Golems are creatures that are animated from different elements. They appear frequently in the Diablo series.
Lore[edit | edit source]
Golems can be summoned by the Priests of Rathma. While it is fairly simple for a Necromancer to animate dead tissue, it is another matter entirely to instill the spark of life into inanimate objects. Nonetheless, powerful necromancy can indeed bring golems into being. However, Golems are temporary constructs, and will quickly crumble into dust when their time runs out, or when they are destroyed in combat. Golems can likewise only follow simple directions from their creator. If ordered to attack their master's foes, they will simply attack the nearest enemy, then the nearest after that, and so on. They will continue to attack until the Necromancer orders otherwise. Multiple Necromancers can combine their power to summon a single Golem.
Golem Types[edit | edit source]
The Clay Golem is the simplest form of Golem; a servant directly from the earth to serve the Necromancer. The intense drain this places on the psyche of the caster only allows him to maintain a single Golem of any type at a time.
Variant types of Golem may be summoned by the priests. Through complicated arcane rituals and great mental concentration, a Necromancer can summon forth a Golem from common base metals. The construct takes on the properties of the original source material, including any magical effects or other properties the original metal might have possessed. Additionally, by accelerating the particles of the air at an ever increasing pace, the Necromancer can force these particles to ignite, allowing a Fire Golem to appear seemingly out of thin air.
Blood is a substance that has also been used in the creation of Golems. Utilizing a small quantity of their own blood, a Necromancer is able to give life to a creature neither living nor dead, yet formed of human tissue. This homunculus gains nourishment from the fresh blood of its slain enemies, from which it replenishes its strength. Similarly, Adria was able to raise Flesh Golems through the use of blood magic. Flesh Gorgers were raised through a combination of earth, stone, and demon blood. Flesh Hurlers were born from the water and earth of the Blood Marsh, while the Flesh Shaman was created through her own blood, and had mastery over fire.
Other types of Golems that can be summoned by Necromancers include the Bone Golem, Decay Golem, Flesh Golem, and Ice Golem.
In-game[edit | edit source]
Diablo I[edit | edit source]
Golems were introduced in Diablo I, where they could be summoned by using the Golem spell or an item with golem charges, like the Rod of Onan. There was only one type of golem in Diablo I. It was used most often by Sorcerers as tanks and sometimes Rogues with high magic. The Golems could not follow you downstairs and therefore self-destructed into clumps of rock as soon as you hit the stairwell. To train a Golem at level 1 required 81 magic.
Diablo II[edit | edit source]
There are four variations of the Golem in Diablo II.
- Low leveled necromancers can summon a Clay Golem, which is a well rounded monster who can take good damage before its destruction.
- The Blood Golem is the second variation, which is a literal mass of blood and organs whose life is tapped directly into his master's, allowing him to heal master by attacking enemies.
- The third version is the Iron Golem. This version is strong and tough, and the Iron Golem's strength lies in his Thorn Damage. This Golem is very powerful against Melee attackers.
- The final version is the Fire Golem, a entity of living flame. The Fire Golem causes massive fire splash damage similar to the Paladin's Holy Fire Aura, causing monsters in the area to passively burn.
You can only have one Golem of any type at any time. Once you summon a new Golem, the old one will immediately disappear. You do not need a monster corpse to summon Golems although the Iron Golem requires an item. Golems have a fixed defense, but their Life and damage increase on Nightmare, and again on Hell Difficulty.
Diablo Immortal[edit | edit source]
Diablo III[edit | edit source]
Only Necromancers can use the Command Golem spell in Diablo III (type of the golem summoned depends on skill rune). The types include: Bone, Blood, Flesh (as well as Decaying and Flesh-Consuming) and Ice Golem (which is new to the series). Clay, Iron and Fire Golems do not make a comeback.
Many monster types are also dubbed golems:
- Sand Dwellers were originally called Sand Golems, but were changed to demons instead. However, some variations, like Eternal Guardians, are specifically stated to be magically shaped.
- Flesh Golems are Adria's creations of blood and earth.
Half-formed Golem is a non-combat pet version of a Necromancer's Flesh Golem.
Trivia[edit | edit source]
- Golems (Hebrew "Incomplete") originally come from Jewish folklore.
References[edit | edit source]
- Necromancer Summoning Skills, The Arreat Summit. Accessed on 2017-05-19
- To Hell and Back
- Rise of the Necromancer, Blizzard Entertainment. Accessed on 2017-06-30
- 2017-06-01, Necromancer Campaign Cinematic (Male). Blizzard Entertainment, accessed on 2017-06-30
- Diablo III, Maltorius' Petrified Spike
- Diablo III, Flesh Gorger
- Diablo III, Flesh Hurler
- Diablo III, Flesh Shaman
- Diablo III, Command Golem