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5 Eskandiel c

Eskandiel is a Rift Guardian, and therefore can appear as the random boss of a Nephalem Rift. He is a greatly empowered Corpse Raiser.

In combat, he retains abilities of a regular Corpse Raiser, with the following changes:

  • Regular attack: Applies the Vortex effect on every hit. The attack is unavoidable, and its damage is drastically increased.
  • Summoning: Applies Knockback if the green light wave hits a hero, and the wave deals high Cold damage. Life and damage of minions is also increased, and he may summon them in unlimited numbers. The wave deals more damage, and has long range, but also charges up longer.

He also has Teleporter and Fast traits. His most horrifying trait is Arcane Enchanted, which has greatly increased cast rate, and the Arcane Sentry beams have no spin-up time - they start rotating immediately when summoned.

Unless kited to new areas, Eskandiel will fill all available space with Arcane Sentries and minions that block pathing, constantly Vortexing and knocking heroes back, often into areas heavily contaminated with the beams. This is especially dangerous for melee characters. The fight can be made much easier with high resistance to Arcane damage, or ideally Countess Julia's Cameo.