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{{for|the [[Diablo II]] monster type|Gargantuan Beast}} |
{{for|the [[Diablo II]] monster type|Gargantuan Beast}} |
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+ | {{New Skill Template |
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+ | | name = Gargantuan |
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+ | | desc = Summon a Gargantuan [[zombie]] to fight for you. The Gargantuan attacks for {{value|450%}} damage as [[Physical]]. |
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+ | | skill_cat = Voodoo |
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+ | | cd = {{value|60}} seconds |
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+ | | level_required = {{value|19}} |
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+ | | res = Active |
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+ | | damage_type = Physical |
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+ | | other = [[Pet|Summon]]; Only one Gargantuan may be active at a time |
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+ | | skill_image = SummonGargy.jpg |
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+ | }} |
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==In-game== |
==In-game== |
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− | [[File:Goons-diablo-3-npc-s_gargantuan.jpg|thumb|The Gargantuan zombie |
+ | [[File:Goons-diablo-3-npc-s_gargantuan.jpg|thumb|The Gargantuan zombie]] |
+ | [[File:Gargantuan_Portrait.png|thumb|Gargantuan in-game portrait]] |
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− | Summons a single colossal zombie that fights at the Witch Doctor's side until it dies. It attacks for {{value| |
+ | Summons a single colossal zombie that fights at the Witch Doctor's side until it dies. It attacks for {{value|450%}} of the Witch Doctor's damage, and has roughly {{value|150%}} of the Witch Doctor's [[Life]], sharing most of the master's stats. Any destructible objects in its wake are destroyed. |
+ | Only one such zombie can be summoned at a time. The zombie is summoned at the cursor's location, anywhere within 80 yards. |
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− | Costs no [[Mana]], but has a 60 seconds [[cooldown]]. |
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===Runes=== |
===Runes=== |
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− | *'''Humongoid''': All damage is now dealt as [[Cold]], and |
+ | *'''Humongoid''': All damage is now dealt as [[Cold]], and base attack damage increases to {{value|585%}}. In addition, it can [[cleave]], as per the [[Barbarian (Diablo III)|Barbarian's]] skill of the same name (180 degree arc). |
− | *'''Restless Giant''': when the Gargantuan encounters an [[elites|elite]] enemy or is near {{value|5}} enemies, it enrages for {{value|15}} seconds, gaining {{value|+20%}} [[movement speed]], {{value|+35%}} [[attack speed]] and {{value|+200%}} damage. This effect cannot occur more than once every {{value| |
+ | *'''Restless Giant''': when the Gargantuan encounters an [[elites|elite]] enemy or is near {{value|5}} enemies, it enrages for {{value|15}} seconds, gaining {{value|+20%}} [[movement speed]], {{value|+35%}} [[attack speed]] and {{value|+200%}} damage. This effect cannot occur more than once every {{value|45}} seconds. |
− | *'''Wrathful Protector''': The Gargantuan now deals {{value|575%}} damage as [[Fire]], with each hit knocking enemies into the air for {{value|0.5}} seconds. However, the Gargantuan returns whence it came after {{crimson|15}} seconds. |
+ | *'''Wrathful Protector''': The Gargantuan now deals {{value|575%}} damage as [[Fire]], with each hit [[Knockback|knocking enemies into the air]] for {{value|0.5}} seconds. However, the Gargantuan returns whence it came after {{crimson|15}} seconds. |
− | *'''Big Stinker''': The Gargantuan now deals [[Poison]] damage, and it is surrounded by a cloud of Poison that deals {{value| |
+ | *'''Big Stinker''': The Gargantuan now deals [[Poison]] damage, and it is surrounded by a cloud of Poison that deals {{value|135%}} damage per second to enemies within {{value|5}} yards. |
− | *'''Bruiser''': every {{value|10}} seconds, the Gargantuan can slam enemies, dealing {{value|200%}} damage as Fire within {{value|5}} yards and |
+ | *'''Bruiser''': Damage type changes to Fire, and every {{value|10}} seconds, the Gargantuan can slam enemies, dealing {{value|200%}} damage as Fire within {{value|5}} yards and [[stun]]ning affected enemies for {{value|3}} seconds. |
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===Non-rune enhancements=== |
===Non-rune enhancements=== |
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− | *'''[[Mask of Jeram]]''' (Legendary Voodoo Mask): increases damage of Gargantuan by |
+ | *'''[[Mask of Jeram]]''' (Legendary Voodoo Mask): increases damage of Gargantuan by 150-200%. |
+ | *'''[[Spite]]''' (Legendary Mojo): all skill runes except Humongoid gain the [[Chill]] effect and cleave for all attacks. |
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*'''[[Tasker and Theo]]''' (Legendary Gloves): Gargantuan attacks 40-50% faster. |
*'''[[Tasker and Theo]]''' (Legendary Gloves): Gargantuan attacks 40-50% faster. |
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− | *'''[[ |
+ | *'''[[Short Man's Finger]]''' (Legendary Ring): instead of one Gargantuan, summons three, smaller in size, but each having +350% additional Life and dealing +500-650% additional damage compared to the original. |
+ | *'''[[Enforcer]]''' (Legendary Gem): increases damage by 15% (+0.3% per rank) and reduces damage taken by 90% (rank 25 bonus). |
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+ | *'''[[Zunimassa's Haunt]] Set''' (Set Bonus for 4 pieces): for every [[Fetish Army|Fetish]] (regardless of type) the Witch Doctor has, they and their pets take 3% reduced damage. |
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+ | *'''[[Zunimassa's Haunt]] Set''' (Set Bonus for 6 pieces): Gargantuan deals 15000% more damage to enemies damaged by any Mana spender skills for 8 seconds, the effect does not stack. |
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+ | *'''[[Helltooth Harness]] Set''' (Set Bonus for 2 items): Gargantuan will apply Necrosis to attacked foes, [[slow]]ing enemies by 60% and inflicting 3000% damage per tick for 10 seconds. [[Elemental Damage]] type is chosen from the highest skill bonus of the character. |
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+ | *'''[[Helltooth Harness]] Set''' (Set Bonus for 6 items): after casting [[Wall of Death]], Gargantuan deals +9000% increased damage for 15 seconds. |
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===Passives=== |
===Passives=== |
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*'''[[Jungle Fortitude]]''': Gargantuan (and the Witch Doctor) takes 15% less damage. |
*'''[[Jungle Fortitude]]''': Gargantuan (and the Witch Doctor) takes 15% less damage. |
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*'''[[Zombie Handler]]''': increases the Witch Doctor's and Gargantuan's Life by 20%. |
*'''[[Zombie Handler]]''': increases the Witch Doctor's and Gargantuan's Life by 20%. |
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− | *'''[[Fierce Loyalty]]''': increases [[movement speed]] by 30% |
+ | *'''[[Fierce Loyalty]]''': increases [[movement speed]] by 30% (15% in combat) if any pets are alive. |
*'''[[Tribal Rites]]''': reduces cooldown by 25%. |
*'''[[Tribal Rites]]''': reduces cooldown by 25%. |
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*'''[[Midnight Feast]]''': increases Gargantuan's damage by 50%. |
*'''[[Midnight Feast]]''': increases Gargantuan's damage by 50%. |
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{{trivia}} |
{{trivia}} |
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*Gargantuan is a distorted form of "Gargantua," the name of a giant from the 16th century ''[http://en.wikipedia.org/wiki/Gargantua_and_Pantagruel The Life of Gargantua and of Pantagruel]'' novel series. His name eventually became a common word for anything of colossal proportions. |
*Gargantuan is a distorted form of "Gargantua," the name of a giant from the 16th century ''[http://en.wikipedia.org/wiki/Gargantua_and_Pantagruel The Life of Gargantua and of Pantagruel]'' novel series. His name eventually became a common word for anything of colossal proportions. |
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*The creature can be summoned by [[Nazeebo]] in ''[[Heroes of the Storm]]''. |
*The creature can be summoned by [[Nazeebo]] in ''[[Heroes of the Storm]]''. |
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{{D3WDSkills}} |
{{D3WDSkills}} |
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[[Category:Witch Doctor Skills]] |
[[Category:Witch Doctor Skills]] |
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− | [[Category:Skills]] |
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− | [[Category:Diablo III Skills]] |
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[[Category:Heroes of the Storm]] |
[[Category:Heroes of the Storm]] |
Revision as of 19:34, 20 August 2019
Gargantuan Class: Witch Doctor Required Level: 19 Skill Category: Voodoo Active Cooldown: 60 seconds Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% damage as Physical. Damage Type: Physical Other Stats: Summon; Only one Gargantuan may be active at a time |
Gargantuan is a Voodoo Witch Doctor skill, loosely based on the Golem skill type.
In-game
Summons a single colossal zombie that fights at the Witch Doctor's side until it dies. It attacks for 450% of the Witch Doctor's damage, and has roughly 150% of the Witch Doctor's Life, sharing most of the master's stats. Any destructible objects in its wake are destroyed.
Only one such zombie can be summoned at a time. The zombie is summoned at the cursor's location, anywhere within 80 yards.
Runes
- Humongoid: All damage is now dealt as Cold, and base attack damage increases to 585%. In addition, it can cleave, as per the Barbarian's skill of the same name (180 degree arc).
- Restless Giant: when the Gargantuan encounters an elite enemy or is near 5 enemies, it enrages for 15 seconds, gaining +20% movement speed, +35% attack speed and +200% damage. This effect cannot occur more than once every 45 seconds.
- Wrathful Protector: The Gargantuan now deals 575% damage as Fire, with each hit knocking enemies into the air for 0.5 seconds. However, the Gargantuan returns whence it came after 15 seconds.
- Big Stinker: The Gargantuan now deals Poison damage, and it is surrounded by a cloud of Poison that deals 135% damage per second to enemies within 5 yards.
- Bruiser: Damage type changes to Fire, and every 10 seconds, the Gargantuan can slam enemies, dealing 200% damage as Fire within 5 yards and stunning affected enemies for 3 seconds.
Non-rune enhancements
- Mask of Jeram (Legendary Voodoo Mask): increases damage of Gargantuan by 150-200%.
- Spite (Legendary Mojo): all skill runes except Humongoid gain the Chill effect and cleave for all attacks.
- Tasker and Theo (Legendary Gloves): Gargantuan attacks 40-50% faster.
- Short Man's Finger (Legendary Ring): instead of one Gargantuan, summons three, smaller in size, but each having +350% additional Life and dealing +500-650% additional damage compared to the original.
- Enforcer (Legendary Gem): increases damage by 15% (+0.3% per rank) and reduces damage taken by 90% (rank 25 bonus).
- Zunimassa's Haunt Set (Set Bonus for 4 pieces): for every Fetish (regardless of type) the Witch Doctor has, they and their pets take 3% reduced damage.
- Zunimassa's Haunt Set (Set Bonus for 6 pieces): Gargantuan deals 15000% more damage to enemies damaged by any Mana spender skills for 8 seconds, the effect does not stack.
- Helltooth Harness Set (Set Bonus for 2 items): Gargantuan will apply Necrosis to attacked foes, slowing enemies by 60% and inflicting 3000% damage per tick for 10 seconds. Elemental Damage type is chosen from the highest skill bonus of the character.
- Helltooth Harness Set (Set Bonus for 6 items): after casting Wall of Death, Gargantuan deals +9000% increased damage for 15 seconds.
Passives
- Jungle Fortitude: Gargantuan (and the Witch Doctor) takes 15% less damage.
- Zombie Handler: increases the Witch Doctor's and Gargantuan's Life by 20%.
- Fierce Loyalty: increases movement speed by 30% (15% in combat) if any pets are alive.
- Tribal Rites: reduces cooldown by 25%.
- Midnight Feast: increases Gargantuan's damage by 50%.
Trivia
- Gargantuan is a distorted form of "Gargantua," the name of a giant from the 16th century The Life of Gargantua and of Pantagruel novel series. His name eventually became a common word for anything of colossal proportions.
- The creature can be summoned by Nazeebo in Heroes of the Storm.
Primary Skills
Poison Dart • Corpse Spiders • Plague of Toads • Firebomb
Secondary Skills
Grasp of the Dead • Firebats • Haunt • Locust Swarm
Defensive Skills
Summon Zombie Dogs • Horrify • Spirit Walk • Hex
Terror
Soul Harvest • Sacrifice • Mass Confusion
Decay
Zombie Charger • Spirit Barrage • Acid Cloud • Wall of Death • Piranhas
Voodoo
Gargantuan • Big Bad Voodoo • Fetish Army
Passive Skills
Jungle Fortitude • Circle of Life • Spiritual Attunement • Gruesome Feast • Blood Ritual • Bad Medicine
Zombie Handler • Pierce the Veil • Spirit Vessel • Fetish Sycophants • Rush of Essence • Vision Quest
Fierce Loyalty • Grave Injustice • Tribal Rites • Confidence Ritual • Creeping Death • Swampland Attunement • Midnight Feast