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{{New Skill Template
{{Infobox skill
 
 
| name = Fists of Fire
 
| name = Fists of Fire
| icon_image = firefist-bt.gif
+
| icon = firefist-bt.gif
| description = A fire attack that deals more damage with each charge.
+
| desc = A fire attack that deals more damage with each charge.
 
| class = Assassin
 
| class = Assassin
| skill_tree = Martial Arts
+
| skill_tree = [[Martial Arts]]
  +
| gen =
| level_required = 6
 
| prerequisites = None
+
| cd =
 
| level_required = {{value|6}}
  +
| res = Active
  +
| prerequisites =
 
| damage_type = Fire
 
| damage_type = Fire
  +
| cost = {{value|2}} [[Mana]]
| mana_cost = 2
 
| other = Charge-up Attack<br>Requires Claw-class weapon
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| other = [[Charge-up Skill]]; Requires a [[Katars|Claw-class weapon]]
| synergies = [[Phoenix Strike]]
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| synergies = [[Phoenix Strike]], [[Claw Mastery]]
  +
| skill_image = FoFAssassin.jpg
 
}}
 
}}
  +
'''Fists of Fire''' is an [[Assassin]] [[Skill]] in ''[[Diablo II]]''.
   
  +
==Lore==
*'''Active Effect''': Attack an enemy dealing fire damage that changes with each charge.
 
 
''Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released. ''
*'''Required Level''': 6
 
  +
*'''Prerequisites''': None
 
  +
==General Information==
  +
===Synergies===
 
*'''Gives synergy to''':
 
*'''Gives synergy to''':
:[[Phoenix Strike]]: +10% Fire damage per level
+
**[[Phoenix Strike]]: +10% Fire damage per level
:[[Phoenix Strike]]: +6% Burn damage per level
+
**[[Phoenix Strike]]: +6% Burn damage per level
 
*'''Receives synergy from ''':
 
*'''Receives synergy from ''':
:[[Phoenix Strike]]: +12% Fire damage per level
+
**[[Phoenix Strike]]: +12% Fire damage per level
  +
**[[Claw Mastery]]: +4% damage per level
  +
[[File:Fists_of_Fire_3.gif|thumb|Fists of Fire charge graphics]]
  +
This ability is a [[Charge-up Skill]]. If just one charge is released, it deals fire damage in a small radius. If two charges are released, it deals an explosion in a larger radius. Releasing three charges causes an explosion and a patch of flame, similar to Amazon's [[Immolation Arrow]] skill, except at close range.
   
  +
Fists of Fire converts a portion of the user's physical damage into fire damage. The fire damage cannot exceed 100% of the physical damage. Against individual monsters with equal resistances in both types of damage, this skill is of little use. However, its area of effect potential makes it useful against groups of monsters.
===Usage===
 
'''[[Charge-up Skill]]''': This ability is a Charge-up attack. You gain any effect listed below except for effects listed as Charge X. To use the charge effect read below.
 
   
  +
[[Phoenix Strike]]'s first charge outclasses it in terms of both damage and speed, so this skill generally isn't useful once that skill is learned. However, it is still valuable as it provides synergy bonus, and can perhaps occasionally find some use as it doesn't involve a delay before damage is applied.
A Charge-up Skill is an attack that adds a "charge" for each successive hit within a short time frame. While each Charge-up attack deals normal damage, the charges continue to accumulate until triggered or until the time limit runs out. To trigger the accumulated charges, strike a monster with either a normal attack or one of the Finishing Moves.
 
 
===History===
 
''Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released. ''
 
   
 
===Skill Progression===
 
===Skill Progression===
 
Mana Cost: 2
 
Mana Cost: 2
  +
{| cellpadding="2" cellspacing="2" style="font-size:90%"
 
  +
{| class="dwtable"
|
 
  +
!scope="row"|Level
|- bgcolor="#7D0B0D"
 
  +
!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11
!align=center|'''Level'''
 
 
|-
!'''1'''!!'''2'''!!'''3'''!!'''4'''!!'''5'''!!'''6'''!!'''7'''!!'''8'''!!'''9'''!!'''10'''!!'''11'''
 
 
!scope="row"|Bonus Attack
|-align=center
 
!bgcolor="#7D0B0D"|'''Bonus Attack '''
 
 
| 15% ||22% ||29% ||36% ||43% ||50% ||57% ||64% ||71% ||78% ||85%
 
| 15% ||22% ||29% ||36% ||43% ||50% ||57% ||64% ||71% ||78% ||85%
 
|-
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|'''Charge 1<br />Fire Damage '''
+
!scope="row"|Charge 1<br />Fire Damage
| 6-10 ||11-15 ||16-20 ||21-25 ||26-30 ||31-35 ||36-40 ||41-45 ||51-56 ||61-67 ||71-78
+
| 6–10 ||11–15 ||16–20 ||21–25 ||26–30 ||31–35 ||36–40 ||41–45 ||51–56 ||61–67 ||71–78
  +
|-
|-align=center
 
!bgcolor="#7D0B0D"|'''Charge 2<br />Fire Radius (yards)'''
+
!scope="row"|Charge 2<br />Fire Radius (yards)
 
| 2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6
 
| 2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6
  +
|-
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|'''Charge 3<br />Burn Damage '''
+
!scope="row"|Charge 3<br />Burn Damage
| 9-15 ||17-23 ||25-31 ||32-39 ||40-46 ||48-54 ||56-62 ||64-70 ||79-85 ||95-101 ||110-117
+
| 9–15 ||17–23 ||25–31 ||32–39 ||40–46 ||48–54 ||56–62 ||64–70 ||79–85 ||95–101 ||110–117
 
|}
 
|}
<br />
 
   
  +
{| class="dwtable"
{| cellpadding="2" cellspacing="2" style="font-size:90%"
 
  +
!scope="row"|Level
|
 
  +
!12!!13!!14!!15!!16!!17!!18!!19!!20!!25
|- bgcolor="#7D0B0D"
 
  +
|-
!align=center|'''Level'''
 
 
!scope="row"|Bonus Attack
!'''12'''!!'''13'''!!'''14'''!!'''15'''!!'''16'''!!'''17'''!!'''18'''!!'''19'''!!'''20'''!!'''25'''
 
|-align=center
 
!bgcolor="#7D0B0D"|'''Bonus Attack '''
 
 
| 92% ||99% ||106% ||113% ||120% ||127% ||134% ||141% ||148% ||183%
 
| 92% ||99% ||106% ||113% ||120% ||127% ||134% ||141% ||148% ||183%
  +
|-
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|'''Charge 1<br />Fire Damage '''
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!scope="row"|Charge 1<br />Fire Damage
| 81-89 ||91-100 ||101-111 ||111-122 ||121-133 ||141-155 ||161-177 ||181-199 ||201-221 ||?
+
| 81–89 ||91–100 ||101–111 ||111–122 ||121–133 ||141–155 ||161–177 ||181–199 ||201–221 ||?
  +
|-
|-align=center
 
!bgcolor="#7D0B0D"|'''Charge 2<br />Fire Radius (yards) '''
+
!scope="row"|Charge 2<br />Fire Radius (yards)
 
| 2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6
 
| 2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6
  +
|-
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|'''Charge 3<br />Burn Damage '''
+
!scope="row"|Charge 3<br />Burn Damage
| 126-132 ||142-148 ||157-164 ||173-179 ||189-195 ||214-221 ||239-248 ||264-275 ||289-301 ||?
+
| 126–132 ||142–148 ||157–164 ||173–179 ||189–195 ||214–221 ||239–248 ||264–275 ||289–301 ||?
 
|}
 
|}
 
{{Assassin Skills}}
 
{{Assassin Skills}}
[[Category:Assassin]]
 
[[Category:Skills]]
 
[[Category:Assassin Skills]]
 
 
[[Category:Martial Arts]]
 
[[Category:Martial Arts]]
 
[[Category:Charge-up Skill]]
 
[[Category:Charge-up Skill]]

Revision as of 08:53, 13 March 2016

Fists of Fire
Firefist-bt

Class: Assassin
Required Level: 6
Skill Tree: Martial Arts
Active
Cost: 2 Mana

A fire attack that deals more damage with each charge.

Damage Type: Fire
Synergies: Phoenix Strike, Claw Mastery
Other Stats: Charge-up Skill; Requires a Claw-class weapon
FoFAssassin

Fists of Fire is an Assassin Skill in Diablo II.

Lore

Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released.

General Information

Synergies

Fists of Fire 3

Fists of Fire charge graphics

This ability is a Charge-up Skill. If just one charge is released, it deals fire damage in a small radius. If two charges are released, it deals an explosion in a larger radius. Releasing three charges causes an explosion and a patch of flame, similar to Amazon's Immolation Arrow skill, except at close range.

Fists of Fire converts a portion of the user's physical damage into fire damage. The fire damage cannot exceed 100% of the physical damage. Against individual monsters with equal resistances in both types of damage, this skill is of little use. However, its area of effect potential makes it useful against groups of monsters.

Phoenix Strike's first charge outclasses it in terms of both damage and speed, so this skill generally isn't useful once that skill is learned. However, it is still valuable as it provides synergy bonus, and can perhaps occasionally find some use as it doesn't involve a delay before damage is applied.

Skill Progression

Mana Cost: 2

Level 1 2 3 4 5 6 7 8 9 10 11
Bonus Attack 15% 22% 29% 36% 43% 50% 57% 64% 71% 78% 85%
Charge 1
Fire Damage
6–10 11–15 16–20 21–25 26–30 31–35 36–40 41–45 51–56 61–67 71–78
Charge 2
Fire Radius (yards)
2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6
Charge 3
Burn Damage
9–15 17–23 25–31 32–39 40–46 48–54 56–62 64–70 79–85 95–101 110–117
Level 12 13 14 15 16 17 18 19 20 25
Bonus Attack 92% 99% 106% 113% 120% 127% 134% 141% 148% 183%
Charge 1
Fire Damage
81–89 91–100 101–111 111–122 121–133 141–155 161–177 181–199 201–221 ?
Charge 2
Fire Radius (yards)
2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6
Charge 3
Burn Damage
126–132 142–148 157–164 173–179 189–195 214–221 239–248 264–275 289–301 ?