"Keep moving, traveler. It's a hard time to be in Gea Kul."
- A town guard(src)
Gea Kul is a port town[1] located within Kehjistan, located north of Kurast, across a river.[2] It has a city square.[3]
History[]
Gea Kull existed by the late 11th century. In this period, it had a fighting pit overseen by Morrick.[4] In 1264, the town acted as a crossroads for travelers,[1] but by 1272, the town was a "wasteland," and had suffered from urban sprawl, consisting of shoddy buildings and confusing intersections.[5]
In-game[]
Gea Kul appears as a town in Diablo IV. It is the main hub of Kehjistan (in a game sense), though plays no major role in the game's primary questline.
NPCs[]
Points of Interest[]
- Crooked Corpse: A dead man prepared for burial. Rope-burnt forearms, crooked spine. If you were to guess, he broke his back in an escape attempt.
- Forgotten Arm: The possessed man's arm. You could swear it twitched.
- Piled Ropes: Ropes for binding. The townsfolk must expect the worst.
Known Residents[]
Pre-14th Century[]
14th Century[]
References[]
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