Fire Bolt Class: Sorceress Required Level: 1 Skill Tree: Fire Spells Active Cost: 2.5 Mana Creates a bolt of fire. Damage Type: Fire Synergies: Fire Ball, Meteor, Hydra |
Fire Bolt is a Sorceress Skill in Diablo II.
Lore[]
The Fire Bolt is among the first cantrips a young Sorceress must learn before traveling out into the known world. Gathering a small amount of elemental energies, the Sorceress hurls darts of pure fire at those who would seek to injure her.
General Information[]
Synergies[]
- Gives synergy to :
- Fire Ball: +14% Fire Damage Per Level
- Meteor: +5% Fire Damage Per Level
- Hydra: +3% Fire Damage per level
- Receives synergy from
Fire Bolt is the skill the Sorceress begins with in Diablo II. She does not actually have any skill points allocated, but the Short Staff she comes equipped with gives her a +1 bonus to the spell.
Generally, the sorceress has the choice of choosing between three spells in the beginning: Fire Bolt, Ice Bolt, and Charged Bolt. Whereas Charged Bolt can handle large groups and Ice Bolt can slow enemies, Fire Bolt does the highest and most consistent damage, making it the safest choice. It can be used against Fallen Ones quite effectively.
Although Fire Bolt is one of the weaker Fire spells in the Sorceress' arsenal, it can still be very powerful with synergies and skill point investment, though it pales in comparison to Fire Ball in almost every way. For Meteorb Sorceresses or Sorceresses that specialize in Fire Spells, Fire Bolt is a worthy investment purely for its synergy bonuses. Low and constant mana cost, opposed to Fire Ball, make it still useful in some situations.
Skill Progression[]
Mana Cost: 2.5
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Damage | 3–6 | 4–7 | 6–9 | 7–10 | 9–12 | 10–13 | 12–15 | 13–16 | 15–19 | 17–22 | 19–25 |
Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
Damage | 21–28 | 23–31 | 25–34 | 27–37 | 29–40 | 33–45 | 37–50 | 41–55 | 45–60 | 65–80 |
Fire Spells — Fire Bolt • Warmth • Inferno • Blaze • Fire Ball • Fire Wall • Enchant • Meteor • Fire Mastery • Hydra
Lightning Spells — Charged Bolt • Telekinesis • Static Field • Lightning • Nova • Chain Lightning • Teleport • Thunder Storm • Energy Shield • Lightning Mastery
Cold Spells — Ice Bolt • Frozen Armor • Frost Nova • Ice Blast • Shiver Armor • Glacial Spike • Blizzard • Chilling Armor • Frozen Orb • Cold Mastery