Diablo Wiki
Diablo Wiki
Advertisement
For information on the Shaman as it appears in other games, see Fallen Shaman.
Fallen Shaman-resurrected

The Fallen Shaman as it appears in Diablo II: Resurrected

Fallen Shamans are monsters that first appear in Diablo II. They are related to Fallen Ones, and they are found leading large groups of them, casting Fire Bolts and resurrecting their fallen comrades.

In-game[]

Unlike their lower Fallen warriors, Shamans are not cowardly and do not run away if one of their own are killed and can be easily noticed by their slightly larger size, deeper voice, larger horns and long, flag-adorned staff. It is wise to dispatch the Shaman before attacking their Fallen underlings, otherwise they will simply revive any that are slain. However, the Shaman cannot resurrect Fallen that are not of his breed; so a Carver Shaman cannot revive a Fallen One. They attack by sending fireballs from their staffs and in close-combat, resort to using a knife; their fireballs are slow-moving, however, and easy to dodge. Defensively, they are slightly tougher than Fallen warriors, though they are still fairly easy to kill. There are four other variations of Fallen Shamans, one for each type of Fallen One: Carver Shamans, Devilkin Shamans, Dark Shamans, and Warped Shamans. Unique Shaman can revive normal Shamans, and may even spawn in groups with no Fallen ones.

Stats[]

Fallen Shaman
Fallen Shaman
Property Normal Nightmare Hell
Type Demon Demon Demon
Act(s) found in 1 1 1
Monster Level 2 36 68
Experience 32 3852 42138
Health points 5–9 288–472 1743–3804
Damage 1 1–3 13–27 35–70
Attack Rating 1 12 774 2900
Damage 2
Attack Rating 2
Defense 10 396 1014
% to Block 4 4 4
Damage Resist 0 0 15
Magic Resist 0 0 0
Fire Resist 25 50 100
Cold Resist 0 0 0
Lightning Resist 0 0 0
Poison Resist 0 0 0
Drain Effectiveness 100 85 66
Immunities Fire
Chill Effectiveness 50 40 33
Walk/Run Speed 4
Group/Minion Size 1 2-6
Carver Shaman
Carver Shaman
Property Normal Nightmare Hell
Type Demon Demon Demon
Act(s) found in 1 1 1
Monster Level 6 38 69
Experience 64 4408 44176
Health points 12–20 326–533 1791–3907
Damage 1 2–6 14–28 36–72
Attack Rating 1 41 812 2900
Damage 2
Attack Rating 2
Defense 30 414 1027
% to Block 10 7 7
Damage Resist 0 0 15
Magic Resist 0 0 0
Fire Resist 30 60 105
Cold Resist 0 0 0
Lightning Resist 0 0 0
Poison Resist 0 0 0
Drain Effectiveness 100 75 66
Immunities Fire
Chill Effectiveness 50 40 33
Walk/Run Speed 4
Group/Minion Size 1 2-6
Devilkin Shaman
Devilkin Shaman
Property Normal Nightmare Hell
Type Demon Demon Demon
Act(s) found in 1 1 1
Monster Level 9 40 70
Experience 89 5047 46215
Health points 20–34 363–594 1838–4011
Damage 1 3–8 14–29 36–72
Attack Rating 1 74 850 2979
Damage 2
Attack Rating 2
Defense 45 432 1040
% to Block 10 10 10
Damage Resist 0 0 15
Magic Resist 0 0 0
Fire Resist 35 70 110
Cold Resist 0 0 0
Lightning Resist 0 0 0
Poison Resist 0 0 0
Drain Effectiveness 100 75 66
Immunities Fire
Chill Effectiveness 50 40 33
Walk/Run Speed 5
Group/Minion Size 1 2-6
Dark Shaman
Dark Shaman
Property Normal Nightmare Hell
Type Demon Demon Demon
Act(s) found in 1 1 1
Monster Level 11 42 72
Experience 105 5778 50292
Health points 24–39 400–656 1933–4218
Damage 1 4–9 15–31 36–72
Attack Rating 1 92 888 3059
Damage 2
Attack Rating 2
Defense 55 450 1066
% to Block 12 12 12
Damage Resist 0 0 15
Magic Resist 0 0 0
Fire Resist 40 80 115
Cold Resist 0 0 0
Lightning Resist 0 0 0
Poison Resist 0 0 0
Drain Effectiveness 100 85 66
Immunities Fire
Chill Effectiveness 50 40 33
Walk/Run Speed 5
Group/Minion Size 1 2-6
Warped Shaman
Warped Shaman
Property Normal Nightmare Hell
Type Demon Demon Demon
Act(s) found in 5 5 5
Monster Level 40 55 83
Experience 1621 13413 72715
Health points 139–230 645–1055 2455–5356
Damage 1 13–30 20–40 42–84
Attack Rating 1 389 1134 3498
Damage 2
Attack Rating 2
Defense 201 567 1212
% to Block 39 39 39
Damage Resist 0 0 25
Magic Resist 20 50 50
Fire Resist 70 100 120
Cold Resist 0 0 0
Lightning Resist 0 0 0
Poison Resist 0 0 0
Drain Effectiveness 0 0 0
Immunities Fire Fire
Chill Effectiveness 50 40 33
Walk/Run Speed 6
Group/Minion Size 1-3 2-6


  • In Hell mode Fallen Shamans are immune to Fire. Warped Shamans are also immune to Fire in Nightmare.

Unique Fallen Shamans[]


Development[]

Tome This page contains obsolete content
This article contains information that is no longer relevant to gameplay.


In 1.00 version of the game Warped Shamans could spawn in the Durance of Hate Level 3. This was changed in later revisions, and thus only one appears in the Throne of Destruction as Colenzo the Annihilator.

ShamanHealMissile01

There is an unused graphic in the files called "ShamanHealMissile01" which means that Fallen Shamans were planned to heal their fallen minions. At some point, Fallen, Carver, Devilkin, Dark One Shamans were called: Enraged, Demented, Deranged, Depraved Shamans.

Advertisement