"Ghoul Lords are more detached than the Banished, killing with merciless precision. When Ghouls are in the presence of Ghoul Lords, they follow the Ghoul Lords' commands blindly, even if nominally controlled by another force."
- Monster summary(src)
Ghoul Lords are a Vampire variant from Act II of Diablo II who are grey in color. They are found in:
They have an additional skill of being able to erect Walls of Fire. These monsters will almost never break from combat, but given the design of the Arcane Sanctuary, where other monsters will frequently block melee access, they will prefer to hang back and utilize their range attacks to cause damage.
They have a 60% chance of Cold damage on melee. They start retreating when at 25/50/60% health.
Statistics[]
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Undead | Undead | Undead |
Act(s) found in | 2 | 2 | 2 |
Monster Level | 19 | 49 | 80 |
Experience | |||
Health points | |||
Damage 1 | |||
Attack Rating 1 | |||
Damage 2 | |||
Attack Rating 2 | |||
Defense | |||
% to Block | 19 | 19 | 19 |
Damage Resist | 30 | 30 | 30 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 33 |
Cold Resist | 50 | 50 | 110 |
Lightning Resist | 0 | 0 | 25 |
Poison Resist | 0 | 50 | 50 |
Drain Effectiveness | 100 | 85 | 75 |
Immunities | — | — | Cold |
Chill Effectiveness | 50 | 40 | 25 |
Walk/Run Speed | 6 | — | |
Group/Minion Size | 1-2 | — |
The Banished • Ghoul Lord • Night Lord • Dark Lord • Blood Lord