| Fury of Nature Passive Enemies hit by Earth and Storm skills have up to a 20% chance to take 25% increased Critical Strike Damage per point from the Druid's attacks for 5 seconds.
Requires: Natural Resonance OR Endless Tempest OR Primal Resonance |
Fury of Nature is a Druid passive talent in the Nature (Blue) tree.
In-game[]
The chance on hit scales with Proc Coefficient and is NOT improved with more allocated points. The debuff does not stack from multiple casts, and the check is resolved separately for each enemy hit.
Basic
Earthspike • Shred • Storm Strike • Maul • Wind Shear
Spirit
Pulverize • Landslide • Tornado
Defensive
Cyclone Armor • Earthen Bulwark • Trample • Debilitating Roar • Ravenous Bite
Wrath
Hurricane • Boulder
Companion
Wolves • Ravens • Vine Creeper
Ultimate
Cataclysm • Grizzly Rage • Petrify
Talents
Heightened Senses • Predatory Instinct • Iron Hide • Lupine Swiftness • Call of the Wild • Overpower • Rabid Strikes • Hunt the Weak • Scent of Blood • Feral Spirit • Quickshift • Storm and Claw • Abundance • Natural Balance • Eye of the Storm • Ancestral Fortitude • Elemental Exposure • Natural Resonance • Primal Resonance • Endless Tempest • Earthbind • Undergrowth • Fury of Nature • Perfect Storm • Earthen Might