Diablo Wiki
Tag: rte-source
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[[File:GarbadTheWeak.gif|right]]
This quest includes a series of interactions with the goat-demon '''[[Gharbad the Weak]]'''. Gharbad the Weak is located on dungeon level four. At first, he will beg for mercy, promising to make something special for the hero if his life is spared. When the hero returns after a while, Gharbad will give the hero a magic item as proof that Gharbad will keep his end of the bargain. Later, he will tell the hero that he is almost done creating the promised item. Finally, on the fourth visit, the goat-demon will attack. Defeating him will yield another magic item, and the completion of this quest.
 
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'''Gharbad the Weak''' is a quest in the original [[Diablo (Game)|''Diablo'']]. It includes a series of interactions with the [[Flesh Clan]] [[Goatman (Diablo I)|Goatman]] [[Gharbad the Weak (Diablo I)|of the same name]].
   
 
Gharbad the Weak is located on [[Level 4 (Diablo I)|dungeon level four]]. At first, he will beg for mercy, promising to make something special for the hero if his life is spared. When the hero returns after leaving a sufficient distance (approximately 1 screen length away from Gharbad, this is ''not'' time-dependent), Gharbad will give the hero a magic item as proof that Gharbad will keep his end of the bargain. When the above condition is replicated, he will tell the hero that he is almost done creating the promised item. Finally, on the fourth visit, Gharbad will attack, claiming the item he made is too good for the hero to use. Defeating him will yield another magic item, and the completion of this quest. Probability seems to be exceptionally high that his 2<sup>nd</sup> drop (upon death) is a mace-type item (running the gamut from club to maul).
== Clayton Quotes: ==
 
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== Gharbad Quotes: ==
 
'''First Encounter''':
 
'''First Encounter''':
:"''Pleeeease, no hurt, no kill. Keep alive and next time good bring to you.''"
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:"''Pleease, no hurt, no kill. Keep alive and next time good bring to you.''"
   
 
'''Upon Return''':
 
'''Upon Return''':
:"''Something for you I am making. Again, not kill Clayton, live and give good.<br /><br />You take this as proof I keep word...''"
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:"''Something for you I am making. Again, not kill Gharbad, live and give good.<br /><br />You take this as proof I keep word...''"
   
 
'''Nearly Done''':
 
'''Nearly Done''':
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:"''This too good for you. Very powerful! You want - you take!''"
 
:"''This too good for you. Very powerful! You want - you take!''"
   
'''Character:''' (after killing Clayton)
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'''Character:''' (after killing Gharbad)
 
:"''I'm NOT impressed!''"
 
:"''I'm NOT impressed!''"
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==Diablo III==
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This quest returns in [[The Darkening of Tristram]], though somewhat simplified. Gharbad will simply appear on Level 4 (in every game) as a Unique [[Khazra Brute]], and immediately become hostile.
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Upon death, he always drops [[Bastard Sword (Diablo I)|King's Sword of Haste]], [[Full Plate Mail (Diablo I)|Godly Plate of the Whale]] or [[Quarter Staff|Archangel's Staff of the Apocalypse]].
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{{Diablo_Quests}}
 
{{Diablo_Quests}}

Revision as of 16:59, 9 January 2017

GarbadTheWeak

Gharbad the Weak is a quest in the original Diablo. It includes a series of interactions with the Flesh Clan Goatman of the same name.

Gharbad the Weak is located on dungeon level four. At first, he will beg for mercy, promising to make something special for the hero if his life is spared. When the hero returns after leaving a sufficient distance (approximately 1 screen length away from Gharbad, this is not time-dependent), Gharbad will give the hero a magic item as proof that Gharbad will keep his end of the bargain. When the above condition is replicated, he will tell the hero that he is almost done creating the promised item. Finally, on the fourth visit, Gharbad will attack, claiming the item he made is too good for the hero to use. Defeating him will yield another magic item, and the completion of this quest. Probability seems to be exceptionally high that his 2nd drop (upon death) is a mace-type item (running the gamut from club to maul).

Gharbad Quotes:

First Encounter:

"Pleease, no hurt, no kill. Keep alive and next time good bring to you."

Upon Return:

"Something for you I am making. Again, not kill Gharbad, live and give good.

You take this as proof I keep word...
"

Nearly Done:

"Nothing yet! Almost done.

Very powerful, very strong. Live! Live!

No pain and promise I keep!
"

Finally:

"This too good for you. Very powerful! You want - you take!"

Character: (after killing Gharbad)

"I'm NOT impressed!"

Diablo III

This quest returns in The Darkening of Tristram, though somewhat simplified. Gharbad will simply appear on Level 4 (in every game) as a Unique Khazra Brute, and immediately become hostile.

Upon death, he always drops King's Sword of Haste, Godly Plate of the Whale or Archangel's Staff of the Apocalypse.

Diablo and Hellfire quests
Diablo I icon Diablo I quests
Anvil of FuryArchbishop LazarusArkaine's ValorBlack MushroomThe ButcherThe Chamber of BoneDiabloGharbad the WeakHalls of the BlindLachdananThe Magic RockOgden's SignPoisoned Water SupplySkeleton KingWarlord of BloodZhar the Mad
Hellfire icon Hellfire quests
The DefilerFarmer's OrchardGrave MattersThe Jersey's JerseyLittle GirlNa-KrulReconstructed Note