This page contains future content This article contains information that has not yet been released. The subject matter may not be accurate and/or may change before release. |
Grim Scythe Class: Necromancer (Diablo III) Skill Category: Primary Active Generate: 12 Essence per enemy hit Slash with a summoned Scythe in front of the Necromancer dealing 150% damage as Physical. Damage Type: Physical |
Grim Scythe is a Primary Necromancer skill in Diablo III.
In-game
Grim Scythe summons a huge spectral scythe in a wide arc, dealing damage in front of the Necromancer and restoring Essence for each damaged enemy.[1]
Runes
- Blood Scythe: Also heals the Necromancer for 1% of maximum Life per enemy hit.
- Execution: Non-Elite enemies below 20% health have a 5% chance to be decapitated and instantly killed on a damaging hit.
- Frost Scythe: Damage type changes to Cold, and each enemy hit increases the Necromancer's attack speed by 1% for 5 seconds, stacking up to 15 times.
- Dual Scythes: Slashes with two summoned Scythes instead of one, each dealing 150% damage as Physical and pushing affected enemies together, pulling them directly to the front of the Necromancer (counts as Knockback). Radius is slightly reduced.
- Cursed Scythe: Damage type changes to Poison, and enemies hit by the scythe have a 15% chance to be inflicted with a random Curse of the Necromancer's arsenal; these curses do benefit from runes and enhancements, if any. The actual skills are not cast; instead, an enemy simply suffers the respective effect. The curses will apply even if they are not a part of the current skill set, and each enemy can suffer more than one at a time.
Passives
- Swift Harvesting: increases attack speed by 15%.
References
- ↑ 2017-03-14, Necromancer Update: The Meleemancer. Blizzard Entertainment, accessed on 2017-03-16
Primary Skills
Bone Spikes • Grim Scythe • Siphon Blood
Secondary Skills
Bone Spear • Skeletal Mage • Death Nova
Blood and Bone
Bone Armor • Bone Spirit • Blood Rush • Simulacrum
Reanimation
Command Skeletons • Command Golem • Army of the Dead • Land of the Dead
Curses
Decrepify • Leech • Frailty
Corpses
Corpse Explosion • Corpse Lance • Devour • Revive
Passives
Fueled by Death • Life from Death • Stand Alone • Bone Prison • Commander of the Risen Dead • Swift Harvesting • Extended Servitude • Rigor Mortis • Overwhelming Essence • Dark Reaping • Spreading Malediction • Eternal Torment • Final Service • Grisly Tribute • Draw Life • Serration • Aberrant Animator • Blood for Blood • Blood is Power • Rathma's Shield