sockets)
- Last Wish (6 sockets — two-handed only)
- Lawbringer (3 sockets)
- Phoenix (4 sockets)
References[]
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