Fallen Lunatics make their debut in Diablo III.
In-game[]
Lunatics are suicidal attackers, running towards the player and then stabbing themselves with the knife in their hand until they explode. The aftermath of the explosion results with a spine and rib-cage covered in blue ichor laying around. The explosion is not instant, and will only damage enemies. However, once their explosion animation starts, one can still outrun them: the Lunatics will continue chasing the player, but will explode moments afterwards.
Lunatics only award experience if killed before they can explode. Note that their movement speed is faster than average, so movement speed bonus gear is advised.
Ember the Rift Guardian summons Molten Lunatics to his side in battle. As of patch 2.2.0, Nagelring summons Fallen Lunatics to aid the character in battle.
Development[]
This page contains obsolete content This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes. |
In early versions of the game (and some time after release) one could encounter Champion Lunatics.
Images[]
Diablo I: Fallen One • Hellfire: Devil Kin Brute
Diablo II: Fallen • Fallen Shaman
Diablo Immortal: Fallen Grunt • Fallen Brute • Fallen Imp • Fallen • Fallen Firestarter • Fallen Soldier • Fallen Shaman • Fallen Swordsman Guard • Fallen War Matron
Diablo III: Fallen One • Fallen Shaman • Fallen Lunatic • Fallen Overseer • Fallen Hound
Diablo IV: Fallen • Fallen Grunt • Fallen Lunatic • Fallen Overseer • Fallen Shaman