| Grizzly Rage Class: Druid (Diablo IV) Skill Category: Ultimate Resource used: Active Cooldown: 50 seconds Shapeshift into a Werebear for 5 seconds and gain new Werebear skills. While active, regenerate Spirit 28% faster and become Unstoppable. While Unstoppable, Crowd Control effects are removed and prevented. You are Unstoppable while Grizzly Rage is active. |
Grizzly Rage is an Ultimate Shapeshift skill used by Druid in Diablo IV.
In-game[]
Unlike other Werebear form skills, Grizzly Rage not only lasts longer, but also replaces all normal skills with Werebear versions for the duration. This effect only persists for 5 seconds: after that, the Druid can keep their Werebear form, but it will not grant any benefit above normal.
When cast, the Druid immediately shifts into the Werebear form, and the skill itself always counts as being cast in it. Any bonus skill in it will count as a Werebear and Shapeshift skill.
Talents:[]
- Predatory Instinct (5): Deal 3% increased damage to nearby enemies per point.
- Iron Hide (5): While in Werebear form, damage reduction is increased by 5% per point. This bonus persists for 3 seconds after leaving Werebear form.
- Call of the Wild (5): Critical Strike Chance is increased by 8% per point against the Wolves' focus target. Ravens passive attacks make enemies Vulnerable for 20% of the damage dealt per point.
- Overpower (5): Up to a 8% chance on hit per point to Knock Down Slowed enemies for 1 second.
- Scent of Blood (5): Deal 4% increased damage per point to Crowd Controlled enemies.
- Hunt the Weak (5): Critical Strike Chance is increased by 6% per point against Poisoned enemies while shapeshifted.
- Feral Spirit (5): Critical Strike Damage is increased by 6% per point for 4 seconds after using a Shapeshifting skill.
- Quickshift (1): After Shapeshifting into a different form, next skill deals 30% increased damage.
- Storm and Claw (1): while Hurricane or Cataclysm is active, Shapeshifting skills deal an additional 40% damage as Lightning.
- Eye of the Storm (5): Critical Strikes with Storm skills increase the Critical Strike Chance of non-Storm skills by 5% per point for 3 seconds.
- Fury of Nature (5): Enemies hit by Earth and Storm skills have up to a 20% chance to take 25% increased Critical Strike Damage from attacks per point for 5 seconds.
Basic
Earthspike • Shred • Storm Strike • Maul • Wind Shear
Spirit
Pulverize • Landslide • Tornado
Defensive
Cyclone Armor • Earthen Bulwark • Trample • Debilitating Roar • Ravenous Bite
Wrath
Hurricane • Boulder
Companion
Wolves • Ravens • Vine Creeper
Ultimate
Cataclysm • Grizzly Rage • Petrify
Talents
Heightened Senses • Predatory Instinct • Iron Hide • Lupine Swiftness • Call of the Wild • Overpower • Rabid Strikes • Hunt the Weak • Scent of Blood • Feral Spirit • Quickshift • Storm and Claw • Abundance • Natural Balance • Eye of the Storm • Ancestral Fortitude • Elemental Exposure • Natural Resonance • Primal Resonance • Endless Tempest • Earthbind • Undergrowth • Fury of Nature • Perfect Storm • Earthen Might

