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+ | {{New Skill Template |
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− | {{Infobox skill |
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| name = Fists of Fire |
| name = Fists of Fire |
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− | | |
+ | | icon = firefist-bt.gif |
− | | |
+ | | desc = A fire attack that deals more damage with each charge. |
| class = Assassin |
| class = Assassin |
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− | | skill_tree = Martial Arts |
+ | | skill_tree = [[Martial Arts]] |
+ | | gen = |
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⚫ | |||
− | | |
+ | | cd = |
⚫ | |||
+ | | res = Active |
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+ | | prerequisites = |
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| damage_type = Fire |
| damage_type = Fire |
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+ | | cost = {{value|2}} [[Mana]] |
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− | | mana_cost = 2 |
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− | | other = Charge-up |
+ | | other = [[Charge-up Skill]]; Requires a [[Katars|Claw-class weapon]] |
− | | synergies = [[Phoenix Strike]] |
+ | | synergies = [[Phoenix Strike]], [[Claw Mastery]] |
+ | | skill_image = FoFAssassin.jpg |
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}} |
}} |
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+ | '''Fists of Fire''' is an [[Assassin]] [[Skill]] in ''[[Diablo II]]''. |
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+ | ==Lore== |
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− | *'''Active Effect''': Attack an enemy dealing fire damage that changes with each charge. |
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⚫ | |||
− | *'''Required Level''': 6 |
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+ | |||
− | *'''Prerequisites''': None |
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+ | ==General Information== |
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+ | ===Synergies=== |
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*'''Gives synergy to''': |
*'''Gives synergy to''': |
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− | + | **[[Phoenix Strike]]: +10% Fire damage per level |
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− | + | **[[Phoenix Strike]]: +6% Burn damage per level |
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*'''Receives synergy from ''': |
*'''Receives synergy from ''': |
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− | + | **[[Phoenix Strike]]: +12% Fire damage per level |
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+ | **[[Claw Mastery]]: +4% damage per level |
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+ | [[File:Fists_of_Fire_3.gif|thumb|Fists of Fire charge graphics]] |
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+ | This ability is a [[Charge-up Skill]]. If just one charge is released, it deals fire damage in a small radius. If two charges are released, it deals an explosion in a larger radius. Releasing three charges causes an explosion and a patch of flame, similar to Amazon's [[Immolation Arrow]] skill, except at close range. |
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+ | Fists of Fire converts a portion of the user's physical damage into fire damage. The fire damage cannot exceed 100% of the physical damage. Against individual monsters with equal resistances in both types of damage, this skill is of little use. However, its area of effect potential makes it useful against groups of monsters. |
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− | ===Usage=== |
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− | '''[[Charge-up Skill]]''': This ability is a Charge-up attack. You gain any effect listed below except for effects listed as Charge X. To use the charge effect read below. |
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+ | [[Phoenix Strike]]'s first charge outclasses it in terms of both damage and speed, so this skill generally isn't useful once that skill is learned. However, it is still valuable as it provides synergy bonus, and can perhaps occasionally find some use as it doesn't involve a delay before damage is applied. |
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− | A Charge-up Skill is an attack that adds a "charge" for each successive hit within a short time frame. While each Charge-up attack deals normal damage, the charges continue to accumulate until triggered or until the time limit runs out. To trigger the accumulated charges, strike a monster with either a normal attack or one of the Finishing Moves. |
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− | |||
− | ===History=== |
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⚫ | |||
===Skill Progression=== |
===Skill Progression=== |
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Mana Cost: 2 |
Mana Cost: 2 |
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+ | |||
− | {| cellpadding="2" cellspacing="2" style="font-size:90%" |
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+ | {| class="dwtable" |
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⚫ | |||
+ | !scope="row"|Level |
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− | |- bgcolor="#7D0B0D" |
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+ | !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11 |
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− | !align=center|'''Level''' |
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⚫ | |||
− | !'''1'''!!'''2'''!!'''3'''!!'''4'''!!'''5'''!!'''6'''!!'''7'''!!'''8'''!!'''9'''!!'''10'''!!'''11''' |
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⚫ | |||
− | |-align=center |
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⚫ | |||
| 15% ||22% ||29% ||36% ||43% ||50% ||57% ||64% ||71% ||78% ||85% |
| 15% ||22% ||29% ||36% ||43% ||50% ||57% ||64% ||71% ||78% ||85% |
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⚫ | |||
− | |-bgcolor="#2F0600" align=center |
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− | ! |
+ | !scope="row"|Charge 1<br />Fire Damage |
− | | |
+ | | 6–10 ||11–15 ||16–20 ||21–25 ||26–30 ||31–35 ||36–40 ||41–45 ||51–56 ||61–67 ||71–78 |
+ | |- |
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− | |-align=center |
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− | ! |
+ | !scope="row"|Charge 2<br />Fire Radius (yards) |
| 2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 |
| 2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 |
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+ | |- |
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− | |-bgcolor="#2F0600" align=center |
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− | ! |
+ | !scope="row"|Charge 3<br />Burn Damage |
− | | |
+ | | 9–15 ||17–23 ||25–31 ||32–39 ||40–46 ||48–54 ||56–62 ||64–70 ||79–85 ||95–101 ||110–117 |
|} |
|} |
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− | <br /> |
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+ | {| class="dwtable" |
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− | {| cellpadding="2" cellspacing="2" style="font-size:90%" |
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+ | !scope="row"|Level |
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⚫ | |||
+ | !12!!13!!14!!15!!16!!17!!18!!19!!20!!25 |
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− | |- bgcolor="#7D0B0D" |
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+ | |- |
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− | !align=center|'''Level''' |
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⚫ | |||
− | !'''12'''!!'''13'''!!'''14'''!!'''15'''!!'''16'''!!'''17'''!!'''18'''!!'''19'''!!'''20'''!!'''25''' |
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− | |-align=center |
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⚫ | |||
| 92% ||99% ||106% ||113% ||120% ||127% ||134% ||141% ||148% ||183% |
| 92% ||99% ||106% ||113% ||120% ||127% ||134% ||141% ||148% ||183% |
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+ | |- |
||
− | |-bgcolor="#2F0600" align=center |
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− | ! |
+ | !scope="row"|Charge 1<br />Fire Damage |
− | | |
+ | | 81–89 ||91–100 ||101–111 ||111–122 ||121–133 ||141–155 ||161–177 ||181–199 ||201–221 ||? |
+ | |- |
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− | |-align=center |
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− | ! |
+ | !scope="row"|Charge 2<br />Fire Radius (yards) |
| 2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 |
| 2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 ||2.6 |
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+ | |- |
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− | |-bgcolor="#2F0600" align=center |
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− | ! |
+ | !scope="row"|Charge 3<br />Burn Damage |
− | | |
+ | | 126–132 ||142–148 ||157–164 ||173–179 ||189–195 ||214–221 ||239–248 ||264–275 ||289–301 ||? |
|} |
|} |
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{{Assassin Skills}} |
{{Assassin Skills}} |
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− | [[Category:Assassin]] |
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− | [[Category:Skills]] |
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− | [[Category:Assassin Skills]] |
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[[Category:Martial Arts]] |
[[Category:Martial Arts]] |
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[[Category:Charge-up Skill]] |
[[Category:Charge-up Skill]] |
Revision as of 08:53, 13 March 2016
Fists of Fire Class: Assassin Required Level: 6 Skill Tree: Martial Arts Active Cost: 2 Mana A fire attack that deals more damage with each charge. Damage Type: Fire Synergies: Phoenix Strike, Claw Mastery Other Stats: Charge-up Skill; Requires a Claw-class weapon |
Fists of Fire is an Assassin Skill in Diablo II.
Lore
Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released.
General Information
Synergies
- Gives synergy to:
- Phoenix Strike: +10% Fire damage per level
- Phoenix Strike: +6% Burn damage per level
- Receives synergy from :
- Phoenix Strike: +12% Fire damage per level
- Claw Mastery: +4% damage per level
This ability is a Charge-up Skill. If just one charge is released, it deals fire damage in a small radius. If two charges are released, it deals an explosion in a larger radius. Releasing three charges causes an explosion and a patch of flame, similar to Amazon's Immolation Arrow skill, except at close range.
Fists of Fire converts a portion of the user's physical damage into fire damage. The fire damage cannot exceed 100% of the physical damage. Against individual monsters with equal resistances in both types of damage, this skill is of little use. However, its area of effect potential makes it useful against groups of monsters.
Phoenix Strike's first charge outclasses it in terms of both damage and speed, so this skill generally isn't useful once that skill is learned. However, it is still valuable as it provides synergy bonus, and can perhaps occasionally find some use as it doesn't involve a delay before damage is applied.
Skill Progression
Mana Cost: 2
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
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Bonus Attack | 15% | 22% | 29% | 36% | 43% | 50% | 57% | 64% | 71% | 78% | 85% |
Charge 1 Fire Damage |
6–10 | 11–15 | 16–20 | 21–25 | 26–30 | 31–35 | 36–40 | 41–45 | 51–56 | 61–67 | 71–78 |
Charge 2 Fire Radius (yards) |
2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 |
Charge 3 Burn Damage |
9–15 | 17–23 | 25–31 | 32–39 | 40–46 | 48–54 | 56–62 | 64–70 | 79–85 | 95–101 | 110–117 |
Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
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Bonus Attack | 92% | 99% | 106% | 113% | 120% | 127% | 134% | 141% | 148% | 183% |
Charge 1 Fire Damage |
81–89 | 91–100 | 101–111 | 111–122 | 121–133 | 141–155 | 161–177 | 181–199 | 201–221 | ? |
Charge 2 Fire Radius (yards) |
2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 | 2.6 |
Charge 3 Burn Damage |
126–132 | 142–148 | 157–164 | 173–179 | 189–195 | 214–221 | 239–248 | 264–275 | 289–301 | ? |
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