Firestorm is a fire attack used by Diablo which is like a more powerful version of the Druid's Firestorm Skill. It is also available for player characters, but only as a proc, from the Hellfire Torch.
Diablo typically casts Firestorms at somewhat close range, even though it will travel much farther than the deadly Red Lightning Hose. It is fast moving and tends to cover a wide path with random movement, making it a little difficult to outmaneuver, but quickly running perpendicular to its direction of carnage will often prove successful. Minions, however, are easily caught by the attack and killed instantly, making their usefulness, even as decoys, rather short-lived. It is advisable for Necromancers to draw some of the monsters which appear when the Seals are activated near this area before killing them, to ensure a supply of corpses nearby, for the use of Corpse Explosion.
In Diablo Immortal, this skill works slightly different. When a monster casts this skill, smoldering rifts are created on the ground, which explode after a slight delay.
In Diablo IV, Lilith can cast this spell in different patterns.
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Damaging Skills
Fire — Apocalypse • Eruption • Fire Arrow • Fireball • Fire Bolt • Fire Hit • Firestorm • Fire Wall • Flame Circle • Grenade • Hydra • Incinerate • Incineration Nova • Inferno • Meteor • Minefield
Ice — Arctic Blast • Blizzard • Cold Touch • Fire Hit (Cold) • Freezing Charge • Frost Bolt • Glacial Spike • Hoarfrost • Ice Shards
Poison — Poison Bolt • Poison Breath • Poison Cloud • Poison Spit • Poison Spray • Poison Sting • Poison Strike
Lightning — Lightning • Lightning Arrow • Lightning Globe • Lightning Storm • Red Lightning Hose • Shocking Hit • Spark Defense • Thunderbolt
Physical — Bite • Blast Wave • Blow Dart • Charge (Berserk Charge) • Cleave • Corpse Cannon • Destructive Strike • Divebomb • Grab • Ground Spikes • Ground Tentacle • Leap • Javelin • Leech-life Ball • Pummel •Quake • Quill Dart • Slam • Snatch • Spine Dart • Strike • Swipe • Sweep • Whirlwind
Wind — Cyclone • Gust • Tornado
Magic — Beam • Blade Beam • Blast • Bomb • Bone Spirit • Cataclysm • Hellish Projectile • Nova • Slow Time • Tide • Torrent • Unholy Bolt • Volley • Wave
Non-damaging Skills
Indirect Attack — Blood Mana • Curses • Mana Rift • Minion Frenzy • Putrify • Spin Web • Stun • Vortex
Spawning — Bone Prison • Festering Appendages • Lay Egg • Minefield • Mystifying Growth • Revive • Summon Minion • Totem
Self-effect — Bone Armor • Burrow • Effigy • Fly • Frenzy • Heal • Shell • Teleport • Vile Effigy