(Personality and Traits)
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*Ghom's model was once used for Azmodan.{{fact}}
*Ghom's model was once used for Azmodan.{{fact}}
*A message from the Lord of Gluttony can be found on the corpse of a dead soldier, detailing how Ghom feasts on [[human]]s...stuffed with other humans.<ref name = "D3A3"/>
*A message from the Lord of Gluttony can be found on the corpse of a dead soldier, detailing Ghom's dietary preferences and orders he gives to his personal retinue to keep him sated.<ref name = "D3A3"/>

Revision as of 11:47, April 14, 2014


Ghom, the Lord of Gluttony.

"Ghom is the largest of Azmodan's Sin Lieutenants, and he possesses no less than four mouths. Though his voracious appetite is certainly his greatest weapon, his bile and... well... other noxious excretions are equally lethal. When last seen in battle, the Lord of Gluttony swallowed half a dozen angels whole. Spears and all."
Deckard Cain[1]

Ghom, Lord of Gluttony (a.k.a. the "Ravening Beast") was a mighty demon and (literally) the largest of Azmodan's generals.




Ghom was a powerful demon in service of Azmodan. Like all demons, he fought the forces of Heaven in the Great Conflict. Ghom once devoured six angels in a single swallow - spears included.

On Sanctuary, Ghom was faced with a new enemy—humanity, specifically those serving at Bastion's Keep. He was among Azmodan's forces that laid siege to the fortress. When Azmodan's infernal siege engines breached the Keep's walls, Ghom was sent forth to spearhead the assault from within the Keep. However, a small band of heroes, under the command of Tyrael, defeated his minions on the way to the larder, and successfully dispatched the Lord of Gluttony, preventing Azmodan from achieving victory from below the keep.[1]



In-game appearance

Ghom features as a minor boss in Act III of Diablo III. He is involved in the breaching quest. Players should be careful of his bite attack, the little slimes he spits forth and the gas attack.

The combat takes place in a relatively large room with four indestructible pillars. There are no objects in it, save for the Half-Eaten Guard which drops a lore book called Ghom's Log. After passing the iron gate, the combat starts after a short cutscene.

For his size, the Demon of Gluttony moves surprisingly quickly, but his attacks (except for Gas Cloud) are very slow. Ghom has a total of four attacks:

  • Gas Cloud: the main weapon, and the one most likely to cause player's death. Creates a cloud of gas dealing average Poison damage over time (with good self-healing and Poison resistance, can even be withstood for a long time). The cloud is created directly above the player, and, once placed, holds for 1 minute, does not move and does not grow in size, multiple clouds intersecting with each other do not stack. If not killed quickly, Ghom can fill the entire room with his gas clouds, but with very careful positioning, one can make them despawn faster than they are filling the free room space. After Ghom's death, all clouds despawn shortly, but only in Larder fight: Ghom equivalent bosses in other locations do not despawn their clouds.
  • Bile Spew: sprays players in a mid-range cone in front of Ghom with acid, dealing average Poison damage.
  • Slime: a long-range attack that deals slight Poison damage and spawns two Slimes that continuously attack the player. Once both are killed, they drop a guaranteed Health Globe. This attack is used regardless of if there is or is no target in melee range.
  • Bite: regular melee attack, deals slight to average Physical damage.

On Torment difficulty, Ghom has a soft enrage timer of 4 minutes. Once the time is up, he no longer has a cooldown on his Gas cloud, spawns them two at a time, and existing clouds no longer despawn. However, for an adequately geared player, most of the room (if not the entire room) will be filled with gas long before that timer expires, so positioning and slow retreating from Ghom is advised. Since his damage does not change, it is still possible to kill him after the enrage.[1]

Personality and Traits

"Lord of Gluttony" is a title Ghom lives up to. Ghom's hunger is his signature weapon. He has four mouths: one (largest) on his torso, two that act as a pair of spaulders and, apparently, one more under his helmet. Whenever he speaks, flatulences and licking of lips are heard. He attacks with a rather foul smelling gas, a putrid vomit attack and a bone crushing snap bite, but according to Deckard Cain, he also uses his bile and 'other substances' in combat. Ghom is also very sadistic, even for a demon, as he prefers eating his victims alive, tearing the flesh from their bones very slowly, and prefers humans who were purposefully overfed ('stuffed', as Ghom himself calls it) with the fresh meat of their dead comrades.[1]


This section contains facts and trivia relevant to this article.
  • Ghom's model was once used for Azmodan.[citation needed]
  • A message from the Lord of Gluttony can be found on the corpse of a dead soldier, detailing Ghom's dietary preferences and orders he gives to his personal retinue to keep him sated.[1]


  1. 1.0 1.1 1.2 1.3 1.4 Diablo III, Act III


Monk - Hardcore Nightmare Ghom Strat and Kill - Diablo 3

Monk - Hardcore Nightmare Ghom Strat and Kill - Diablo 3

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